Player Matchup

Mercury
Mercury
Bronze III
BornDaddyKing
Mercury
Bronze III
Level 143
God Stats
2W - 0L
1,560 SR
Queue Stats
24W - 30L
1,260 MMR
Party 1
Khepri
Khepri
Silver I
Brau_07
Khepri
Silver I
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 137L
1,262 MMR
Solo
Artemis
Artemis
Silver IV
LichenNmoss
Artemis
Silver IV
Level 87
God Stats
1W - 0L
1,611 SR
Queue Stats
10W - 16L
1,278 MMR
Solo
Fenrir
Fenrir
Silver V
SkiMa3k
Fenrir
Silver V
Level 65
God Stats
4W - 6L
1,503 SR
Queue Stats
24W - 30L
1,260 MMR
Party 1
Agni
Agni
Gold V
SniperJack_2008
Agni
Gold V
Level 124
God Stats
5W - 6L
1,765 SR
Queue Stats
390W - 388L
1,293 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,588 SR
1,271 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,607 SR
1,271 MMR
Chiron
Chiron
Silver I
Big_Chungus_4
Chiron
Silver I
Level 109
God Stats
1W - 2L
1,552 SR
Queue Stats
91W - 95L
1,250 MMR
Solo
Bastet
Bastet
Silver I
HeIwig
Bastet
Silver I
Level 108
God Stats
2W - 2L
1,694 SR
Queue Stats
502W - 520L
1,280 MMR
Solo
Chaac
Chaac
Silver I
PSK Dr Stranger
Chaac
Silver I
Level 135
God Stats
14W - 16L
1,523 SR
Queue Stats
44W - 55L
1,282 MMR
Solo
Ymir
Ymir
Silver II
TedCruz2149
Ymir
Silver II
Level 90
God Stats
0W - 1L
1,554 SR
Queue Stats
8W - 17L
1,246 MMR
Solo
Hel
Hel
Silver IV
X_SlimxShady
Hel
Silver IV
Level 124
God Stats
2W - 2L
1,711 SR
Queue Stats
30W - 35L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
4 / 0 / 5
6,934
630
4,694
5,114
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Brau_07
Khepri
8
0 / 2 / 3
5,356
487
1,886
7,509
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LichenNmoss
Artemis
11
3 / 0 / 1
6,471
588
7,823
4,215
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SkiMa3k
Fenrir
12
4 / 1 / 3
6,952
632
7,266
8,703
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
8 / 2 / 0
7,325
666
6,641
5,306
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioTiamatUllrOdinScylla

VS

Bans
AthenaKuzenboHun BatzSylvanusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,905
446
5,538
7,042
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
HeIwig
Bastet
10
3 / 3 / 2
6,352
577
4,861
7,285
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,328
484
2,680
8,949
9,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 1
4,806
437
673
9,983
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 2
5,705
519
2,031
7,875
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
5
5
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Mercury
4
0
5
6.5
W
Khepri
Brau_07
Khepri
0
2
3
0.75
L
Bastet
HeIwig
Bastet
3
3
2
1.33
W
Artemis
LichenNmoss
Artemis
3
0
1
3.5
L
0
5
0
0
W
Fenrir
SkiMa3k
Fenrir
4
1
3
5.5
W
8
2
0
4
L
0
2
1
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
15,783
30,847
Taken
41,134
13,393
Mitigated
20,543
7,418
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,538
1,710
562
1,326
7,042
1,771
0
682
6,360
0
23,733
W
Mercury
4,694
2,708
0
0
5,114
1,481
0
510
4,552
0
47,132
W
Khepri
Brau_07
Khepri
1,886
386
0
1,265
7,509
4,060
0
545
6,955
11,942
0
L
Bastet
HeIwig
Bastet
4,861
2,251
0
2,714
7,285
2,060
0
1,113
5,955
0
30,904
W
Artemis
LichenNmoss
Artemis
7,823
3,072
0
1,841
4,215
1,189
310
248
3,967
0
38,000
L
2,680
399
0
2,934
8,949
9,620
0
47
8,244
0
26,404
W
Fenrir
SkiMa3k
Fenrir
7,266
1,316
0
3,062
8,703
5,212
589
234
8,469
0
34,479
W
6,641
1,062
0
1,250
5,306
1,451
134
1,028
4,140
33,743
0
L
673
278
0
2,098
9,983
4,295
0
732
9,251
14,542
0
L
2,031
182
86
2,666
7,875
2,797
0
5,575
2,044
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
27,096
320
Minions Killed
235
0
Camps Cleared
0
1,033,409
Distance Traveled
995,835
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,905
446
53
5
0
182,318
1
W
Mercury
6,934
630
87
8
0
271,039
3
W
Khepri
5,356
487
20
2
0
203,062
6
L
Bastet
6,352
577
58
5
0
224,713
4
W
Artemis
6,471
588
78
7
0
182,592
3
L
Chaac
5,328
484
59
5
0
185,994
0
W
Fenrir
6,952
632
64
6
0
175,038
0
W
Agni
7,325
666
71
6
0
201,678
4
L
Ymir
4,806
437
19
2
0
195,072
1
L
Hel
5,705
519
46
4
0
207,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role