Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hreiðmarr
Da Ji
Level 136
God Stats
13W - 7L
1,691 SR
Queue Stats
116W - 114L
1,574 Elo+
Party 1
Merlin
Merlin
QGodOfDeathQ
Merlin
Level 145
God Stats
2W - 2L
1,323 SR
Queue Stats
415W - 384L
1,469 Elo+
Solo
Camazotz
Camazotz
SEGGBETHOS
Camazotz
Level 94
God Stats
20W - 13L
1,539 SR
Queue Stats
218W - 236L
1,430 Elo+
Solo
Cupid
Cupid
pappalouie
Cupid
Level 109
God Stats
2W - 0L
1,736 SR
Queue Stats
5W - 2L
1,788 Elo+
Party 1
Team Averages
Level 118
1,558 SR
1,552 Elo+

VS

Team Averages
Level 88
1,494 SR
1,470 Elo+
Nemesis
Nemesis
 
Nemesis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Moira2002
Danzaburou
Level 86
God Stats
7W - 11L
1,491 SR
Queue Stats
288W - 334L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Sergi_SLR
Kukulkan
Level 96
God Stats
6W - 13L
1,577 SR
Queue Stats
397W - 409L
1,516 Elo+
Party 2
Ra
Ra
omazon123
Ra
Level 93
God Stats
5W - 3L
1,405 SR
Queue Stats
57W - 60L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 4
7,360
460
2,928
12,503
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
14
7 / 3 / 4
8,826
552
9,944
14,061
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
16
11 / 4 / 2
10,193
637
14,847
9,945
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SEGGBETHOS
Camazotz
13
1 / 7 / 3
7,852
491
6,672
15,534
5,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
12
1 / 2 / 7
7,562
473
7,745
10,169
3,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 5 / 3
8,139
509
13,560
15,117
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
13
1 / 2 / 2
8,079
505
5,108
10,208
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Moira2002
Danzaburou
14
8 / 4 / 3
9,228
577
9,335
10,777
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sergi_SLR
Kukulkan
14
4 / 5 / 2
8,752
547
5,863
10,697
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 4
6,917
432
5,973
9,458
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
21
Kills
18
18
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
4
1.5
L
Nemesis
 
Nemesis
4
5
3
1.1
L
Jing Wei
 
Jing Wei
1
2
2
1
W
Da Ji
7
3
4
3
L
Danzaburou
Moira2002
Danzaburou
8
4
3
2.38
W
Merlin
11
4
2
3
W
Camazotz
SEGGBETHOS
Camazotz
1
7
3
0.36
L
Kukulkan
Sergi_SLR
Kukulkan
4
5
2
1
L
1
5
4
0.6
W
Cupid
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
39,839
62,212
Taken
56,257
28,712
Mitigated
22,588
19,876
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,928
357
371
2,039
12,503
10,591
137
2,856
9,187
25,153
0
L
Nemesis
 
Nemesis
13,560
7,111
0
1,777
15,117
5,631
0
5,111
9,810
0
44,532
L
Jing Wei
 
Jing Wei
5,108
3,053
0
4,054
10,208
2,610
0
928
9,280
0
49,138
W
Da Ji
9,944
2,077
0
5,548
14,061
5,411
652
1,904
11,915
0
46,072
L
Danzaburou
Moira2002
Danzaburou
9,335
4,126
0
2,674
10,777
7,851
1,002
3,352
7,277
0
43,173
W
Merlin
14,847
1,194
0
2,690
9,945
3,548
0
1,733
8,048
59,051
0
W
Camazotz
SEGGBETHOS
Camazotz
6,672
581
0
5,980
15,534
5,885
325
1,524
13,920
0
45,365
L
Kukulkan
Sergi_SLR
Kukulkan
5,863
490
0
2,270
10,697
3,911
0
5,412
5,009
42,109
0
L
5,973
463
1,614
2,576
9,458
2,585
0
2,252
7,106
26,411
0
W
Cupid
7,745
3,439
452
2,796
10,169
3,277
400
2,605
7,306
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
41,115
381
Minions Killed
374
0
Camps Cleared
0
1,543,076
Distance Traveled
1,568,095
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,360
460
29
2
0
305,322
5
L
Nemesis
8,139
509
63
4
0
370,240
2
L
Jing Wei
8,079
505
91
6
0
304,952
1
W
Da Ji
8,826
552
67
4
0
341,922
4
L
Danzaburou
9,228
577
74
5
0
252,929
4
W
Merlin
10,193
637
124
8
0
276,512
3
W
Camazotz
7,852
491
70
4
0
302,070
2
L
Kukulkan
8,752
547
102
6
0
311,696
3
L
Ra
6,917
432
44
3
0
328,278
3
W
Cupid
7,562
473
91
6
0
317,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role