Player Matchup

Hera
Hera
BruceWee
Hera
Level 139
God Stats
1W - 0L
1,179 SR
Queue Stats
118W - 106L
1,546 Elo+
Solo
Chiron
Chiron
DCGclawbaby
Chiron
Level 89
God Stats
9W - 8L
1,616 SR
Queue Stats
113W - 125L
1,543 Elo+
Party 4
Pele
Pele
EclipseXR
Pele
Level 158
God Stats
1W - 1L
1,427 SR
Queue Stats
156W - 156L
1,581 Elo+
Party 4
Chaac
Chaac
xKazekiri
Chaac
Level 126
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 10L
1,307 Elo+
Party 2
Nu Wa
Nu Wa
xTenkitsune
Nu Wa
Level 149
God Stats
1W - 1L
1,623 SR
Queue Stats
21W - 30L
1,367 Elo+
Party 2
Team Averages
Level 132
1,513 SR
1,469 Elo+

VS

Team Averages
Level 126
1,427 SR
1,498 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Bambi107
Ullr
Level 85
God Stats
0W - 2L
1,408 SR
Queue Stats
120W - 122L
1,456 Elo+
Solo
Charybdis
Charybdis
HORUSDAX
Charybdis
Level 147
God Stats
1W - 2L
1,226 SR
Queue Stats
86W - 79L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 1 / 10
11,192
861
17,337
7,663
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
7 / 1 / 10
11,155
858
13,376
9,104
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
19
13 / 2 / 13
12,919
994
26,446
13,078
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
xKazekiri
Chaac
14
2 / 0 / 7
8,985
691
6,725
11,830
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 1 / 22
11,012
847
14,905
8,389
4,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 5 / 3
8,501
654
7,211
22,733
12,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
 
Baron Samedi
14
1 / 6 / 1
8,272
636
7,448
13,945
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
 
Sylvanus
13
0 / 9 / 2
7,283
560
7,457
21,943
12,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
14
1 / 6 / 1
7,836
603
4,383
12,147
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
HORUSDAX
Charybdis
17
2 / 5 / 3
9,853
758
8,618
16,074
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
31
Kills
5
5
Deaths
31
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
3
0.5
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
L
Sylvanus
 
Sylvanus
0
9
2
0.11
L
Ullr
1
6
1
0.25
W
Hera
7
1
10
12
W
Chiron
7
1
10
12
W
Pele
13
2
13
9.75
L
Charybdis
HORUSDAX
Charybdis
2
5
3
0.7
W
Chaac
xKazekiri
Chaac
2
0
7
5.5
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,789
Damage
35,117
50,064
Taken
86,842
32,378
Mitigated
40,248
13,826
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,211
1,080
0
4,109
22,733
12,778
0
8,623
13,555
0
22,436
L
Baron Samedi
 
Baron Samedi
7,448
359
1,991
2,599
13,945
6,082
1
5,970
7,489
28,949
0
L
Sylvanus
 
Sylvanus
7,457
589
1,796
4,303
21,943
12,794
0
6,959
14,809
19,466
0
L
Ullr
4,383
400
0
8
12,147
3,306
0
5,332
6,432
0
32,477
W
Hera
17,337
2,644
0
1,519
7,663
3,063
317
2,458
5,146
38,334
0
W
Chiron
13,376
5,368
1,127
3,155
9,104
3,629
2,150
3,267
5,561
0
32,354
W
Pele
26,446
7,608
0
1,481
13,078
7,255
979
5,018
7,927
0
61,267
L
Charybdis
HORUSDAX
Charybdis
8,618
4,629
0
2,284
16,074
5,288
0
5,052
10,710
0
37,380
W
Chaac
xKazekiri
Chaac
6,725
835
0
4,995
11,830
14,135
269
2,674
8,938
97
19,422
W
14,905
4,192
0
1,549
8,389
4,296
3,566
1,566
6,774
41,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,263
Gold Earned
41,745
295
Minions Killed
255
8
Camps Cleared
8
1,240,989
Distance Traveled
1,013,354
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,501
654
26
2
0
201,642
2
L
Baron Samedi
8,272
636
69
5
1
225,035
5
L
Sylvanus
7,283
560
23
2
1
179,595
4
L
Ullr
7,836
603
64
5
3
219,335
1
W
Hera
11,192
861
77
6
1
266,203
1
W
Chiron
11,155
858
46
4
0
232,155
0
W
Pele
12,919
994
78
6
2
266,347
1
L
Charybdis
9,853
758
73
6
3
187,747
2
W
Chaac
8,985
691
28
2
0
247,610
0
W
Nu Wa
11,012
847
66
5
5
228,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role