Player Matchup

Loki
Loki
BalladeNocturne
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,779 Elo+
Solo
King Arthur
King Arthur
Beslanovich
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,088 Elo+
Party 2
Ymir
Ymir
KhaolinES
Ymir
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 51L
1,088 Elo+
Party 2
Neith
Neith
Orestanable
Neith
Level 27
God Stats
8W - 8L
1,360 SR
Queue Stats
94W - 66L
1,540 Elo+
Solo
Sol
Sol
Threales
Sol
Level 15
God Stats
4W - 6L
1,631 SR
Queue Stats
124W - 118L
1,419 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,383 Elo+

VS

Team Averages
Level 19
1,686 SR
1,490 Elo+
Chiron
Chiron
Disasterpiecee
Chiron
Level 22
God Stats
3W - 1L
1,845 SR
Queue Stats
48W - 54L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KirkleJuice
Tsukuyomi
Level 17
God Stats
7W - 7L
1,706 SR
Queue Stats
28W - 31L
1,347 Elo+
Party 1
Hera
Hera
MindenÁron
Hera
Level 21
God Stats
1W - 3L
1,493 SR
Queue Stats
51W - 40L
1,560 Elo+
Solo
Chaac
Chaac
Uremom9990
Chaac
Level 31
God Stats
0W - 1L
1,654 SR
Queue Stats
55W - 55L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
xSpellBoundx
Kukulkan
Level 4
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 3L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 1
8,585
780
11,921
9,535
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Beslanovich
King Arthur
8
0 / 3 / 3
4,886
444
986
5,698
2,713
Ymir
9
1 / 2 / 6
5,955
541
4,192
6,534
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 3
6,986
635
3,556
4,095
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 0
6,241
567
1,234
5,816
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,467
497
4,317
6,957
1,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KirkleJuice
Tsukuyomi
8
4 / 7 / 1
5,663
515
4,029
8,292
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 2
6,392
581
4,159
4,522
1,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
9
1 / 4 / 3
5,705
519
4,716
9,349
3,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
xSpellBoundx
Kukulkan
8
0 / 3 / 1
5,005
455
909
3,487
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
20
Kills
7
8
Deaths
20
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
W
King Arthur
Beslanovich
King Arthur
0
3
3
0.5
L
0
4
1
0.13
W
Ymir
1
2
6
2
L
Tsukuyomi
KirkleJuice
Tsukuyomi
4
7
1
0.64
L
2
2
2
1.5
W
4
0
3
5.5
W
0
2
0
0
L
Chaac
1
4
3
0.63
L
Kukulkan
xSpellBoundx
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
18,130
31,678
Taken
32,607
14,135
Mitigated
9,585
10,794
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,921
5,233
0
3,803
9,535
3,359
140
91
9,444
0
54,798
W
King Arthur
Beslanovich
King Arthur
986
121
0
650
5,698
2,713
216
182
5,442
0
8,083
L
4,317
2,125
50
2,250
6,957
1,768
65
1,143
5,780
0
31,041
W
Ymir
4,192
410
0
1,642
6,534
4,792
351
1,723
4,811
15,567
0
L
Tsukuyomi
KirkleJuice
Tsukuyomi
4,029
778
0
755
8,292
2,382
0
851
7,441
0
20,593
L
4,159
1,299
0
565
4,522
1,000
0
1,311
3,211
35,939
0
W
3,556
1,462
0
2,026
4,095
1,230
504
0
4,095
0
42,909
W
1,234
120
0
2,673
5,816
2,041
511
2,914
2,818
38,630
3,730
L
Chaac
4,716
1,118
0
2,343
9,349
3,711
342
1,304
8,045
0
24,741
L
Kukulkan
xSpellBoundx
Kukulkan
909
37
0
0
3,487
724
0
785
2,702
15,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
28,232
329
Minions Killed
244
0
Camps Cleared
0
1,065,484
Distance Traveled
1,075,434
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,585
780
108
10
0
241,462
0
W
King Arthur
4,886
444
21
2
0
211,990
0
L
Chiron
5,467
497
64
6
0
215,876
5
W
Ymir
5,955
541
17
2
0
217,940
0
L
Tsukuyomi
5,663
515
37
3
0
231,781
1
L
Hera
6,392
581
79
7
0
213,370
4
W
Neith
6,986
635
93
8
0
180,476
1
W
Sol
6,241
567
90
8
0
213,616
5
L
Chaac
5,705
519
44
4
0
202,074
3
L
Kukulkan
5,005
455
20
2
0
212,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role