Player Matchup

Ares
Ares
Bellatrix-_-Griz
Ares
Level 44
God Stats
2W - 0L
1,279 SR
Queue Stats
194W - 247L
1,449 Elo+
Party 1
Scylla
Scylla
DamKodigo
Scylla
Level 131
God Stats
7W - 5L
1,520 SR
Queue Stats
106W - 106L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
Dayrup
Ao Kuang
Level 26
God Stats
9W - 6L
1,511 SR
Queue Stats
78W - 59L
1,472 Elo+
Party 2
Ullr
Ullr
Raku-_-Griz
Ullr
Level 105
God Stats
16W - 18L
1,445 SR
Queue Stats
503W - 495L
1,451 Elo+
Party 1
Ra
Ra
elmancoscioli
Ra
Level 44
God Stats
3W - 0L
1,771 SR
Queue Stats
78W - 81L
1,490 Elo+
Party 2
Team Averages
Level 70
1,505 SR
1,464 Elo+

VS

Team Averages
Level 44
1,403 SR
1,500 Elo+
Kukulkan
Kukulkan
GameSenpai5080
Kukulkan
Level 82
God Stats
2W - 2L
1,336 SR
Queue Stats
293W - 331L
1,406 Elo+
Party 4
Sylvanus
Sylvanus
Thors6635
Sylvanus
Level 67
God Stats
1W - 2L
1,678 SR
Queue Stats
195W - 262L
1,426 Elo+
Party 4
Bakasura
Bakasura
a-katsukii
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 40L
1,614 Elo+
Party 3
Bellona
Bellona
murilosoave
Bellona
Level 8
God Stats
0W - 2L
1,193 SR
Queue Stats
7W - 13L
1,541 Elo+
Party 4
Izanami
Izanami
pelezão
Izanami
Level 28
God Stats
8W - 21L
1,308 SR
Queue Stats
73W - 78L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
8,050
503
5,335
9,158
7,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
DamKodigo
Scylla
15
9 / 3 / 2
9,475
592
10,566
7,743
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Dayrup
Ao Kuang
15
8 / 0 / 5
9,759
610
7,359
12,454
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 2 / 3
9,221
576
7,685
10,020
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 6
9,856
616
7,038
8,106
5,978
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 10 / 2
6,945
434
3,559
11,206
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Thors6635
Sylvanus
9
1 / 5 / 1
5,868
367
3,033
9,928
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
a-katsukii
Bakasura
15
1 / 5 / 3
8,426
527
4,027
12,957
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
murilosoave
Bellona
11
0 / 1 / 2
6,408
401
3,220
8,925
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
pelezão
Izanami
10
3 / 6 / 2
6,842
428
4,327
8,499
2,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
6
7
Deaths
27
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Scylla
DamKodigo
Scylla
9
3
2
3.33
W
Ao Kuang
Dayrup
Ao Kuang
8
0
5
10.5
L
Kukulkan
1
10
2
0.2
W
5
2
3
3.25
L
Sylvanus
Thors6635
Sylvanus
1
5
1
0.3
L
Bakasura
a-katsukii
Bakasura
1
5
3
0.5
W
2
0
6
5
L
Bellona
murilosoave
Bellona
0
1
2
1
L
Izanami
pelezão
Izanami
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
18,166
47,481
Taken
51,515
24,796
Mitigated
24,432
18,810
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,335
297
135
1,716
9,158
7,007
0
2,967
5,914
24,202
0
W
Scylla
DamKodigo
Scylla
10,566
773
0
2,059
7,743
2,371
16
1,162
6,377
62,337
0
W
Ao Kuang
Dayrup
Ao Kuang
7,359
1,422
0
6,645
12,454
5,779
0
2,119
10,237
57,180
15,613
L
Kukulkan
3,559
397
0
1,059
11,206
3,810
0
8,084
2,926
32,519
0
W
7,685
2,784
0
3,100
10,020
3,661
564
2,041
7,787
0
64,178
L
Sylvanus
Thors6635
Sylvanus
3,033
906
364
1,332
9,928
6,017
0
4,845
5,059
15,542
0
L
Bakasura
a-katsukii
Bakasura
4,027
2,926
0
4,959
12,957
5,912
0
5,961
6,870
0
52,928
W
7,038
774
1,107
4,048
8,106
5,978
422
1,920
5,903
76,570
0
L
Bellona
murilosoave
Bellona
3,220
177
0
455
8,925
6,233
0
5,193
3,708
4,869
20,898
L
Izanami
pelezão
Izanami
4,327
2,836
0
958
8,499
2,460
0
5,345
3,098
0
25,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
34,489
507
Minions Killed
312
0
Camps Cleared
0
1,547,472
Distance Traveled
1,380,725
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,050
503
35
2
0
305,598
2
W
Scylla
9,475
592
97
6
0
295,480
2
W
Ao Kuang
9,759
610
102
6
0
327,619
2
L
Kukulkan
6,945
434
73
5
0
257,176
6
W
Ullr
9,221
576
119
7
0
276,106
1
L
Sylvanus
5,868
367
27
2
0
223,960
1
L
Bakasura
8,426
527
114
7
0
318,532
1
W
Ra
9,856
616
154
10
0
342,669
0
L
Bellona
6,408
401
58
4
0
301,893
0
L
Izanami
6,842
428
40
3
0
279,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role