Player Matchup

Chang'e
Chang'e
AlikeHeck14
Chang'e
Level 101
God Stats
13W - 7L
1,711 SR
Queue Stats
140W - 142L
1,357 Elo+
Solo
Chiron
Chiron
POIZONED
Chiron
Level 60
God Stats
160W - 168L
1,457 SR
Queue Stats
455W - 501L
1,345 Elo+
Solo
Sylvanus
Sylvanus
PumpkinLily9932
Sylvanus
Level 126
God Stats
8W - 7L
1,527 SR
Queue Stats
324W - 351L
1,338 Elo+
Party 2
Amaterasu
Amaterasu
TemurEmpire
Amaterasu
Level 75
God Stats
165W - 196L
1,400 SR
Queue Stats
165W - 197L
1,329 Elo+
Solo
Merlin
Merlin
Tigerlifez
Merlin
Level 69
God Stats
3W - 1L
1,413 SR
Queue Stats
110W - 143L
1,276 Elo+
Party 2
Team Averages
Level 86
1,502 SR
1,329 Elo+

VS

Team Averages
Level 87
1,409 SR
1,296 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HeardWings66
Anubis
Level 104
God Stats
6W - 25L
1,346 SR
Queue Stats
38W - 74L
1,268 Elo+
Party 1
Bellona
Bellona
Hitman_Mark47
Bellona
Level 103
God Stats
4W - 11L
1,311 SR
Queue Stats
46W - 86L
1,267 Elo+
Party 1
Cerberus
Cerberus
longliveUS
Cerberus
Level 107
God Stats
17W - 31L
1,387 SR
Queue Stats
57W - 89L
1,294 Elo+
Party 1
Arachne
Arachne
walker_killer
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlikeHeck14
Chang'e
14
4 / 3 / 7
9,405
523
11,243
19,463
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
POIZONED
Chiron
14
6 / 4 / 4
8,931
496
9,559
14,139
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
17
6 / 4 / 3
10,572
587
10,401
16,643
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
TemurEmpire
Amaterasu
16
3 / 2 / 5
9,214
512
6,927
15,666
14,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Tigerlifez
Merlin
14
5 / 4 / 8
9,409
523
15,774
11,147
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 3
8,363
465
13,390
11,509
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
7 / 6 / 2
9,013
501
14,843
14,352
6,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
14
3 / 4 / 5
8,829
491
8,175
15,187
13,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
longliveUS
Cerberus
11
1 / 6 / 3
7,071
393
8,171
16,872
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
12
2 / 6 / 0
7,762
431
7,492
16,754
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
24
Kills
16
17
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
3
2.25
W
Chang'e
AlikeHeck14
Chang'e
4
3
7
2.5
L
Anubis
7
6
2
1.33
L
Bellona
3
4
5
1.38
W
Chiron
POIZONED
Chiron
6
4
4
2
W
Sylvanus
6
4
3
1.88
W
Amaterasu
TemurEmpire
Amaterasu
3
2
5
2.75
W
Merlin
Tigerlifez
Merlin
5
4
8
2.25
L
Cerberus
longliveUS
Cerberus
1
6
3
0.42
L
Arachne
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,904
Damage
52,071
77,058
Taken
74,674
35,893
Mitigated
37,400
42,219
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,390
4,123
0
2,671
11,509
3,694
0
5,343
6,166
0
38,937
W
Chang'e
AlikeHeck14
Chang'e
11,243
975
5,649
10,416
19,463
6,916
854
8,949
10,092
41,601
0
L
Anubis
14,843
929
0
5,212
14,352
6,585
138
10,132
4,220
55,935
0
L
Bellona
8,175
1,962
0
2,663
15,187
13,130
0
8,398
6,789
5,345
36,732
W
Chiron
POIZONED
Chiron
9,559
4,006
1,078
5,718
14,139
3,796
1,987
5,291
8,444
0
45,887
W
Sylvanus
10,401
3,613
3,401
6,616
16,643
6,802
635
4,063
12,548
59,174
18,822
W
Amaterasu
TemurEmpire
Amaterasu
6,927
3,622
259
7,840
15,666
14,687
0
1,348
14,244
0
55,161
W
Merlin
Tigerlifez
Merlin
15,774
454
0
1,242
11,147
3,692
1,353
4,190
6,835
59,121
0
L
Cerberus
longliveUS
Cerberus
8,171
560
0
3,160
16,872
8,234
0
6,252
10,620
24,036
0
L
Arachne
7,492
4,956
0
5,475
16,754
5,757
478
6,082
10,672
0
48,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
41,038
483
Minions Killed
380
0
Camps Cleared
0
1,529,867
Distance Traveled
1,596,830
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,363
465
69
4
0
327,064
1
W
Chang'e
9,405
523
85
5
0
294,137
4
L
Anubis
9,013
501
101
6
0
283,794
3
L
Bellona
8,829
491
102
6
0
335,568
0
W
Chiron
8,931
496
67
4
0
282,730
2
W
Sylvanus
10,572
587
132
7
0
286,725
4
W
Amaterasu
9,214
512
96
5
0
347,283
0
W
Merlin
9,409
523
103
6
0
318,992
4
L
Cerberus
7,071
393
29
2
0
333,041
0
L
Arachne
7,762
431
79
4
0
317,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role