Player Matchup

Chang'e
Chang'e
Caulifla0
Chang'e
Level 47
God Stats
3W - 3L
1,440 SR
Queue Stats
149W - 168L
1,469 Elo+
Party 3
Heimdallr
Heimdallr
bradfordsama
Heimdallr
Level 48
God Stats
33W - 18L
1,615 SR
Queue Stats
419W - 455L
1,494 Elo+
Party 2
Fenrir
Fenrir
cbaker082
Fenrir
Level 67
God Stats
24W - 29L
1,518 SR
Queue Stats
230W - 266L
1,510 Elo+
Party 2
Hades
Hades
toothless925
Hades
Level 44
God Stats
9W - 6L
1,500 SR
Queue Stats
312W - 326L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
xcanibusx
Guan Yu
Level 23
God Stats
7W - 4L
1,546 SR
Queue Stats
52W - 52L
1,489 Elo+
Party 3
Team Averages
Level 46
1,524 SR
1,490 Elo+

VS

Team Averages
Level 77
1,609 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
BlueSkull42545
Tsukuyomi
Level 40
God Stats
1W - 2L
1,647 SR
Queue Stats
111W - 137L
1,412 Elo+
Solo
Hachiman
Hachiman
IX WILLOW
Hachiman
Level 47
God Stats
2W - 4L
1,513 SR
Queue Stats
151W - 179L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
Killa Chris16
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 351L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
MonsterFriZbee
Baron Samedi
Level 84
God Stats
3W - 3L
1,772 SR
Queue Stats
256W - 254L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NewStepBruda
Kumbhakarna
Level 125
God Stats
43W - 36L
1,615 SR
Queue Stats
393W - 324L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caulifla0
Chang'e
20
6 / 4 / 27
14,484
1,035
26,609
23,866
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
bradfordsama
Heimdallr
20
11 / 6 / 21
16,718
1,194
28,306
23,638
7,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
cbaker082
Fenrir
20
13 / 0 / 21
16,228
1,159
16,850
17,130
13,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 8 / 21
15,939
1,139
24,754
29,591
12,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
xcanibusx
Guan Yu
20
5 / 6 / 28
14,937
1,067
10,636
29,500
36,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlueSkull42545
Tsukuyomi
20
9 / 17 / 10
15,296
1,093
30,198
31,283
12,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
IX WILLOW
Hachiman
20
3 / 5 / 14
13,531
967
26,156
14,600
5,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Killa Chris16
Sylvanus
20
1 / 12 / 16
13,082
934
22,442
26,888
15,580
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
MonsterFriZbee
Baron Samedi
20
10 / 8 / 10
16,198
1,157
31,806
17,724
7,414
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
NewStepBruda
Kumbhakarna
20
1 / 7 / 20
14,611
1,044
7,160
29,114
43,428
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
94
49
Kills
24
24
Deaths
49
118
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlueSkull42545
Tsukuyomi
9
17
10
0.82
W
Chang'e
Caulifla0
Chang'e
6
4
27
4.88
L
Hachiman
IX WILLOW
Hachiman
3
5
14
2
L
Sylvanus
Killa Chris16
Sylvanus
1
12
16
0.75
L
Baron Samedi
MonsterFriZbee
Baron Samedi
10
8
10
1.88
L
Kumbhakarna
NewStepBruda
Kumbhakarna
1
7
20
1.57
W
Heimdallr
bradfordsama
Heimdallr
11
6
21
3.58
W
Fenrir
cbaker082
Fenrir
13
0
21
23.5
W
14
8
21
3.06
W
Guan Yu
xcanibusx
Guan Yu
5
6
28
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,155
Damage
117,762
123,725
Taken
119,609
77,981
Mitigated
85,001
33,686
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlueSkull42545
Tsukuyomi
30,198
9,250
0
769
31,283
12,692
0
12,238
18,980
0
75,688
W
Chang'e
Caulifla0
Chang'e
26,609
2,593
6,256
6,459
23,866
7,461
0
12,360
11,244
47,600
0
L
Hachiman
IX WILLOW
Hachiman
26,156
12,431
0
1,226
14,600
5,887
0
4,250
10,350
0
60,038
L
Sylvanus
Killa Chris16
Sylvanus
22,442
10,228
1,973
2,127
26,888
15,580
0
14,789
12,099
39,576
0
L
Baron Samedi
MonsterFriZbee
Baron Samedi
31,806
977
5,573
3,692
17,724
7,414
0
6,069
10,979
54,556
0
L
Kumbhakarna
NewStepBruda
Kumbhakarna
7,160
618
0
4,889
29,114
43,428
0
14,017
13,879
13,635
0
W
Heimdallr
bradfordsama
Heimdallr
28,306
24,175
0
5,000
23,638
7,714
0
12,149
11,239
0
80,662
W
Fenrir
cbaker082
Fenrir
16,850
3,335
0
790
17,130
13,629
0
6,151
10,829
0
29,154
W
24,754
2,677
855
5,641
29,591
12,420
0
14,353
15,025
45,236
0
W
Guan Yu
xcanibusx
Guan Yu
10,636
1,644
2,440
6,245
29,500
36,757
0
14,934
13,980
0
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,306
Gold Earned
72,718
261
Minions Killed
244
15
Camps Cleared
7
1,315,140
Distance Traveled
1,333,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,296
1,093
66
5
0
280,189
0
W
Chang'e
14,484
1,035
59
4
1
290,309
1
L
Hachiman
13,531
967
52
4
1
242,697
0
L
Sylvanus
13,082
934
52
4
0
216,112
0
L
Baron Samedi
16,198
1,157
61
4
6
298,973
0
L
Kumbhakarna
14,611
1,044
13
1
0
295,278
1
W
Heimdallr
16,718
1,194
93
7
10
245,699
0
W
Fenrir
16,228
1,159
36
3
2
295,756
0
W
Hades
15,939
1,139
58
4
0
213,421
0
W
Guan Yu
14,937
1,067
15
1
2
269,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role