Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
JAMZ7676
Morgan Le Fay
Gold I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,806 MMR
Party 1
Cerberus
Cerberus
Gold V
Unit Blasty
Cerberus
Gold V
Level 101
God Stats
0W - 3L
1,308 SR
Queue Stats
35W - 26L
1,478 MMR
Party 1
Medusa
Medusa
Gold V
takeflip2
Medusa
Gold V
Level 109
God Stats
49W - 43L
1,588 SR
Queue Stats
186W - 206L
1,193 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,465 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,675 SR
1,428 MMR
Baron Samedi
Baron Samedi
Silver I
JojoBongadas
Baron Samedi
Silver I
Level 130
God Stats
5W - 1L
1,667 SR
Queue Stats
34W - 42L
1,260 MMR
Party 2
Loki
Loki
Gold IV
v3lh4_4ssassyn4
Loki
Gold IV
Level 145
God Stats
5W - 3L
1,637 SR
Queue Stats
23W - 24L
1,624 MMR
Party 2
Vamana
Vamana
Bronze III
yt5ytyul
Vamana
Bronze III
Level 41
God Stats
1W - 0L
1,721 SR
Queue Stats
1W - 1L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JAMZ7676
Morgan Le Fay
15
4 / 8 / 2
12,326
616
15,606
20,173
12,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Unit Blasty
Cerberus
15
2 / 3 / 6
12,630
632
12,067
25,054
38,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
takeflip2
Medusa
14
1 / 8 / 5
11,506
575
10,998
19,665
8,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuAphroditeKukulkanCharybdisGilgamesh

VS

Bans
ChaacZeusTiamatSolHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JojoBongadas
Baron Samedi
17
6 / 5 / 10
13,849
692
16,561
15,390
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 3 / 8
14,550
728
24,665
15,567
7,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
yt5ytyul
Vamana
15
3 / 1 / 7
12,571
629
17,642
24,700
24,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
19
19
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
JAMZ7676
Morgan Le Fay
4
8
2
0.63
W
Baron Samedi
JojoBongadas
Baron Samedi
6
5
10
2.2
L
Cerberus
Unit Blasty
Cerberus
2
3
6
1.67
L
Medusa
takeflip2
Medusa
1
8
5
0.44
W
10
3
8
4.67
W
Vamana
yt5ytyul
Vamana
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
58,868
64,892
Taken
55,657
59,004
Mitigated
37,077
7,990
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
JAMZ7676
Morgan Le Fay
15,606
922
0
1,805
20,173
12,151
0
4,545
14,951
40,413
0
W
Baron Samedi
JojoBongadas
Baron Samedi
16,561
1,114
2,065
6,104
15,390
5,238
1,568
8,324
7,066
57,868
0
L
Cerberus
Unit Blasty
Cerberus
12,067
350
0
4,958
25,054
38,181
0
7,530
16,888
24,482
0
L
Medusa
takeflip2
Medusa
10,998
5,299
0
1,227
19,665
8,672
0
4,877
14,430
0
50,958
W
24,665
7,465
0
5,207
15,567
7,299
552
8,263
7,304
0
78,154
W
Vamana
yt5ytyul
Vamana
17,642
6,961
0
9,636
24,700
24,540
602
12,552
12,148
0
52,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
40,970
179
Minions Killed
239
3
Camps Cleared
14
1,080,874
Distance Traveled
1,082,551
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,326
616
55
3
0
340,422
1
W
Baron Samedi
13,849
692
85
4
3
295,021
5
L
Cerberus
12,630
632
39
2
0
391,339
9
L
Medusa
11,506
575
85
4
3
349,113
2
W
Loki
14,550
728
81
4
7
411,679
4
W
Vamana
12,571
629
73
4
4
375,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role