Player Matchup

Cabrakan
Cabrakan
Bueitaliano
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,338 Elo+
Solo
Neith
Neith
RejecTonFirE
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,069 Elo+
Party 2
Nox
Nox
Sikkje
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,336 Elo+
Solo
Loki
Loki
Votritri
Loki
Level 25
God Stats
3W - 0L
1,551 SR
Queue Stats
35W - 24L
1,574 Elo+
Solo
Fafnir
Fafnir
mpun0
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,025 Elo+
Party 2
Team Averages
Level 13
1,510 SR
1,268 Elo+

VS

Team Averages
Level 17
1,333 SR
1,369 Elo+
Ymir
Ymir
Cräsh
Ymir
Level 22
God Stats
22W - 17L
1,221 SR
Queue Stats
96W - 98L
1,386 Elo+
Party 1
Serqet
Serqet
Evilthing
Serqet
Level 28
God Stats
2W - 3L
1,473 SR
Queue Stats
48W - 53L
1,319 Elo+
Solo
King Arthur
King Arthur
Phocron
King Arthur
Level 21
God Stats
3W - 7L
1,238 SR
Queue Stats
106W - 105L
1,386 Elo+
Party 1
Tiamat
Tiamat
Qìxí
Tiamat
Level 13
God Stats
2W - 4L
1,233 SR
Queue Stats
134W - 145L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
Serzhooo
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bueitaliano
Cabrakan
14
1 / 6 / 1
9,294
443
6,169
13,214
17,082
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 4 / 6
9,511
453
14,223
10,864
4,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nox
Sikkje
Nox
14
5 / 4 / 11
10,108
481
6,669
9,921
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
9 / 0 / 8
11,020
525
12,389
8,871
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
mpun0
Fafnir
14
3 / 3 / 8
10,468
498
8,685
18,802
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cräsh
Ymir
13
1 / 6 / 8
8,640
411
10,832
17,699
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Evilthing
Serqet
17
7 / 3 / 4
10,264
489
8,656
14,839
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Phocron
King Arthur
14
7 / 5 / 4
9,557
455
10,930
16,243
13,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Tiamat
Qìxí
Tiamat
6
0 / 4 / 0
6,514
310
1,652
4,038
1,624
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
Serzhooo
Sun Wukong
14
2 / 4 / 4
8,312
396
7,733
13,680
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
22
Kills
17
17
Deaths
22
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bueitaliano
Cabrakan
1
6
1
0.25
L
Ymir
Cräsh
Ymir
1
6
8
0.83
L
Serqet
Evilthing
Serqet
7
3
4
3
L
King Arthur
Phocron
King Arthur
7
5
4
1.8
L
Tiamat
Qìxí
Tiamat
0
4
0
0
W
4
4
6
1.75
L
Sun Wukong
Serzhooo
Sun Wukong
2
4
4
1
W
Nox
Sikkje
Nox
5
4
11
2.63
W
Loki
9
0
8
13
W
Fafnir
mpun0
Fafnir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
39,803
61,672
Taken
66,499
47,950
Mitigated
56,165
10,427
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bueitaliano
Cabrakan
6,169
1,241
0
1,062
13,214
17,082
1,530
137
11,778
38,584
0
L
Ymir
Cräsh
Ymir
10,832
2,424
303
3,165
17,699
20,479
0
4,760
12,939
37,288
0
L
Serqet
Evilthing
Serqet
8,656
1,844
0
1,898
14,839
9,578
0
3,029
11,810
0
73,919
L
King Arthur
Phocron
King Arthur
10,930
2,458
0
3,377
16,243
13,066
0
6,397
9,846
0
44,705
L
Tiamat
Qìxí
Tiamat
1,652
451
0
552
4,038
1,624
497
1,334
2,704
14,030
0
W
14,223
8,322
0
2,546
10,864
4,215
2,772
2,084
8,508
0
62,720
L
Sun Wukong
Serzhooo
Sun Wukong
7,733
2,760
0
1,401
13,680
11,418
0
6,003
7,677
0
31,513
W
Nox
Sikkje
Nox
6,669
1,491
464
1,053
9,921
3,329
1,182
3,154
5,895
30,732
0
W
Loki
12,389
4,822
0
1,830
8,871
3,979
0
1,787
7,084
0
56,361
W
Fafnir
mpun0
Fafnir
8,685
3,641
0
3,472
18,802
19,345
1,772
5,230
12,571
21,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
43,287
320
Minions Killed
321
0
Camps Cleared
0
1,786,074
Distance Traveled
1,640,874
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,294
443
60
3
0
287,153
1
L
Ymir
8,640
411
48
2
0
331,935
4
L
Serqet
10,264
489
122
6
0
455,436
5
L
King Arthur
9,557
455
80
4
0
362,875
5
L
Tiamat
6,514
310
19
1
0
99,954
0
W
Neith
9,511
453
97
5
0
351,830
0
L
Sun Wukong
8,312
396
52
2
0
390,674
0
W
Nox
10,108
481
62
3
0
349,408
6
W
Loki
11,020
525
73
3
0
441,250
4
W
Fafnir
10,468
498
28
1
0
356,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role