Player Matchup

Neith
Neith
BUSDR1VER12
Neith
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 17L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
T3AkiraSub
Sun Wukong
Level 140
God Stats
1W - 0L
1,638 SR
Queue Stats
18W - 9L
1,805 Elo+
Party 1
Cerberus
Cerberus
Technoblxde
Cerberus
Level 104
God Stats
3W - 5L
1,534 SR
Queue Stats
13W - 11L
1,475 Elo+
Party 1
Team Averages
Level 110
1,557 SR
1,643 Elo+

VS

Team Averages
Level 45
1,486 SR
1,513 Elo+
Nemesis
Nemesis
IssMiMi
Nemesis
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Izanami
Izanami
L34F4R
Izanami
Level 39
God Stats
16W - 11L
1,599 SR
Queue Stats
59W - 59L
1,508 Elo+
Solo
Chang'e
Chang'e
misterio984
Chang'e
Level 89
God Stats
1W - 2L
1,579 SR
Queue Stats
147W - 193L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 10
13,095
818
18,884
14,056
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
T3AkiraSub
Sun Wukong
16
6 / 1 / 17
12,118
757
14,782
19,454
24,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Technoblxde
Cerberus
14
7 / 3 / 14
11,741
734
6,574
16,460
13,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IssMiMi
Nemesis
12
1 / 15 / 4
9,415
588
8,074
20,400
8,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
L34F4R
Izanami
15
4 / 5 / 2
11,115
695
16,857
11,645
3,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
misterio984
Chang'e
14
2 / 7 / 4
10,295
643
14,222
16,521
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
27
Kills
7
7
Deaths
27
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
3
10
6.33
L
Nemesis
IssMiMi
Nemesis
1
15
4
0.2
L
Izanami
L34F4R
Izanami
4
5
2
1
W
Sun Wukong
T3AkiraSub
Sun Wukong
6
1
17
14.5
W
Cerberus
Technoblxde
Cerberus
7
3
14
4.67
L
Chang'e
misterio984
Chang'e
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
39,153
49,970
Taken
48,566
43,364
Mitigated
16,986
15,855
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,884
6,034
0
4,501
14,056
5,959
1,856
5,434
8,248
0
67,818
L
Nemesis
IssMiMi
Nemesis
8,074
2,860
0
791
20,400
8,147
71
3,935
16,465
0
12,648
L
Izanami
L34F4R
Izanami
16,857
13,639
0
80
11,645
3,820
293
1,716
9,929
0
66,562
W
Sun Wukong
T3AkiraSub
Sun Wukong
14,782
2,161
450
5,906
19,454
24,024
353
4,456
14,609
9,471
34,029
W
Cerberus
Technoblxde
Cerberus
6,574
840
1,101
3,897
16,460
13,381
367
4,164
11,858
18,659
0
L
Chang'e
misterio984
Chang'e
14,222
616
1,616
4,180
16,521
5,019
173
3,892
12,629
31,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
30,825
173
Minions Killed
178
5
Camps Cleared
7
790,876
Distance Traveled
742,964
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,095
818
108
7
2
239,905
0
L
Nemesis
9,415
588
10
1
0
207,069
1
L
Izanami
11,115
695
115
7
3
259,989
0
W
Sun Wukong
12,118
757
45
3
3
286,361
1
W
Cerberus
11,741
734
20
1
0
264,610
0
L
Chang'e
10,295
643
53
3
4
275,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role