Player Matchup

Tsukuyomi
Tsukuyomi
auran21
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,212 Elo+
Party 2
Gilgamesh
Gilgamesh
papy34428
Gilgamesh
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 26L
1,305 Elo+
Party 2
Tiamat
Tiamat
wizard210f
Tiamat
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
44W - 59L
1,329 Elo+
Party 2
Team Averages
Level 81
1,434 SR
1,282 Elo+

VS

Team Averages
Level 71
1,486 SR
1,548 Elo+
Cabrakan
Cabrakan
FenrirMe
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,610 Elo+
Solo
Tiamat
Tiamat
ICEMANN30000
Tiamat
Level 116
God Stats
15W - 14L
1,458 SR
Queue Stats
126W - 132L
1,487 Elo+
Party 1
Arachne
Arachne
Lil Giggle6817
Arachne
Level 74
God Stats
7W - 2L
1,500 SR
Queue Stats
78W - 64L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
auran21
Tsukuyomi
14
1 / 8 / 7
11,963
544
12,125
19,592
5,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
papy34428
Gilgamesh
17
6 / 5 / 7
14,258
648
18,471
25,421
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
wizard210f
Tiamat
18
7 / 5 / 6
14,385
654
21,942
21,798
11,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FenrirMe
Cabrakan
16
3 / 9 / 8
13,857
630
8,492
31,723
37,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
19
9 / 1 / 6
14,937
679
37,607
16,106
12,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 6
14,105
641
13,478
22,442
8,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
14
Kills
18
18
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FenrirMe
Cabrakan
3
9
8
0.78
W
Tiamat
9
1
6
12
W
6
4
6
2.25
L
Tsukuyomi
auran21
Tsukuyomi
1
8
7
0.56
L
Gilgamesh
papy34428
Gilgamesh
6
5
7
1.9
L
Tiamat
wizard210f
Tiamat
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
59,577
66,811
Taken
70,271
36,475
Mitigated
57,876
9,818
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FenrirMe
Cabrakan
8,492
994
74
7,280
31,723
37,258
584
10,160
20,459
23,689
0
W
Tiamat
37,607
1,031
434
7,555
16,106
12,564
986
4,961
10,372
99,031
0
W
13,478
10,615
233
8,464
22,442
8,054
661
7,184
14,525
139
60,838
L
Tsukuyomi
auran21
Tsukuyomi
12,125
3,857
0
1,613
19,592
5,275
695
12,518
7,074
0
33,970
L
Gilgamesh
papy34428
Gilgamesh
18,471
4,765
20
2,778
25,421
19,797
0
18,878
6,543
0
33,885
L
Tiamat
wizard210f
Tiamat
21,942
1,418
477
4,930
21,798
11,403
385
15,596
6,202
70,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
42,899
217
Minions Killed
230
5
Camps Cleared
14
1,087,797
Distance Traveled
1,115,714
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,857
630
27
1
1
298,343
1
W
Tiamat
14,937
679
139
6
6
410,259
0
W
Arachne
14,105
641
64
3
7
407,112
3
L
Tsukuyomi
11,963
544
59
3
0
351,243
0
L
Gilgamesh
14,258
648
49
2
1
366,295
3
L
Tiamat
14,385
654
109
5
4
370,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role