Player Matchup

Artemis
Artemis
Ceperoj8
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 3
Arachne
Arachne
Zambiest
Arachne
Level 23
God Stats
16W - 20L
1,500 SR
Queue Stats
134W - 185L
1,417 Elo+
Party 1
Izanami
Izanami
ZzSparkszZ
Izanami
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 25L
1,260 Elo+
Solo
Nu Wa
Nu Wa
pikaachuwu
Nu Wa
Level 24
God Stats
24W - 23L
1,500 SR
Queue Stats
136W - 191L
1,416 Elo+
Party 1
Merlin
Merlin
setup04
Merlin
Level 12
God Stats
2W - 1L
1,827 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 3
Team Averages
Level 16
1,565 SR
1,459 Elo+

VS

Team Averages
Level 24
1,422 SR
1,337 Elo+
Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ianoma1000
Baron Samedi
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,341 Elo+
Party 2
Fafnir
Fafnir
Verserquer
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 2
Merlin
Merlin
caFFune
Merlin
Level 24
God Stats
6W - 3L
1,299 SR
Queue Stats
43W - 37L
1,126 Elo+
Solo
Aphrodite
Aphrodite
karmav127
Aphrodite
Level 11
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 8L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ceperoj8
Artemis
15
0 / 10 / 1
8,882
807
4,842
15,271
4,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Zambiest
Arachne
17
5 / 5 / 3
11,348
1,032
13,110
20,855
7,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
ZzSparkszZ
Izanami
16
3 / 13 / 4
10,400
945
15,711
24,053
7,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
16
0 / 10 / 3
9,057
823
10,347
18,786
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
setup04
Merlin
15
1 / 4 / 3
9,830
894
6,182
9,611
3,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

32

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
1 / 2 / 24
10,975
998
7,093
8,640
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Ianoma1000
Baron Samedi
20
15 / 1 / 20
13,701
1,246
31,367
9,966
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Verserquer
Fafnir
17
5 / 4 / 18
11,590
1,054
10,529
17,793
19,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
caFFune
Merlin
20
19 / 1 / 16
13,943
1,268
28,165
9,446
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
karmav127
Aphrodite
17
2 / 1 / 16
10,335
940
6,330
9,581
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
9
Kills
42
42
Deaths
9
14
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
24
6.5
L
Artemis
Ceperoj8
Artemis
0
10
1
0.05
W
Baron Samedi
Ianoma1000
Baron Samedi
15
1
20
25
W
Fafnir
Verserquer
Fafnir
5
4
18
3.5
L
Arachne
Zambiest
Arachne
5
5
3
1.3
L
Izanami
ZzSparkszZ
Izanami
3
13
4
0.38
W
Merlin
caFFune
Merlin
19
1
16
27
W
Aphrodite
karmav127
Aphrodite
2
1
16
10
L
Nu Wa
0
10
3
0.15
L
Merlin
setup04
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
83,484
88,576
Taken
55,426
28,490
Mitigated
52,495
2,516
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,093
1,454
0
730
8,640
12,080
0
2,139
6,501
14,104
0
L
Artemis
Ceperoj8
Artemis
4,842
2,448
0
489
15,271
4,461
0
14,782
244
0
20,991
W
Baron Samedi
Ianoma1000
Baron Samedi
31,367
4,875
4,444
3,116
9,966
4,793
0
4,096
5,870
56,022
0
W
Fafnir
Verserquer
Fafnir
10,529
4,048
929
3,851
17,793
19,916
0
3,478
14,315
20,665
0
L
Arachne
Zambiest
Arachne
13,110
9,584
0
871
20,855
7,021
0
19,333
1,282
0
16,895
L
Izanami
ZzSparkszZ
Izanami
15,711
9,505
0
1,156
24,053
7,994
0
22,396
1,423
0
34,169
W
Merlin
caFFune
Merlin
28,165
2,179
697
2,066
9,446
3,877
0
4,100
5,346
67,162
0
W
Aphrodite
karmav127
Aphrodite
6,330
1,331
393
2,171
9,581
11,829
0
2,716
6,865
16,879
0
L
Nu Wa
10,347
2,307
0
0
18,786
5,947
0
17,201
1,369
17,335
0
L
Merlin
setup04
Merlin
6,182
921
0
0
9,611
3,067
0
8,837
774
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
60,544
136
Minions Killed
223
2
Camps Cleared
8
822,018
Distance Traveled
925,493
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,975
998
14
1
1
154,280
0
L
Artemis
8,882
807
24
2
0
130,745
0
W
Baron Samedi
13,701
1,246
75
7
4
198,309
0
W
Fafnir
11,590
1,054
23
2
0
182,800
0
L
Arachne
11,348
1,032
7
1
2
194,254
2
L
Izanami
10,400
945
47
4
0
177,656
1
W
Merlin
13,943
1,268
95
9
3
201,885
2
W
Aphrodite
10,335
940
16
1
0
188,219
0
L
Nu Wa
9,057
823
6
1
0
157,778
0
L
Merlin
9,830
894
52
5
0
161,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role