Player Matchup

Tiamat
Tiamat
Blekaveli
Tiamat
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
GoodTimMAADCity
Guan Yu
Level 14
God Stats
2W - 1L
1,455 SR
Queue Stats
6W - 4L
1,475 Elo+
Party 2
Athena
Athena
ShootaDaKid
Athena
Level 99
God Stats
14W - 11L
1,492 SR
Queue Stats
260W - 200L
1,491 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TidalT
Ah Muzen Cab
Level 29
God Stats
9W - 6L
1,524 SR
Queue Stats
14W - 12L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
princesse_mymyy_
Jing Wei
Level 34
God Stats
30W - 34L
1,443 SR
Queue Stats
38W - 44L
1,481 Elo+
Solo
Team Averages
Level 56
1,483 SR
1,486 Elo+

VS

Team Averages
Level 62
1,533 SR
1,408 Elo+
Sobek
Sobek
Kowallaby
Sobek
Level 24
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Svitts
Cthulhu
Level 38
God Stats
0W - 2L
1,559 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo
Camazotz
Camazotz
TBurn
Camazotz
Level 125
God Stats
1W - 1L
1,475 SR
Queue Stats
4W - 7L
1,399 Elo+
Party 1
Ymir
Ymir
Yungtrap500
Ymir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 36L
1,500 Elo+
Party 1
Hades
Hades
augur1
Hades
Level 121
God Stats
0W - 2L
1,594 SR
Queue Stats
8W - 7L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blekaveli
Tiamat
20
8 / 5 / 16
14,226
1,016
25,608
16,215
12,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 19
13,716
980
12,380
26,833
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
20
3 / 2 / 25
14,947
1,068
18,898
24,964
36,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
TidalT
Ah Muzen Cab
20
9 / 3 / 16
14,270
1,019
28,630
13,761
5,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 4 / 17
14,896
1,064
27,786
15,024
7,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kowallaby
Sobek
20
1 / 6 / 10
13,230
945
11,273
29,275
26,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Svitts
Cthulhu
16
0 / 0 / 0
10,170
726
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
TBurn
Camazotz
20
8 / 7 / 9
15,582
1,113
35,121
39,355
19,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
0 / 14 / 8
12,038
860
7,308
27,524
11,318
Hades
augur1
Hades
20
9 / 7 / 5
14,870
1,062
32,706
25,673
15,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
34
Kills
18
18
Deaths
34
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blekaveli
Tiamat
8
5
16
3.2
W
3
4
19
3.13
L
Sobek
Kowallaby
Sobek
1
6
10
1
W
Athena
3
2
25
7.75
L
Cthulhu
Svitts
Cthulhu
0
0
0
0
L
Camazotz
TBurn
Camazotz
8
7
9
1.79
W
Ah Muzen Cab
TidalT
Ah Muzen Cab
9
3
16
5.67
L
0
14
8
0.29
L
Hades
augur1
Hades
9
7
5
1.64
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,302
Damage
86,408
96,797
Taken
121,827
88,696
Mitigated
74,122
28,457
Healing
34,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blekaveli
Tiamat
25,608
3,484
0
4,161
16,215
12,912
0
5,105
11,008
52,035
0
W
12,380
2,290
1,861
7,706
26,833
26,394
0
13,110
13,501
0
26,504
L
Sobek
Kowallaby
Sobek
11,273
1,037
192
4,957
29,275
26,895
0
9,707
19,568
40,873
0
W
Athena
18,898
2,047
546
5,564
24,964
36,067
0
10,756
13,934
32,299
0
L
Cthulhu
Svitts
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
TBurn
Camazotz
35,121
10,716
0
18,029
39,355
19,918
0
16,249
23,106
948
61,172
W
Ah Muzen Cab
TidalT
Ah Muzen Cab
28,630
19,855
482
5,756
13,761
5,880
0
10,901
2,632
0
61,228
L
7,308
1,184
0
0
27,524
11,318
0
10,708
16,816
21,088
0
L
Hades
augur1
Hades
32,706
3,832
2,071
8,917
25,673
15,991
0
7,842
17,831
58,326
0
W
27,786
21,903
267
2,114
15,024
7,443
0
10,733
4,092
0
44,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,055
Gold Earned
65,890
227
Minions Killed
244
8
Camps Cleared
2
1,220,818
Distance Traveled
844,047
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,226
1,016
67
5
1
227,431
0
W
Guan Yu
13,716
980
29
2
0
232,883
0
L
Sobek
13,230
945
70
5
0
260,810
0
W
Athena
14,947
1,068
28
2
0
249,143
0
L
Cthulhu
10,170
726
0
0
0
3,001
0
L
Camazotz
15,582
1,113
79
6
1
289,978
0
W
Ah Muzen Cab
14,270
1,019
66
5
7
240,703
0
L
Ymir
12,038
860
30
2
1
176,772
1
L
Hades
14,870
1,062
65
5
0
113,486
0
W
Jing Wei
14,896
1,064
37
3
0
270,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role