Player Matchup

Artemis
Artemis
ANGELITO 172001
Artemis
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
175W - 212L
1,234 Elo+
Party 2
Gilgamesh
Gilgamesh
Aguila133
Gilgamesh
Level 24
God Stats
9W - 9L
1,581 SR
Queue Stats
63W - 89L
1,245 Elo+
Party 2
Da Ji
Da Ji
AlohMustDie
Da Ji
Level 46
God Stats
1W - 2L
1,559 SR
Queue Stats
87W - 139L
1,249 Elo+
Party 2
The Morrigan
The Morrigan
chavalable
The Morrigan
Level 109
God Stats
0W - 1L
1,629 SR
Queue Stats
12W - 32L
1,275 Elo+
Party 2
Ymir
Ymir
x FunkyPop Z
Ymir
Level 7
God Stats
2W - 3L
1,635 SR
Queue Stats
15W - 31L
1,385 Elo+
Party 2
Team Averages
Level 42
1,581 SR
1,278 Elo+

VS

Team Averages
Level 24
1,668 SR
1,500 Elo+
Gilgamesh
Gilgamesh
EggMcMuffin2for4
Gilgamesh
Level 26
God Stats
3W - 0L
1,874 SR
Queue Stats
69W - 41L
1,574 Elo+
Party 1
Neith
Neith
ElMiguelocote13
Neith
Level 24
God Stats
12W - 8L
1,587 SR
Queue Stats
69W - 96L
1,346 Elo+
Solo
Ymir
Ymir
MCRIGHTCLICK
Ymir
Level 13
God Stats
4W - 0L
1,944 SR
Queue Stats
13W - 11L
1,592 Elo+
Solo
Scylla
Scylla
TheBromanator50
Scylla
Level 28
God Stats
1W - 3L
1,180 SR
Queue Stats
77W - 63L
1,542 Elo+
Solo
Hun Batz
Hun Batz
YoungSleepy0
Hun Batz
Level 28
God Stats
8W - 6L
1,754 SR
Queue Stats
111W - 114L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,219
516
12,219
8,190
2,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Aguila133
Gilgamesh
9
0 / 3 / 1
6,191
442
3,997
9,766
4,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 6 / 2
6,957
497
6,523
9,904
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
chavalable
The Morrigan
11
0 / 3 / 2
6,768
483
3,096
7,519
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
5,543
396
4,134
11,297
5,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
8 / 1 / 1
9,443
675
10,846
10,973
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 3 / 0
6,700
479
7,679
8,498
2,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 5
6,942
496
4,012
14,411
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 2
8,015
573
4,160
6,385
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
YoungSleepy0
Hun Batz
14
2 / 0 / 2
7,984
570
3,025
10,818
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
16
17
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
1
0
6
L
Gilgamesh
Aguila133
Gilgamesh
0
3
1
0.17
L
4
6
2
0.83
W
Gilgamesh
8
1
1
8.5
W
4
3
0
1.33
W
0
4
5
0.63
W
2
2
2
1.5
W
Hun Batz
YoungSleepy0
Hun Batz
2
0
2
3
L
The Morrigan
chavalable
The Morrigan
0
3
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
29,722
46,676
Taken
51,085
17,882
Mitigated
28,628
9,595
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,219
3,759
0
3,014
8,190
2,367
599
2,030
6,160
0
43,239
L
Gilgamesh
Aguila133
Gilgamesh
3,997
1,050
0
1,718
9,766
4,275
0
0
9,766
0
23,858
L
6,523
1,149
0
1,620
9,904
3,181
0
1,839
8,065
0
26,350
W
Gilgamesh
10,846
4,311
0
5,482
10,973
7,882
0
222
10,751
0
68,151
W
7,679
4,823
0
2,556
8,498
2,782
549
597
7,901
0
29,541
W
4,012
702
0
1,240
14,411
12,730
44
3,375
11,036
19,533
0
W
4,160
493
0
1,619
6,385
1,656
1,006
1,455
4,930
50,605
0
W
Hun Batz
YoungSleepy0
Hun Batz
3,025
865
0
4,867
10,818
3,578
111
709
10,109
0
60,197
L
The Morrigan
chavalable
The Morrigan
3,096
553
36
2,746
7,519
2,727
798
2,388
5,001
32,245
4,410
L
4,134
1,281
0
461
11,297
5,332
116
1,915
9,382
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
39,084
278
Minions Killed
397
0
Camps Cleared
0
1,273,241
Distance Traveled
1,361,095
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,219
516
74
5
0
248,259
3
L
Gilgamesh
6,191
442
50
4
0
298,112
0
L
Da Ji
6,957
497
44
3
0
292,464
0
W
Gilgamesh
9,443
675
111
8
0
299,884
1
W
Neith
6,700
479
45
3
0
226,088
5
W
Ymir
6,942
496
26
2
0
240,344
5
W
Scylla
8,015
573
108
8
0
263,352
6
W
Hun Batz
7,984
570
107
8
0
331,427
3
L
The Morrigan
6,768
483
84
6
0
197,766
2
L
Ymir
5,543
396
26
2
0
236,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role