Player Matchup

Zeus
Zeus
Invertkiller
Zeus
Level 105
God Stats
28W - 14L
1,727 SR
Queue Stats
309W - 283L
1,647 Elo+
Party 3
Chiron
Chiron
MomsSpageti
Chiron
Level 97
God Stats
1W - 0L
1,784 SR
Queue Stats
20W - 22L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
Starchaser98
Sylvanus
Level 160
God Stats
4W - 8L
1,704 SR
Queue Stats
217W - 199L
1,651 Elo+
Party 3
Geb
Geb
Valskjor
Geb
Level 129
God Stats
1W - 0L
1,754 SR
Queue Stats
54W - 40L
1,607 Elo+
Party 2
Bellona
Bellona
mazapanasesino
Bellona
Level 98
God Stats
1W - 0L
1,187 SR
Queue Stats
141W - 122L
1,598 Elo+
Party 3
Team Averages
Level 118
1,631 SR
1,626 Elo+

VS

Team Averages
Level 127
1,571 SR
1,459 Elo+
Sol
Sol
Griimbeats
Sol
Level 126
God Stats
0W - 1L
1,615 SR
Queue Stats
3W - 6L
1,163 Elo+
Party 1
Erlang Shen
Erlang Shen
OrphanedTaco3
Erlang Shen
Level 121
God Stats
0W - 1L
1,727 SR
Queue Stats
8W - 14L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
Robinsama2
Cabrakan
Level 143
God Stats
1W - 1L
1,586 SR
Queue Stats
25W - 25L
1,549 Elo+
Party 1
Thor
Thor
SirCudlypoofs
Thor
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,564 Elo+
Solo
Charybdis
Charybdis
TempestRain180
Charybdis
Level 129
God Stats
0W - 2L
1,425 SR
Queue Stats
10W - 7L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 16
11,725
1,066
32,377
11,332
6,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
1 / 4 / 20
10,738
976
12,867
10,879
4,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Starchaser98
Sylvanus
18
7 / 2 / 16
12,261
1,115
11,476
14,974
20,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 1 / 16
11,419
1,038
13,159
12,490
13,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 2 / 15
10,233
930
7,233
13,018
12,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

228

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
10,518
956
11,147
13,965
4,692
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
OrphanedTaco3
Erlang Shen
17
2 / 6 / 9
10,417
947
8,179
13,607
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Robinsama2
Cabrakan
16
1 / 6 / 7
10,389
944
10,197
19,746
25,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 9 / 8
11,358
1,033
10,458
20,033
7,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
TempestRain180
Charybdis
17
2 / 0 / 9
10,577
962
17,345
12,945
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
24
Kills
12
12
Deaths
24
83
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
7
3
16
5
W
Chiron
1
4
20
2.75
L
Erlang Shen
OrphanedTaco3
Erlang Shen
2
6
9
1.08
L
Cabrakan
Robinsama2
Cabrakan
1
6
7
0.75
L
4
9
8
0.89
W
Sylvanus
Starchaser98
Sylvanus
7
2
16
7.5
L
Charybdis
TempestRain180
Charybdis
2
0
9
6.5
W
7
1
16
15
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,112
Damage
57,326
62,693
Taken
80,296
57,121
Mitigated
47,855
25,688
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,147
1,743
675
1,835
13,965
4,692
0
11,614
2,149
29,650
0
W
32,377
2,462
0
3,123
11,332
6,258
0
2,589
8,743
48,374
0
W
Chiron
12,867
6,194
1,872
2,257
10,879
4,915
0
3,700
7,178
0
48,995
L
Erlang Shen
OrphanedTaco3
Erlang Shen
8,179
2,652
0
1,268
13,607
5,990
0
9,475
3,898
0
22,225
L
Cabrakan
Robinsama2
Cabrakan
10,197
635
0
1,288
19,746
25,195
0
10,568
8,736
19,957
0
L
10,458
2,039
0
0
20,033
7,596
0
14,828
5,016
0
36,028
W
Sylvanus
Starchaser98
Sylvanus
11,476
2,528
8,429
6,357
14,974
20,263
0
5,301
9,673
17,157
0
L
Charybdis
TempestRain180
Charybdis
17,345
7,489
0
1,376
12,945
4,382
0
9,366
3,448
0
47,505
W
13,159
2,049
0
3,265
12,490
13,671
0
4,482
8,008
27,339
0
W
7,233
993
0
385
13,018
12,014
0
5,272
7,746
0
18,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
53,259
204
Minions Killed
231
7
Camps Cleared
10
1,117,104
Distance Traveled
1,081,968
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,518
956
41
4
2
223,091
0
W
Zeus
11,725
1,066
50
5
4
205,022
1
W
Chiron
10,738
976
93
8
2
199,071
1
L
Erlang Shen
10,417
947
21
2
2
228,006
1
L
Cabrakan
10,389
944
33
3
1
216,988
0
L
Thor
11,358
1,033
66
6
3
199,402
0
W
Sylvanus
12,261
1,115
5
0
0
204,287
3
L
Charybdis
10,577
962
70
6
2
214,481
0
W
Geb
11,419
1,038
31
3
1
255,898
1
W
Bellona
10,233
930
25
2
0
252,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role