Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dantrypantry
Izanami
Level 89
God Stats
18W - 19L
1,629 SR
Queue Stats
67W - 86L
1,572 Elo+
Party 1
Geb
Geb
I Might Fart
Geb
Level 113
God Stats
1W - 1L
1,766 SR
Queue Stats
130W - 124L
1,565 Elo+
Party 1
Chaac
Chaac
RealBr0k3n0n3
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Janus
Janus
TThermal
Janus
Level 160
God Stats
2W - 1L
1,896 SR
Queue Stats
36W - 45L
1,504 Elo+
Party 1
Team Averages
Level 100
1,658 SR
1,489 Elo+

VS

Team Averages
Level 82
1,583 SR
1,585 Elo+
Thoth
Thoth
Aqua xRaid
Thoth
Level 157
God Stats
4W - 8L
1,441 SR
Queue Stats
283W - 283L
1,552 Elo+
Party 3
Da Ji
Da Ji
Balladin Kun
Da Ji
Level 68
God Stats
19W - 11L
1,581 SR
Queue Stats
171W - 190L
1,552 Elo+
Party 3
Ares
Ares
EpicFALE187
Ares
Level 153
God Stats
13W - 12L
1,635 SR
Queue Stats
357W - 277L
1,636 Elo+
Party 2
Apollo
Apollo
Visscerra
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 140L
1,671 Elo+
Party 2
Bellona
Bellona
onii-chan69666
Bellona
Level 10
God Stats
3W - 0L
1,760 SR
Queue Stats
20W - 22L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 3
6,868
528
4,194
8,499
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Dantrypantry
Izanami
10
1 / 5 / 4
6,031
464
4,292
8,862
2,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 7
5,177
398
3,599
8,477
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
5,294
407
1,310
6,146
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
TThermal
Janus
12
5 / 4 / 4
7,880
606
9,807
6,538
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
3 / 2 / 4
7,907
608
3,704
6,740
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 2
7,584
583
5,126
8,176
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 3
6,172
475
2,428
10,313
7,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Visscerra
Apollo
12
2 / 1 / 7
7,420
571
6,383
8,239
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 2
8,787
676
5,685
6,286
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
18
19
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
3
2.75
W
Thoth
3
2
4
2.5
W
5
3
2
2
L
Izanami
Dantrypantry
Izanami
1
5
4
0.6
W
1
4
3
0.63
L
0
4
7
0.88
L
0
4
0
0
L
Janus
TThermal
Janus
5
4
4
1.75
W
Apollo
Visscerra
Apollo
2
1
7
5.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
23,326
38,522
Taken
39,754
13,789
Mitigated
19,445
6,608
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,194
1,261
0
2,662
8,499
2,455
0
1,346
7,125
30,972
0
W
Thoth
3,704
88
0
1,546
6,740
2,145
1,044
4,000
2,701
41,477
0
W
5,126
1,670
0
3,493
8,176
2,751
951
3,191
4,832
0
37,768
L
Izanami
Dantrypantry
Izanami
4,292
1,840
0
1,011
8,862
2,520
489
1,806
7,014
0
37,897
W
2,428
142
128
1,396
10,313
7,101
0
4,898
5,144
12,773
0
L
3,599
337
347
1,123
8,477
4,633
0
1,301
7,108
12,462
0
L
1,310
257
0
1,000
6,146
2,459
0
1,053
5,053
0
16,673
L
Janus
TThermal
Janus
9,807
663
0
465
6,538
1,722
0
1,170
5,156
56,376
0
W
Apollo
Visscerra
Apollo
6,383
4,326
0
2,557
8,239
2,710
2,391
3,334
4,674
0
51,833
W
5,685
2,152
0
2,683
6,286
4,738
853
1,441
4,803
0
44,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
37,870
295
Minions Killed
402
0
Camps Cleared
0
1,209,016
Distance Traveled
1,284,135
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,868
528
69
5
0
278,157
1
W
Thoth
7,907
608
89
7
0
263,760
5
W
Da Ji
7,584
583
75
6
0
274,774
4
L
Izanami
6,031
464
70
5
0
227,287
2
W
Ares
6,172
475
15
1
0
249,348
6
L
Geb
5,177
398
16
1
0
279,835
1
L
Chaac
5,294
407
34
3
0
175,036
1
L
Janus
7,880
606
106
8
0
248,701
0
W
Apollo
7,420
571
107
8
0
256,360
1
W
Bellona
8,787
676
116
9
0
239,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role