Player Matchup

Artemis
Artemis
Cerbero EU
Artemis
Level 24
God Stats
4W - 6L
1,485 SR
Queue Stats
40W - 50L
1,299 Elo+
Solo
Bellona
Bellona
Criticmass
Bellona
Level 30
God Stats
12W - 12L
1,461 SR
Queue Stats
12W - 14L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Forbiddenurchin
Danzaburou
Level 18
God Stats
16W - 20L
1,276 SR
Queue Stats
64W - 69L
1,198 Elo+
Solo
Nemesis
Nemesis
Yourmetil
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,129 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
Level 29
God Stats
34W - 31L
1,296 SR
Queue Stats
88W - 93L
1,269 Elo+
Solo
Team Averages
Level 21
1,404 SR
1,253 Elo+

VS

Team Averages
Level 14
1,499 SR
1,499 Elo+
Hel
Hel
AptBobcat
Hel
Level 8
God Stats
2W - 1L
1,619 SR
Queue Stats
5W - 4L
1,645 Elo+
Party 1
Ra
Ra
RoleDiff
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 11L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Smurf4602
Amaterasu
Level 28
God Stats
28W - 36L
1,377 SR
Queue Stats
186W - 242L
1,322 Elo+
Solo
Nox
Nox
TotalJordy
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,645 Elo+
Party 1
Artemis
Artemis
karelvverberckt6
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cerbero EU
Artemis
13
22 / 3 / 4
10,368
648
20,490
9,155
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Criticmass
Bellona
14
1 / 5 / 0
9,061
566
3,686
9,380
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Forbiddenurchin
Danzaburou
13
0 / 1 / 1
8,914
557
2,119
6,580
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Yourmetil
Nemesis
10
0 / 2 / 4
7,265
454
1,167
6,518
1,797
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
13
7 / 4 / 12
9,116
570
8,762
9,401
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
5,397
337
2,081
7,377
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 1
4,786
299
0
1,649
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Smurf4602
Amaterasu
14
3 / 3 / 4
7,981
499
3,044
14,787
13,480
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

5
0 / 13 / 1
5,197
325
1,765
10,885
2,820
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 5 / 1
7,751
484
7,297
12,505
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
30
Kills
9
15
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Artemis
Cerbero EU
Artemis
22
3
4
8
W
Bellona
Criticmass
Bellona
1
5
0
0.2
W
Danzaburou
Forbiddenurchin
Danzaburou
0
1
1
0.5
L
0
0
1
0.5
L
Amaterasu
Smurf4602
Amaterasu
3
3
4
1.67
L
0
13
1
0.04
W
Nemesis
Yourmetil
Nemesis
0
2
4
1
L
6
5
1
1.3
W
Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,224
Damage
14,187
41,034
Taken
47,203
18,675
Mitigated
22,014
6,482
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,081
319
502
787
7,377
1,471
0
1,527
5,850
13,174
0
W
Artemis
Cerbero EU
Artemis
20,490
15,820
0
2,069
9,155
2,803
3,600
2,068
6,761
0
42,230
W
Bellona
Criticmass
Bellona
3,686
1,275
0
738
9,380
8,417
2,346
0
9,380
0
50,586
W
Danzaburou
Forbiddenurchin
Danzaburou
2,119
672
0
741
6,580
2,246
3,422
0
6,580
0
48,394
L
0
0
0
0
1,649
259
0
334
1,315
883
0
L
Amaterasu
Smurf4602
Amaterasu
3,044
842
0
1,690
14,787
13,480
0
1,836
12,951
0
30,881
L
1,765
650
0
115
10,885
2,820
77
3,044
7,841
8,342
0
W
Nemesis
Yourmetil
Nemesis
1,167
352
0
1,150
6,518
1,797
103
0
6,518
0
19,604
L
7,297
4,706
0
1,447
12,505
3,984
195
2,021
10,484
0
32,046
W
Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
8,762
292
0
1,784
9,401
3,412
2,382
1,530
7,749
38,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
31,112
351
Minions Killed
157
0
Camps Cleared
0
1,465,665
Distance Traveled
853,940
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,397
337
31
2
0
143,477
0
W
Artemis
10,368
648
56
4
0
283,717
0
W
Bellona
9,061
566
102
6
0
271,543
0
W
Danzaburou
8,914
557
104
7
0
275,794
3
L
Ra
4,786
299
1
0
0
20,213
0
L
Amaterasu
7,981
499
49
3
0
322,760
2
L
Nox
5,197
325
8
1
0
148,492
1
W
Nemesis
7,265
454
36
2
0
346,281
1
L
Artemis
7,751
484
68
4
0
218,998
3
W
Morgan Le Fay
9,116
570
53
3
0
288,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role