Player Matchup

Neith
Neith
DMN_M4T3_-
Neith
Level 24
God Stats
30W - 27L
1,463 SR
Queue Stats
75W - 111L
1,188 Elo+
Solo
He Bo
He Bo
GingaNinja7586
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 373L
1,429 Elo+
Party 2
Fenrir
Fenrir
Remiondabeat
Fenrir
Level 23
God Stats
3W - 4L
1,478 SR
Queue Stats
96W - 108L
1,366 Elo+
Party 2
Team Averages
Level 38
1,480 SR
1,328 Elo+

VS

Team Averages
Level 43
1,668 SR
1,368 Elo+
Ganesha
Ganesha
Allwight19
Ganesha
Level 27
God Stats
18W - 21L
1,483 SR
Queue Stats
482W - 576L
1,325 Elo+
Party 1
Ah Puch
Ah Puch
im3hunned
Ah Puch
Level 18
God Stats
3W - 1L
1,868 SR
Queue Stats
38W - 62L
1,346 Elo+
Solo
Da Ji
Da Ji
jr_spliifff
Da Ji
Level 85
God Stats
14W - 10L
1,655 SR
Queue Stats
143W - 149L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 4
10,470
582
6,162
16,404
4,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 8 / 2
10,613
590
7,801
12,164
3,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
3 / 16 / 2
11,199
622
6,096
19,354
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Allwight19
Ganesha
15
1 / 0 / 23
11,553
642
5,014
13,105
15,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
im3hunned
Ah Puch
15
4 / 3 / 18
11,940
663
13,689
9,009
3,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
23 / 3 / 4
14,566
809
20,145
11,987
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
5
Kills
28
28
Deaths
6
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Allwight19
Ganesha
1
0
23
12.5
L
Neith
1
4
4
0.75
L
1
8
2
0.25
L
Fenrir
3
16
2
0.25
W
Ah Puch
im3hunned
Ah Puch
4
3
18
4.33
W
23
3
4
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,059
Damage
38,848
47,922
Taken
34,101
13,427
Mitigated
24,211
5,289
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Allwight19
Ganesha
5,014
206
0
5,182
13,105
15,122
708
2,036
11,069
24,556
0
L
Neith
6,162
1,605
0
3,542
16,404
4,537
0
8,635
7,769
0
31,824
L
7,801
514
0
1,384
12,164
3,259
0
4,334
7,830
29,384
0
L
Fenrir
6,096
827
0
363
19,354
5,631
0
6,261
13,093
0
20,845
W
Ah Puch
im3hunned
Ah Puch
13,689
37
0
2,850
9,009
3,422
228
1,942
7,067
52,123
0
W
20,145
5,218
0
696
11,987
5,667
1,806
4,336
7,651
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
38,059
163
Minions Killed
150
3
Camps Cleared
8
721,373
Distance Traveled
894,725
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,553
642
5
0
0
310,451
3
L
Neith
10,470
582
73
4
1
272,993
2
L
He Bo
10,613
590
65
4
1
245,810
2
L
Fenrir
11,199
622
25
1
1
202,570
3
W
Ah Puch
11,940
663
100
6
2
281,531
0
W
Da Ji
14,566
809
45
3
6
302,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role