Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Oodlzz O Fun
Hou Yi
Level 57
God Stats
2W - 12L
1,299 SR
Queue Stats
10W - 26L
1,214 Elo+
Solo
Sylvanus
Sylvanus
Riczuz666
Sylvanus
Level 87
God Stats
11W - 12L
1,575 SR
Queue Stats
244W - 289L
1,373 Elo+
Solo
Nemesis
Nemesis
USA_MILITARY
Nemesis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,201 Elo+
Party 1
Sol
Sol
ady_adryan
Sol
Level 143
God Stats
13W - 18L
1,298 SR
Queue Stats
322W - 350L
1,362 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,330 Elo+

VS

Team Averages
Level 60
1,403 SR
1,308 Elo+
Arachne
Arachne
BigSneakyGoosey
Arachne
Level 107
God Stats
32W - 46L
1,460 SR
Queue Stats
465W - 548L
1,319 Elo+
Solo
Charybdis
Charybdis
Catmonger777
Charybdis
Level 58
God Stats
5W - 6L
1,481 SR
Queue Stats
89W - 98L
1,369 Elo+
Solo
Poseidon
Poseidon
blusterfiend17
Poseidon
Level 69
God Stats
10W - 14L
1,448 SR
Queue Stats
354W - 430L
1,344 Elo+
Solo
Odin
Odin
camerocity
Odin
Level 29
God Stats
12W - 8L
1,174 SR
Queue Stats
88W - 140L
1,261 Elo+
Party 2
Bellona
Bellona
germanfuel
Bellona
Level 37
God Stats
5W - 7L
1,451 SR
Queue Stats
128W - 201L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 0
7,186
553
4,170
5,003
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
11
2 / 3 / 6
6,566
505
6,991
7,699
1,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Riczuz666
Sylvanus
13
7 / 4 / 5
7,952
612
6,810
10,982
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
USA_MILITARY
Nemesis
12
5 / 3 / 3
7,544
580
4,505
6,878
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 3
8,131
625
7,838
9,574
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
7,686
591
6,955
11,445
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Catmonger777
Charybdis
10
1 / 4 / 4
6,264
482
2,220
7,533
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
12
5 / 7 / 1
7,495
577
7,009
9,956
3,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
5,714
440
2,095
7,769
2,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
germanfuel
Bellona
8
1 / 5 / 2
5,238
403
3,491
6,837
4,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
21
Kills
14
15
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
0
2
L
6
3
2
2.33
L
Charybdis
Catmonger777
Charybdis
1
4
4
0.75
W
Hou Yi
2
3
6
1.67
W
Sylvanus
Riczuz666
Sylvanus
7
4
5
2.38
W
Nemesis
USA_MILITARY
Nemesis
5
3
3
2.17
W
5
4
3
1.63
L
Poseidon
5
7
1
0.79
L
1
3
1
0.5
L
Bellona
germanfuel
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,314
Damage
21,770
40,136
Taken
43,540
20,369
Mitigated
15,472
12,598
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,170
1,121
0
1,706
5,003
5,229
443
0
5,003
0
29,700
L
6,955
5,150
0
2,534
11,445
3,978
0
1,413
10,032
0
54,627
L
Charybdis
Catmonger777
Charybdis
2,220
1,276
0
2,505
7,533
1,865
0
2,163
5,370
0
20,749
W
Hou Yi
6,991
3,341
0
2,036
7,699
1,978
194
0
7,699
0
22,409
W
Sylvanus
Riczuz666
Sylvanus
6,810
1,567
918
3,463
10,982
6,411
360
1,589
9,393
26,616
7,702
W
Nemesis
USA_MILITARY
Nemesis
4,505
1,936
0
1,429
6,878
3,001
140
54
6,824
0
40,482
W
7,838
2,577
0
3,046
9,574
3,750
2,169
5,366
4,208
40,016
3,226
L
Poseidon
7,009
955
0
1,677
9,956
3,163
124
6,047
3,909
36,867
0
L
2,095
1,117
0
996
7,769
2,310
0
1,604
5,508
0
12,142
L
Bellona
germanfuel
Bellona
3,491
1,188
0
494
6,837
4,156
0
2,355
4,482
0
11,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
32,397
320
Minions Killed
245
0
Camps Cleared
0
1,187,968
Distance Traveled
1,165,282
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,186
553
68
5
0
244,983
2
L
Arachne
7,686
591
94
7
0
281,852
1
L
Charybdis
6,264
482
49
4
0
220,896
3
W
Hou Yi
6,566
505
48
4
0
228,495
0
W
Sylvanus
7,952
612
50
4
0
225,192
5
W
Nemesis
7,544
580
74
6
0
260,441
1
W
Sol
8,131
625
80
6
0
228,857
0
L
Poseidon
7,495
577
61
5
0
212,105
0
L
Odin
5,714
440
26
2
0
239,164
1
L
Bellona
5,238
403
15
1
0
211,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role