Player Matchup

Bellona
Bellona
DougGS97
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kazuma0Satou
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
MrLonely3459
Gilgamesh
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
7W - 8L
1,710 Elo+
Party 1
Discordia
Discordia
amoaabigail
Discordia
Level 35
God Stats
6W - 7L
1,480 SR
Queue Stats
152W - 166L
1,423 Elo+
Party 1
Set
Set
thiagiño
Set
Level 26
God Stats
11W - 6L
1,544 SR
Queue Stats
45W - 55L
1,403 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,401 Elo+

VS

Team Averages
Level 21
1,529 SR
1,406 Elo+
Ymir
Ymir
AironMhan
Ymir
Level 26
God Stats
13W - 7L
1,201 SR
Queue Stats
35W - 23L
1,348 Elo+
Party 2
Ah Puch
Ah Puch
Cazzofisi
Ah Puch
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 42L
1,511 Elo+
Party 2
Izanami
Izanami
Estoyreloco1
Izanami
Level 17
God Stats
2W - 0L
1,756 SR
Queue Stats
6W - 9L
1,364 Elo+
Solo
Thanatos
Thanatos
negriways
Thanatos
Level 27
God Stats
10W - 5L
1,688 SR
Queue Stats
120W - 107L
1,568 Elo+
Solo
Bellona
Bellona
pimbirovis
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 138L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DougGS97
Bellona
10
0 / 7 / 0
6,227
519
3,820
9,343
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kazuma0Satou
Morgan Le Fay
7
0 / 7 / 0
4,777
398
1,286
8,388
2,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MrLonely3459
Gilgamesh
8
2 / 5 / 3
5,634
470
1,377
7,278
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
amoaabigail
Discordia
9
2 / 4 / 4
6,338
528
4,587
5,914
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 1
6,931
578
6,887
10,703
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 3 / 4
7,103
592
3,528
10,605
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Cazzofisi
Ah Puch
13
3 / 0 / 8
8,165
680
10,075
6,602
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Estoyreloco1
Izanami
12
6 / 2 / 4
7,490
624
5,763
7,258
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
negriways
Thanatos
13
7 / 1 / 5
8,289
691
5,966
9,543
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
pimbirovis
Bellona
12
9 / 1 / 3
8,267
689
6,891
6,969
7,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
29
29
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
4
2
W
Ah Puch
Cazzofisi
Ah Puch
3
0
8
7
L
Bellona
DougGS97
Bellona
0
7
0
0
W
Izanami
Estoyreloco1
Izanami
6
2
4
4
L
Morgan Le Fay
Kazuma0Satou
Morgan Le Fay
0
7
0
0
L
Gilgamesh
MrLonely3459
Gilgamesh
2
5
3
0.7
L
Discordia
amoaabigail
Discordia
2
4
4
1
W
Thanatos
negriways
Thanatos
7
1
5
9.5
W
Bellona
pimbirovis
Bellona
9
1
3
10.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
32,223
41,626
Taken
40,977
19,241
Mitigated
25,324
1,942
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,528
1,136
0
1,396
10,605
9,886
679
1,230
9,119
12,504
0
W
Ah Puch
Cazzofisi
Ah Puch
10,075
1,359
0
3,698
6,602
2,639
2,013
1,513
5,021
47,502
0
L
Bellona
DougGS97
Bellona
3,820
1,125
0
391
9,343
8,696
349
1,056
8,287
7,167
19,847
W
Izanami
Estoyreloco1
Izanami
5,763
4,280
0
2,013
7,258
2,221
2,762
1,598
5,286
0
40,804
L
Morgan Le Fay
Kazuma0Satou
Morgan Le Fay
1,286
44
0
444
8,388
2,758
0
5,660
2,728
15,899
0
L
Gilgamesh
MrLonely3459
Gilgamesh
1,377
479
0
31
7,278
3,096
116
2,927
4,351
0
8,250
L
Discordia
amoaabigail
Discordia
4,587
105
192
518
5,914
1,390
238
2,263
3,651
20,181
0
W
Thanatos
negriways
Thanatos
5,966
2,049
0
10,252
9,543
3,289
1,407
753
8,684
0
48,509
W
Bellona
pimbirovis
Bellona
6,891
1,602
0
716
6,969
7,289
456
557
6,384
8,713
23,539
L
6,887
2,485
0
366
10,703
3,301
0
3,333
7,370
0
35,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
39,314
215
Minions Killed
338
0
Camps Cleared
0
1,071,842
Distance Traveled
1,204,656
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,103
592
16
1
0
241,923
0
W
Ah Puch
8,165
680
87
7
0
227,832
0
L
Bellona
6,227
519
66
6
0
179,247
0
W
Izanami
7,490
624
88
7
0
219,235
0
L
Morgan Le Fay
4,777
398
19
2
0
174,368
0
L
Gilgamesh
5,634
470
21
2
0
238,775
0
L
Discordia
6,338
528
40
3
0
225,134
2
W
Thanatos
8,289
691
81
7
0
255,420
3
W
Bellona
8,267
689
66
6
0
260,246
1
L
Set
6,931
578
69
6
0
254,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role