Player Matchup

Sun Wukong
Sun Wukong
DonSudel
Sun Wukong
Level 143
God Stats
9W - 0L
1,905 SR
Queue Stats
112W - 51L
1,659 Elo+
Party 1
Merlin
Merlin
HerrGenzu
Merlin
Level 103
God Stats
11W - 5L
1,677 SR
Queue Stats
332W - 122L
1,717 Elo+
Party 1
Ullr
Ullr
windfighter15
Ullr
Level 159
God Stats
6W - 2L
1,556 SR
Queue Stats
124W - 102L
1,606 Elo+
Party 1
Team Averages
Level 135
1,713 SR
1,661 Elo+

VS

Team Averages
Level 90
1,399 SR
1,568 Elo+
Vulcan
Vulcan
Ingigo
Vulcan
Level 129
God Stats
1W - 2L
1,319 SR
Queue Stats
33W - 20L
1,694 Elo+
Party 2
Cerberus
Cerberus
RedMayes
Cerberus
Level 103
God Stats
6W - 7L
1,385 SR
Queue Stats
50W - 54L
1,597 Elo+
Party 2
Neith
Neith
TIRATOREQ
Neith
Level 37
God Stats
17W - 25L
1,493 SR
Queue Stats
61W - 86L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonSudel
Sun Wukong
12
4 / 1 / 6
8,080
735
4,050
9,257
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
HerrGenzu
Merlin
13
6 / 1 / 4
8,522
775
11,878
5,543
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 8
7,763
706
9,114
8,635
2,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ingigo
Vulcan
11
2 / 4 / 2
7,548
686
8,650
7,211
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RedMayes
Cerberus
11
2 / 2 / 2
7,876
716
6,974
13,160
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TIRATOREQ
Neith
8
0 / 6 / 1
6,245
568
1,906
8,572
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DonSudel
Sun Wukong
4
1
6
7
W
Merlin
HerrGenzu
Merlin
6
1
4
8
L
Vulcan
Ingigo
Vulcan
2
4
2
0.75
L
Cerberus
RedMayes
Cerberus
2
2
2
1.5
L
Neith
TIRATOREQ
Neith
0
6
1
0.08
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
17,530
23,435
Taken
28,943
11,463
Mitigated
17,334
3,216
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DonSudel
Sun Wukong
4,050
385
0
1,398
9,257
8,058
306
4,338
4,733
0
11,080
W
Merlin
HerrGenzu
Merlin
11,878
390
0
803
5,543
1,366
167
3,824
1,519
42,515
0
L
Vulcan
Ingigo
Vulcan
8,650
1,177
0
522
7,211
2,641
160
3,671
3,413
24,963
0
L
Cerberus
RedMayes
Cerberus
6,974
579
0
3,785
13,160
12,225
71
3,889
8,882
18,955
0
L
Neith
TIRATOREQ
Neith
1,906
960
0
175
8,572
2,468
235
4,322
4,003
0
10,276
W
9,114
3,535
0
1,015
8,635
2,039
896
7,070
1,251
0
30,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
21,669
161
Minions Killed
113
8
Camps Cleared
2
600,935
Distance Traveled
580,498
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,080
735
16
1
2
213,095
1
W
Merlin
8,522
775
80
7
5
192,769
2
L
Vulcan
7,548
686
65
6
1
183,761
1
L
Cerberus
7,876
716
28
3
1
203,975
2
L
Neith
6,245
568
20
2
0
192,762
1
W
Ullr
7,763
706
65
6
1
195,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role