Player Matchup

Cerberus
Cerberus
Gold III
CRISPAIVAX
Cerberus
Gold III
Level 154
God Stats
82W - 58L
1,624 SR
Queue Stats
268W - 273L
1,507 MMR
Party 1
Aphrodite
Aphrodite
Gold II
JOAOLADS
Aphrodite
Gold II
Level 153
God Stats
194W - 136L
1,609 SR
Queue Stats
383W - 397L
1,524 MMR
Party 1
Vamana
Vamana
Gold V
rokilem
Vamana
Gold V
Level 126
God Stats
6W - 3L
1,774 SR
Queue Stats
383W - 461L
1,420 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,669 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,534 SR
1,484 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Silver I
DsR_Stormzz
Merlin
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,540 MMR
Party 2
Chiron
Chiron
Gold V
EAZYRAHH
Chiron
Gold V
Level 108
God Stats
97W - 90L
1,601 SR
Queue Stats
228W - 248L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRISPAIVAX
Cerberus
10
0 / 0 / 5
6,654
605
8,805
9,288
8,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
JOAOLADS
Aphrodite
11
3 / 2 / 3
7,465
679
8,444
8,048
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
rokilem
Vamana
12
3 / 1 / 3
7,559
687
2,272
4,847
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ZeusSobekAh PuchScyllaAchilles

VS

Bans
Xing TianDanzaburouHou YiMedusaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 2
6,459
587
2,047
7,252
4,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
10
1 / 5 / 0
6,653
605
7,396
7,823
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
EAZYRAHH
Chiron
11
2 / 1 / 1
7,303
664
8,053
7,492
2,073

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
2
1
W
Cerberus
CRISPAIVAX
Cerberus
0
0
5
2.5
L
Merlin
1
5
0
0.2
L
Chiron
EAZYRAHH
Chiron
2
1
1
2.5
W
Aphrodite
JOAOLADS
Aphrodite
3
2
3
2.25
W
Vamana
rokilem
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
17,496
22,183
Taken
22,567
13,498
Mitigated
9,330
12,897
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,047
166
0
3,328
7,252
4,997
0
6,086
1,166
0
11,013
W
Cerberus
CRISPAIVAX
Cerberus
8,805
302
280
2,296
9,288
8,371
0
2,166
6,718
21,615
0
L
Merlin
7,396
183
0
1,210
7,823
2,260
0
5,877
1,946
21,494
0
L
Chiron
EAZYRAHH
Chiron
8,053
3,207
620
2,976
7,492
2,073
0
5,577
1,915
0
32,522
W
Aphrodite
JOAOLADS
Aphrodite
8,444
705
5,400
4,389
8,048
2,505
601
2,487
5,101
30,966
0
W
Vamana
rokilem
Vamana
2,272
529
0
532
4,847
2,622
26
1,757
2,846
0
12,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,678
Gold Earned
20,415
134
Minions Killed
120
4
Camps Cleared
5
591,301
Distance Traveled
612,293
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,459
587
24
2
1
227,666
0
W
Cerberus
6,654
605
42
4
2
222,284
0
L
Merlin
6,653
605
35
3
1
179,243
0
L
Chiron
7,303
664
61
6
3
205,384
1
W
Aphrodite
7,465
679
59
5
0
196,343
1
W
Vamana
7,559
687
33
3
2
172,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role