Player Matchup

Merlin
Merlin
LooneyN4TA
Merlin
Level 28
God Stats
5W - 10L
1,565 SR
Queue Stats
80W - 58L
1,557 Elo+
Solo
Athena
Athena
Sarhly
Athena
Level 21
God Stats
22W - 22L
1,586 SR
Queue Stats
36W - 39L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Spartacus0130
Sun Wukong
Level 22
God Stats
10W - 3L
1,585 SR
Queue Stats
18W - 13L
1,572 Elo+
Solo
Rama
Rama
babtunda
Rama
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 100L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
waxcornet13
Erlang Shen
Level 18
God Stats
5W - 4L
1,274 SR
Queue Stats
149W - 138L
1,582 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,543 Elo+

VS

Team Averages
Level 19
1,619 SR
1,585 Elo+
Jing Wei
Jing Wei
Alexisback21
Jing Wei
Level 17
God Stats
2W - 1L
1,510 SR
Queue Stats
7W - 11L
1,380 Elo+
Solo
Agni
Agni
BEEFYBOI26
Agni
Level 29
God Stats
6W - 1L
1,969 SR
Queue Stats
289W - 66L
1,959 Elo+
Party 2
Janus
Janus
MasonsPeleIsBad
Janus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 30L
1,898 Elo+
Party 2
Bellona
Bellona
appa737
Bellona
Level 17
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 4L
1,192 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGobx
Tsukuyomi
Level 29
God Stats
4W - 2L
1,373 SR
Queue Stats
254W - 248L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LooneyN4TA
Merlin
11
2 / 6 / 0
6,495
541
3,686
7,064
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Sarhly
Athena
8
0 / 1 / 2
5,516
460
1,960
7,752
3,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Spartacus0130
Sun Wukong
9
0 / 4 / 0
5,205
434
2,004
6,367
3,452
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
9
2 / 2 / 2
5,569
464
4,134
5,941
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
waxcornet13
Erlang Shen
8
1 / 6 / 1
5,584
465
4,991
9,298
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexisback21
Jing Wei
9
0 / 3 / 3
5,686
474
3,274
6,825
1,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 3
8,521
710
7,929
7,573
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 3
7,659
638
5,187
5,074
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
appa737
Bellona
8
0 / 1 / 0
4,842
404
3,120
3,836
2,538
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
xGobx
Tsukuyomi
12
9 / 0 / 3
7,454
621
7,121
6,606
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
19
19
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexisback21
Jing Wei
0
3
3
0.5
W
8
1
3
9.5
L
Merlin
LooneyN4TA
Merlin
2
6
0
0.33
W
2
0
3
3.5
L
Athena
Sarhly
Athena
0
1
2
1
L
Sun Wukong
Spartacus0130
Sun Wukong
0
4
0
0
W
Bellona
appa737
Bellona
0
1
0
0
L
Rama
2
2
2
1.5
L
Erlang Shen
waxcornet13
Erlang Shen
1
6
1
0.25
W
Tsukuyomi
xGobx
Tsukuyomi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
26,631
36,422
Taken
29,914
14,844
Mitigated
10,834
7,636
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexisback21
Jing Wei
3,274
1,966
0
2,265
6,825
1,652
798
950
5,873
0
28,446
W
7,929
694
30
4,727
7,573
2,525
59
2,343
4,926
62,655
0
L
Merlin
LooneyN4TA
Merlin
3,686
160
0
250
7,064
1,972
0
4,879
2,165
26,147
0
W
5,187
711
0
1,924
5,074
1,493
0
0
5,074
51,241
0
L
Athena
Sarhly
Athena
1,960
581
891
2,415
7,752
3,640
0
880
6,872
11,491
0
L
Sun Wukong
Spartacus0130
Sun Wukong
2,004
900
0
478
6,367
3,452
0
3,331
2,892
0
22,693
W
Bellona
appa737
Bellona
3,120
392
0
188
3,836
2,538
0
1,485
2,303
0
10,362
L
Rama
4,134
2,786
0
1,636
5,941
2,213
0
515
5,406
0
35,178
L
Erlang Shen
waxcornet13
Erlang Shen
4,991
2,375
0
1,966
9,298
3,567
0
3,229
5,971
0
28,053
W
Tsukuyomi
xGobx
Tsukuyomi
7,121
2,944
0
2,869
6,606
2,626
0
456
6,092
0
42,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
34,162
256
Minions Killed
376
0
Camps Cleared
0
1,131,495
Distance Traveled
1,253,353
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,686
474
54
5
0
228,477
0
W
Agni
8,521
710
115
10
0
247,224
2
L
Merlin
6,495
541
59
5
0
212,999
3
W
Janus
7,659
638
117
10
0
259,094
4
L
Athena
5,516
460
33
3
0
239,879
2
L
Sun Wukong
5,205
434
52
4
0
217,395
0
W
Bellona
4,842
404
14
1
0
241,307
5
L
Rama
5,569
464
57
5
0
199,305
0
L
Erlang Shen
5,584
465
55
5
0
261,917
3
W
Tsukuyomi
7,454
621
76
6
0
277,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role