Player Matchup

Charybdis
Charybdis
DiZZiE64
Charybdis
Level 60
God Stats
5W - 3L
1,835 SR
Queue Stats
103W - 159L
1,249 Elo+
Solo
Nu Wa
Nu Wa
Mongo da campa
Nu Wa
Level 122
God Stats
24W - 33L
1,416 SR
Queue Stats
305W - 451L
1,253 Elo+
Solo
Horus
Horus
SmokeyMCdabz679
Horus
Level 29
God Stats
24W - 21L
1,330 SR
Queue Stats
160W - 219L
1,254 Elo+
Solo
Team Averages
Level 70
1,527 SR
1,252 Elo+

VS

Team Averages
Level 28
1,389 SR
1,206 Elo+
Osiris
Osiris
Martex_84
Osiris
Level 40
God Stats
3W - 6L
1,364 SR
Queue Stats
32W - 47L
1,258 Elo+
Party 1
Chang'e
Chang'e
Theglitchcat177
Chang'e
Level 16
God Stats
3W - 3L
1,302 SR
Queue Stats
6W - 11L
1,089 Elo+
Solo
Arachne
Arachne
agel_of_death999
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 51L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DiZZiE64
Charybdis
10
0 / 11 / 4
7,856
561
9,847
16,688
11,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
4 / 8 / 2
9,933
710
14,252
11,309
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 10 / 3
8,751
625
11,617
17,296
13,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Martex_84
Osiris
13
5 / 3 / 18
10,197
728
11,490
14,550
13,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 21
10,048
718
12,603
15,205
6,967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
22 / 2 / 5
12,394
885
14,872
19,903
7,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
6
Kills
29
29
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DiZZiE64
Charybdis
0
11
4
0.18
W
Osiris
Martex_84
Osiris
5
3
18
4.67
L
4
8
2
0.63
L
2
10
3
0.35
W
2
1
21
12.5
W
22
2
5
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
38,965
45,293
Taken
49,658
27,945
Mitigated
27,506
6,572
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DiZZiE64
Charybdis
9,847
4,830
494
1,242
16,688
11,330
307
5,233
11,455
0
20,550
W
Osiris
Martex_84
Osiris
11,490
2,835
1,117
1,039
14,550
13,196
550
4,907
9,146
0
36,336
L
14,252
5,276
484
815
11,309
3,422
807
3,392
7,917
37,213
0
L
11,617
4,899
635
2,902
17,296
13,193
225
4,498
12,798
0
18,969
W
12,603
1,764
2,101
8,572
15,205
6,967
1,092
4,815
9,964
51,286
0
W
14,872
12,666
673
9,436
19,903
7,343
1,154
4,823
14,867
0
31,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
32,639
101
Minions Killed
159
2
Camps Cleared
7
565,748
Distance Traveled
729,233
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,856
561
25
2
0
197,809
1
W
Osiris
10,197
728
44
3
4
228,674
1
L
Nu Wa
9,933
710
52
4
2
167,854
1
L
Horus
8,751
625
24
2
0
200,085
0
W
Chang'e
10,048
718
73
5
1
232,799
0
W
Arachne
12,394
885
42
3
2
267,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role