Player Matchup

Anubis
Anubis
Anati
Anubis
Level 24
God Stats
2W - 1L
1,322 SR
Queue Stats
147W - 144L
1,444 Elo+
Party 2
Geb
Geb
BishBoshBash
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,454 Elo+
Party 3
Cerberus
Cerberus
Fofini
Cerberus
Level 11
God Stats
41W - 13L
1,874 SR
Queue Stats
61W - 39L
1,668 Elo+
Party 3
Cupid
Cupid
Glibalonija
Cupid
Level 96
God Stats
3W - 2L
1,716 SR
Queue Stats
61W - 39L
1,668 Elo+
Party 3
Ymir
Ymir
StiffMole
Ymir
Level 27
God Stats
21W - 12L
1,417 SR
Queue Stats
165W - 161L
1,427 Elo+
Party 2
Team Averages
Level 33
1,566 SR
1,532 Elo+

VS

Team Averages
Level 25
1,581 SR
1,470 Elo+
Baron Samedi
Baron Samedi
Ianoma1000
Baron Samedi
Level 40
God Stats
2W - 1L
1,744 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Bellona
Bellona
NominoSakune
Bellona
Level 28
God Stats
9W - 8L
1,539 SR
Queue Stats
106W - 116L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
Verserquer
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,430 Elo+
Party 1
Olorun
Olorun
jasbero69
Olorun
Level 27
God Stats
5W - 5L
1,584 SR
Queue Stats
65W - 73L
1,594 Elo+
Solo
Aphrodite
Aphrodite
karmav127
Aphrodite
Level 12
God Stats
1W - 2L
1,538 SR
Queue Stats
4W - 8L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anati
Anubis
18
12 / 1 / 19
11,965
1,088
31,493
16,747
11,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 0 / 26
11,062
1,006
14,545
9,231
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Fofini
Cerberus
18
5 / 0 / 28
11,144
1,013
12,603
12,554
17,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
19 / 0 / 15
13,495
1,227
43,803
10,016
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
3 / 1 / 18
10,820
984
8,240
12,286
11,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ianoma1000
Baron Samedi
15
0 / 10 / 1
8,979
816
15,675
18,888
8,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NominoSakune
Bellona
15
1 / 3 / 1
9,354
850
12,922
23,057
30,292
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Verserquer
Kuzenbo
15
0 / 7 / 2
8,918
811
11,101
31,865
41,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
jasbero69
Olorun
15
1 / 8 / 1
9,450
859
8,551
16,292
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
karmav127
Aphrodite
15
0 / 11 / 1
9,297
845
5,529
27,584
35,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
8
39
Kills
2
2
Deaths
39
106
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anati
Anubis
12
1
19
21.5
W
0
0
26
13
W
Cerberus
Fofini
Cerberus
5
0
28
19
W
19
0
15
26.5
L
Baron Samedi
Ianoma1000
Baron Samedi
0
10
1
0.05
L
Bellona
NominoSakune
Bellona
1
3
1
0.5
W
Ymir
3
1
18
12
L
Kuzenbo
Verserquer
Kuzenbo
0
7
2
0.14
L
Olorun
jasbero69
Olorun
1
8
1
0.19
L
Aphrodite
karmav127
Aphrodite
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,684
Damage
53,778
60,834
Taken
117,686
56,408
Mitigated
122,622
24,640
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anati
Anubis
31,493
1,241
1,131
11,230
16,747
11,009
0
12,518
4,229
58,116
0
W
14,545
1,900
0
1,297
9,231
11,745
0
5,779
3,112
23,387
0
W
Cerberus
Fofini
Cerberus
12,603
890
0
3,645
12,554
17,171
0
8,765
3,789
18,845
0
W
43,803
24,324
97
3,493
10,016
5,053
0
5,825
4,191
0
80,276
L
Baron Samedi
Ianoma1000
Baron Samedi
15,675
2,939
5,191
2,504
18,888
8,761
0
9,374
9,514
33,064
0
L
Bellona
NominoSakune
Bellona
12,922
1,153
0
35
23,057
30,292
0
11,630
11,427
156
28,301
W
Ymir
8,240
1,760
2,121
1,626
12,286
11,430
0
8,104
4,182
11,425
0
L
Kuzenbo
Verserquer
Kuzenbo
11,101
4,013
615
1,348
31,865
41,557
0
19,735
12,130
17,158
0
L
Olorun
jasbero69
Olorun
8,551
1,870
880
1,491
16,292
6,821
0
10,251
6,041
26,216
0
L
Aphrodite
karmav127
Aphrodite
5,529
815
927
2,755
27,584
35,191
0
15,891
11,693
15,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
45,998
191
Minions Killed
126
7
Camps Cleared
7
1,012,508
Distance Traveled
911,922
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,965
1,088
79
7
0
163,899
2
W
Geb
11,062
1,006
16
1
1
229,573
2
W
Cerberus
11,144
1,013
6
1
0
228,220
1
W
Cupid
13,495
1,227
85
8
6
195,886
2
L
Baron Samedi
8,979
816
33
3
2
167,483
0
L
Bellona
9,354
850
42
4
0
214,429
0
W
Ymir
10,820
984
5
0
0
194,930
0
L
Kuzenbo
8,918
811
12
1
0
190,556
1
L
Olorun
9,450
859
21
2
5
188,006
0
L
Aphrodite
9,297
845
18
2
0
151,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role