Player Matchup

Ymir
Ymir
DeadlyBunnies
Ymir
Level 28
God Stats
23W - 10L
1,723 SR
Queue Stats
422W - 488L
1,431 Elo+
Party 2
Ra
Ra
Food4Life
Ra
Level 29
God Stats
9W - 13L
1,465 SR
Queue Stats
232W - 301L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Inka7795
Danzaburou
Level 26
God Stats
7W - 10L
1,503 SR
Queue Stats
65W - 61L
1,376 Elo+
Party 4
Osiris
Osiris
Spooki13
Osiris
Level 15
God Stats
3W - 2L
1,652 SR
Queue Stats
12W - 10L
1,482 Elo+
Party 4
Erlang Shen
Erlang Shen
waxcornet13
Erlang Shen
Level 18
God Stats
5W - 4L
1,227 SR
Queue Stats
149W - 138L
1,566 Elo+
Solo
Team Averages
Level 23
1,514 SR
1,453 Elo+

VS

Team Averages
Level 36
1,545 SR
1,450 Elo+
Guan Yu
Guan Yu
Badelinee
Guan Yu
Level 28
God Stats
1W - 0L
1,747 SR
Queue Stats
8W - 8L
1,434 Elo+
Solo
Loki
Loki
RyxeOnTop
Loki
Level 7
God Stats
13W - 19L
1,772 SR
Queue Stats
78W - 83L
1,338 Elo+
Party 3
Kuzenbo
Kuzenbo
SilentBlejd
Kuzenbo
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 77L
1,497 Elo+
Party 1
Neith
Neith
The_Sebik123
Neith
Level 30
God Stats
12W - 8L
1,416 SR
Queue Stats
57W - 69L
1,514 Elo+
Party 1
Mercury
Mercury
Vash123
Mercury
Level 87
God Stats
2W - 2L
1,292 SR
Queue Stats
31W - 35L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,893
489
2,657
10,775
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,397
540
843
3,446
1,279
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Inka7795
Danzaburou
7
0 / 2 / 0
4,531
453
3,464
6,350
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Spooki13
Osiris
8
1 / 4 / 0
4,895
490
2,681
7,154
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
waxcornet13
Erlang Shen
12
0 / 1 / 0
6,058
606
2,915
6,101
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badelinee
Guan Yu
10
3 / 1 / 1
5,953
595
4,561
7,210
6,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
9
1 / 0 / 3
5,177
518
1,117
3,463
889
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SilentBlejd
Kuzenbo
8
2 / 0 / 3
5,379
538
3,122
7,055
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 0 / 4
5,322
532
9,154
4,255
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
Vash123
Mercury
12
6 / 0 / 1
6,738
674
3,799
3,869
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Badelinee
Guan Yu
3
1
1
3.5
L
0
3
0
0
L
0
3
0
0
L
Danzaburou
Inka7795
Danzaburou
0
2
0
0
W
Loki
1
0
3
2.5
W
Kuzenbo
SilentBlejd
Kuzenbo
2
0
3
3.5
L
Osiris
Spooki13
Osiris
1
4
0
0.25
W
1
0
4
3
W
Mercury
Vash123
Mercury
6
0
1
6.5
L
Erlang Shen
waxcornet13
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
21,753
33,826
Taken
25,852
15,255
Mitigated
15,898
9,768
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Badelinee
Guan Yu
4,561
681
0
2,103
7,210
6,849
536
0
7,210
0
26,789
L
2,657
598
0
2,514
10,775
6,788
0
1,613
9,162
16,613
0
L
843
0
0
502
3,446
1,279
52
0
3,446
25,606
0
L
Danzaburou
Inka7795
Danzaburou
3,464
1,958
0
1,245
6,350
1,679
87
1,509
4,841
0
19,802
W
Loki
1,117
250
0
933
3,463
889
0
795
2,668
0
12,772
W
Kuzenbo
SilentBlejd
Kuzenbo
3,122
1,357
0
3,048
7,055
5,224
173
1,392
5,663
7,361
0
L
Osiris
Spooki13
Osiris
2,681
1,407
0
2,108
7,154
2,609
0
0
7,154
0
18,160
W
9,154
3,900
0
2,046
4,255
1,408
0
1,265
2,990
0
33,629
W
Mercury
Vash123
Mercury
3,799
1,579
0
292
3,869
1,528
0
48
3,821
0
38,986
L
Erlang Shen
waxcornet13
Erlang Shen
2,915
1,522
0
3,399
6,101
2,900
0
0
6,101
0
45,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
28,569
237
Minions Killed
204
0
Camps Cleared
0
1,022,050
Distance Traveled
1,048,187
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,953
595
51
5
0
211,618
1
L
Ymir
4,893
489
31
3
0
182,378
4
L
Ra
5,397
540
52
5
0
190,808
1
L
Danzaburou
4,531
453
35
4
0
204,976
1
W
Loki
5,177
518
18
2
0
221,620
0
W
Kuzenbo
5,379
538
7
1
0
203,305
4
L
Osiris
4,895
490
21
2
0
192,808
2
W
Neith
5,322
532
57
6
0
146,960
1
W
Mercury
6,738
674
71
7
0
264,684
2
L
Erlang Shen
6,058
606
98
10
0
251,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role