Player Matchup

Sun Wukong
Sun Wukong
IBabyNeptune
Sun Wukong
Level 102
God Stats
3W - 0L
1,686 SR
Queue Stats
111W - 79L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Renimuh
Hun Batz
Level 142
God Stats
1W - 0L
1,228 SR
Queue Stats
126W - 83L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
iiDisasterology
Nu Wa
Level 119
God Stats
1W - 1L
1,523 SR
Queue Stats
137W - 96L
1,588 Elo+
Party 1
Team Averages
Level 121
1,479 SR
1,582 Elo+

VS

Team Averages
Level 87
1,667 SR
1,599 Elo+
Athena
Athena
Shootdawwgy
Athena
Level 105
God Stats
101W - 57L
1,615 SR
Queue Stats
297W - 247L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mrnub54321
Ah Muzen Cab
Level 125
God Stats
12W - 8L
1,714 SR
Queue Stats
199W - 180L
1,508 Elo+
Party 2
Merlin
Merlin
vENVY Liljoe
Merlin
Level 32
God Stats
10W - 10L
1,674 SR
Queue Stats
70W - 84L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IBabyNeptune
Sun Wukong
12
3 / 1 / 7
9,239
660
11,707
14,816
10,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Renimuh
Hun Batz
14
5 / 2 / 5
9,926
709
10,827
8,263
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 8
9,049
646
7,230
2,954
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 2
9,379
670
4,174
14,599
16,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
mrnub54321
Ah Muzen Cab
12
2 / 3 / 1
8,367
598
7,517
9,549
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
0 / 6 / 3
7,807
558
5,144
9,629
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IBabyNeptune
Sun Wukong
3
1
7
6.5
W
Hun Batz
Renimuh
Hun Batz
5
2
5
3.75
L
Athena
2
1
2
3
W
2
1
8
6
L
Ah Muzen Cab
mrnub54321
Ah Muzen Cab
2
3
1
0.83
L
Merlin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
16,835
26,033
Taken
33,777
14,902
Mitigated
24,384
5,060
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IBabyNeptune
Sun Wukong
11,707
2,108
0
5,060
14,816
10,052
0
4,901
9,915
0
30,591
W
Hun Batz
Renimuh
Hun Batz
10,827
2,426
0
0
8,263
3,968
459
3,471
4,792
0
37,683
L
Athena
4,174
913
0
4,467
14,599
16,181
0
2,977
11,622
15,761
0
W
7,230
2,588
0
0
2,954
882
970
1,345
1,609
19,534
0
L
Ah Muzen Cab
mrnub54321
Ah Muzen Cab
7,517
2,306
0
3,841
9,549
4,586
0
2,037
7,512
0
38,899
L
Merlin
5,144
595
0
0
9,629
3,617
0
2,451
7,178
27,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
25,553
165
Minions Killed
158
5
Camps Cleared
6
729,207
Distance Traveled
741,257
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,239
660
58
4
0
255,283
1
W
Hun Batz
9,926
709
67
5
5
265,208
0
L
Athena
9,379
670
19
1
0
268,510
3
W
Nu Wa
9,049
646
40
3
0
208,716
1
L
Ah Muzen Cab
8,367
598
72
5
5
262,625
4
L
Merlin
7,807
558
67
5
1
210,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role