Player Matchup

Medusa
Medusa
Stackuppcece
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,459 Elo+
Solo
Discordia
Discordia
rawfiletmignon
Discordia
Level 14
God Stats
4W - 0L
1,903 SR
Queue Stats
17W - 3L
1,799 Elo+
Party 2
Cthulhu
Cthulhu
thekewn_num1
Cthulhu
Level 14
God Stats
6W - 0L
1,886 SR
Queue Stats
24W - 5L
1,774 Elo+
Party 2
Team Averages
Level 13
1,763 SR
1,677 Elo+

VS

Team Averages
Level 94
1,626 SR
1,568 Elo+
Nu Wa
Nu Wa
crewol
Nu Wa
Level 128
God Stats
2W - 3L
1,569 SR
Queue Stats
301W - 237L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crewol7
Ah Muzen Cab
Level 26
God Stats
6W - 4L
1,663 SR
Queue Stats
115W - 62L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
elbekio
Sun Wukong
Level 128
God Stats
24W - 15L
1,645 SR
Queue Stats
768W - 735L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 4 / 12
11,963
798
15,551
16,652
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
rawfiletmignon
Discordia
16
6 / 1 / 16
11,479
765
11,197
11,578
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
thekewn_num1
Cthulhu
17
12 / 1 / 14
12,609
841
18,684
19,819
19,239
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
crewol
Nu Wa
13
4 / 8 / 1
10,055
670
13,430
14,257
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
crewol7
Ah Muzen Cab
12
1 / 13 / 5
9,191
613
8,680
17,609
5,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
elbekio
Sun Wukong
12
1 / 7 / 3
8,620
575
12,482
17,392
11,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
28
Kills
6
6
Deaths
28
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
4
12
4
L
Nu Wa
crewol
Nu Wa
4
8
1
0.56
L
Ah Muzen Cab
crewol7
Ah Muzen Cab
1
13
5
0.27
L
Sun Wukong
elbekio
Sun Wukong
1
7
3
0.36
W
Discordia
rawfiletmignon
Discordia
6
1
16
14
W
Cthulhu
thekewn_num1
Cthulhu
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
34,592
48,049
Taken
49,258
29,384
Mitigated
21,735
16,810
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,551
6,506
282
5,147
16,652
6,730
1,237
5,200
11,452
0
58,381
L
Nu Wa
crewol
Nu Wa
13,430
5,436
0
644
14,257
4,289
299
11,183
3,074
37,956
0
L
Ah Muzen Cab
crewol7
Ah Muzen Cab
8,680
3,779
0
2,766
17,609
5,716
279
8,514
9,095
0
34,189
L
Sun Wukong
elbekio
Sun Wukong
12,482
2,356
0
446
17,392
11,730
0
10,280
7,112
0
28,790
W
Discordia
rawfiletmignon
Discordia
11,197
238
0
3,041
11,578
3,415
1,090
3,528
8,050
48,211
0
W
Cthulhu
thekewn_num1
Cthulhu
18,684
1,314
2,031
6,309
19,819
19,239
702
5,545
14,274
56,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
27,866
250
Minions Killed
130
10
Camps Cleared
4
874,929
Distance Traveled
685,833
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,963
798
97
6
7
261,254
0
L
Nu Wa
10,055
670
39
3
1
216,778
4
L
Ah Muzen Cab
9,191
613
46
3
0
205,393
0
L
Sun Wukong
8,620
575
45
3
3
263,662
0
W
Discordia
11,479
765
71
5
2
300,491
5
W
Cthulhu
12,609
841
82
5
1
313,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role