Player Matchup

Tiamat
Tiamat
Guillo207
Tiamat
Level 121
God Stats
7W - 11L
1,480 SR
Queue Stats
245W - 212L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
IllusionPretzel
Sylvanus
Level 128
God Stats
11W - 18L
1,423 SR
Queue Stats
377W - 336L
1,509 Elo+
Party 1
Pele
Pele
Squish_The_Panda
Pele
Level 100
God Stats
6W - 2L
1,763 SR
Queue Stats
300W - 282L
1,465 Elo+
Solo
Cthulhu
Cthulhu
TheFredoCH
Cthulhu
Level 68
God Stats
1W - 1L
1,600 SR
Queue Stats
166W - 184L
1,485 Elo+
Solo
Medusa
Medusa
iAMaHIPPO
Medusa
Level 102
God Stats
12W - 9L
1,623 SR
Queue Stats
354W - 354L
1,466 Elo+
Solo
Team Averages
Level 104
1,578 SR
1,489 Elo+

VS

Team Averages
Level 100
1,540 SR
1,475 Elo+
Awilix
Awilix
OGmedicalMAGIC
Awilix
Level 89
God Stats
1W - 6L
1,286 SR
Queue Stats
510W - 496L
1,485 Elo+
Solo
Nike
Nike
OnyxXtract
Nike
Level 109
God Stats
10W - 11L
1,560 SR
Queue Stats
92W - 92L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
jellyjiggler94
Sylvanus
Level 76
God Stats
20W - 22L
1,480 SR
Queue Stats
52W - 63L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 121
God Stats
123W - 128L
1,535 SR
Queue Stats
243W - 272L
1,478 Elo+
Party 2
Neith
Neith
vanillataytay
Neith
Level 107
God Stats
24W - 14L
1,837 SR
Queue Stats
423W - 408L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Guillo207
Tiamat
15
3 / 4 / 6
10,353
518
9,640
13,474
13,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
19
9 / 3 / 8
12,611
631
15,127
21,391
19,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 8 / 11
12,138
607
18,207
20,114
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
TheFredoCH
Cthulhu
13
1 / 4 / 7
9,022
451
6,478
13,816
7,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
iAMaHIPPO
Medusa
16
5 / 4 / 5
10,629
531
11,727
12,963
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 3
11,162
558
12,679
15,992
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 6
8,672
434
10,970
19,948
13,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
4 / 6 / 9
8,718
436
9,457
15,808
14,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
shota_hottie
Aphrodite
14
2 / 7 / 5
8,555
428
6,473
13,244
4,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 8
10,559
528
19,560
15,776
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
54
26
Kills
23
23
Deaths
26
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Guillo207
Tiamat
3
4
6
1.5
W
Sylvanus
9
3
8
4.33
L
9
3
3
3.5
L
1
7
6
0.57
W
8
8
11
1.69
W
Cthulhu
TheFredoCH
Cthulhu
1
4
7
1.13
W
Medusa
iAMaHIPPO
Medusa
5
4
5
1.88
L
Sylvanus
4
6
9
1.42
L
Aphrodite
shota_hottie
Aphrodite
2
7
5
0.64
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,179
Damage
59,139
81,758
Taken
80,768
52,547
Mitigated
44,707
26,803
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Guillo207
Tiamat
9,640
664
662
5,598
13,474
13,018
324
3,158
10,130
54,878
0
W
Sylvanus
15,127
3,848
1,272
9,421
21,391
19,497
315
3,319
18,008
61,279
12,852
L
12,679
6,130
0
4,220
15,992
5,725
0
4,239
11,753
0
86,179
L
10,970
1,688
0
3,447
19,948
13,169
148
7,262
12,686
0
48,203
W
18,207
5,182
0
3,806
20,114
8,233
1,374
3,426
16,534
0
87,556
W
Cthulhu
TheFredoCH
Cthulhu
6,478
1,159
0
1,369
13,816
7,567
0
3,152
10,664
25,642
0
W
Medusa
iAMaHIPPO
Medusa
11,727
5,017
0
4,675
12,963
4,232
2,290
1,889
11,074
0
77,860
L
Sylvanus
9,457
1,921
3,158
4,964
15,808
14,872
541
6,386
9,422
20,873
4,091
L
Aphrodite
shota_hottie
Aphrodite
6,473
428
2,536
5,062
13,244
4,246
0
5,290
7,834
42,717
0
L
19,560
7,424
559
5,106
15,776
6,695
671
6,536
9,240
0
78,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,753
Gold Earned
47,666
544
Minions Killed
504
0
Camps Cleared
0
1,774,073
Distance Traveled
1,713,200
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,353
518
109
5
0
359,542
5
W
Sylvanus
12,611
631
131
7
0
307,519
3
L
Awilix
11,162
558
139
7
0
410,284
3
L
Nike
8,672
434
80
4
0
352,177
4
W
Pele
12,138
607
132
7
0
375,574
3
W
Cthulhu
9,022
451
43
2
0
354,291
1
W
Medusa
10,629
531
129
6
0
377,147
5
L
Sylvanus
8,718
436
36
2
0
291,058
1
L
Aphrodite
8,555
428
101
5
0
300,371
2
L
Neith
10,559
528
148
7
0
359,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role