Player Matchup

Gilgamesh
Gilgamesh
Scoof_Boofin
Gilgamesh
Level 142
God Stats
4W - 7L
1,614 SR
Queue Stats
126W - 115L
1,517 Elo+
Party 2
Arachne
Arachne
k-bone_89
Arachne
Level 156
God Stats
2W - 0L
1,682 SR
Queue Stats
85W - 63L
1,584 Elo+
Party 2
Chang'e
Chang'e
wolf_cry64
Chang'e
Level 129
God Stats
2W - 0L
1,591 SR
Queue Stats
87W - 87L
1,519 Elo+
Party 2
Team Averages
Level 142
1,629 SR
1,540 Elo+

VS

Team Averages
Level 85
1,439 SR
1,378 Elo+
The Morrigan
The Morrigan
LadorianExe
The Morrigan
Level 95
God Stats
2W - 4L
1,060 SR
Queue Stats
204W - 245L
1,405 Elo+
Party 1
Achilles
Achilles
MyNameDavid-
Achilles
Level 125
God Stats
20W - 23L
1,396 SR
Queue Stats
218W - 228L
1,462 Elo+
Party 1
Thanatos
Thanatos
geleLoup995537
Thanatos
Level 34
God Stats
1W - 1L
1,861 SR
Queue Stats
17W - 28L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scoof_Boofin
Gilgamesh
14
5 / 3 / 10
10,570
661
11,551
15,618
6,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
k-bone_89
Arachne
16
13 / 5 / 7
12,557
785
15,650
20,289
10,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
wolf_cry64
Chang'e
15
4 / 2 / 16
11,352
710
6,526
7,721
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LadorianExe
The Morrigan
13
3 / 7 / 5
10,678
667
6,924
8,383
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MyNameDavid-
Achilles
14
5 / 5 / 3
11,429
714
15,020
17,797
16,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
12
2 / 10 / 4
10,194
637
6,042
13,524
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
10
10
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
LadorianExe
The Morrigan
3
7
5
0.79
L
Achilles
MyNameDavid-
Achilles
5
5
3
1.3
W
Gilgamesh
Scoof_Boofin
Gilgamesh
5
3
10
3.33
L
Thanatos
2
10
4
0.4
W
Arachne
k-bone_89
Arachne
13
5
7
3.3
W
Chang'e
wolf_cry64
Chang'e
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
27,986
43,628
Taken
39,704
19,570
Mitigated
23,067
21,153
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
LadorianExe
The Morrigan
6,924
3,137
45
812
8,383
2,494
110
1,371
6,965
29,989
4,569
L
Achilles
MyNameDavid-
Achilles
15,020
5,794
0
3,374
17,797
16,896
296
3,885
13,912
0
34,330
W
Gilgamesh
Scoof_Boofin
Gilgamesh
11,551
3,230
430
4,386
15,618
6,820
1,029
1,501
14,117
0
34,335
L
Thanatos
6,042
1,479
0
3,686
13,524
3,677
0
1,270
12,254
0
15,624
W
Arachne
k-bone_89
Arachne
15,650
9,637
0
9,998
20,289
10,228
907
2,665
17,624
0
58,537
W
Chang'e
wolf_cry64
Chang'e
6,526
382
3,278
3,061
7,721
2,522
482
743
6,978
41,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,479
Gold Earned
32,301
187
Minions Killed
161
13
Camps Cleared
0
838,316
Distance Traveled
716,742
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,678
667
75
5
0
229,665
1
L
Achilles
11,429
714
57
4
0
259,317
0
W
Gilgamesh
10,570
661
42
3
3
263,082
2
L
Thanatos
10,194
637
29
2
0
227,760
0
W
Arachne
12,557
785
78
5
8
295,258
1
W
Chang'e
11,352
710
67
4
2
279,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role