Player Matchup

Susano
Susano
 
Susano
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GuessWh666o
Neith
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Olorun
Olorun
Krampus001
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Set
Set
Zagubiony
Set
Level 20
God Stats
2W - 1L
1,883 SR
Queue Stats
18W - 19L
1,389 Elo+
Party 2
Hel
Hel
equalizzer00
Hel
Level 29
God Stats
11W - 6L
1,795 SR
Queue Stats
165W - 174L
1,385 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,345 Elo+

VS

Team Averages
Level 26
1,542 SR
1,409 Elo+
He Bo
He Bo
Doggydogboy
He Bo
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
141W - 144L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Killex989
Guan Yu
Level 33
God Stats
1W - 0L
1,790 SR
Queue Stats
36W - 38L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
YanchengLu
Cthulhu
Level 28
God Stats
17W - 28L
1,286 SR
Queue Stats
171W - 187L
1,374 Elo+
Solo
Fenrir
Fenrir
galgol
Fenrir
Level 29
God Stats
6W - 6L
1,453 SR
Queue Stats
54W - 60L
1,416 Elo+
Solo
Chiron
Chiron
rxse86
Chiron
Level 14
God Stats
6W - 3L
1,899 SR
Queue Stats
8W - 13L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 7 / 3
8,967
527
12,682
16,766
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 1
7,263
427
6,102
13,682
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Krampus001
Olorun
12
1 / 10 / 3
7,600
447
13,607
18,810
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 5 / 0
8,673
510
7,341
13,013
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 4
7,025
413
5,056
11,877
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 4
10,723
631
12,730
12,842
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Killex989
Guan Yu
14
3 / 2 / 15
10,098
594
6,367
15,747
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
YanchengLu
Cthulhu
16
0 / 3 / 8
9,720
572
9,247
13,373
10,784
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
galgol
Fenrir
16
8 / 2 / 3
9,967
586
10,487
10,173
3,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
rxse86
Chiron
16
14 / 2 / 6
10,606
624
19,107
14,081
5,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
13
Kills
35
35
Deaths
14
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
7
3
1.21
W
10
5
4
2.4
L
2
9
1
0.28
W
Guan Yu
Killex989
Guan Yu
3
2
15
5.25
L
Olorun
Krampus001
Olorun
1
10
3
0.25
W
Cthulhu
YanchengLu
Cthulhu
0
3
8
1.33
L
3
5
0
0.6
L
0
4
4
0.5
W
Fenrir
galgol
Fenrir
8
2
3
4.75
W
Chiron
rxse86
Chiron
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,788
Damage
57,938
74,148
Taken
66,216
26,263
Mitigated
36,770
24,753
Healing
29,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,682
2,781
0
2,483
16,766
5,960
0
9,558
7,208
0
45,447
W
12,730
682
0
5,253
12,842
3,358
1,065
2,433
10,321
67,446
0
L
6,102
3,017
170
2,818
13,682
5,913
606
1,078
12,604
0
28,640
W
Guan Yu
Killex989
Guan Yu
6,367
1,454
3,968
8,348
15,747
13,666
1,727
4,523
10,732
0
37,252
L
Olorun
Krampus001
Olorun
13,607
7,059
452
6,194
18,810
5,535
0
2,320
16,490
35,693
0
W
Cthulhu
YanchengLu
Cthulhu
9,247
428
0
4,455
13,373
10,784
1,160
1,494
11,879
49,906
0
L
7,341
3,711
0
3,132
13,013
5,121
500
6,705
6,308
0
40,109
L
5,056
346
3,236
6,268
11,877
3,734
599
2,316
9,561
26,120
0
W
Fenrir
galgol
Fenrir
10,487
1,827
0
1,942
10,173
3,658
1,626
3,148
7,025
0
45,666
W
Chiron
rxse86
Chiron
19,107
9,621
473
5,496
14,081
5,304
5,004
7,174
6,515
0
56,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
51,114
295
Minions Killed
397
0
Camps Cleared
0
1,442,080
Distance Traveled
1,636,371
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,967
527
72
4
0
300,697
1
W
He Bo
10,723
631
115
7
0
296,849
4
L
Neith
7,263
427
43
3
0
239,901
0
W
Guan Yu
10,098
594
42
2
0
316,320
6
L
Olorun
7,600
447
46
3
0
262,475
1
W
Cthulhu
9,720
572
87
5
0
344,284
2
L
Set
8,673
510
97
6
0
302,379
0
L
Hel
7,025
413
37
2
0
336,628
3
W
Fenrir
9,967
586
66
4
0
357,873
0
W
Chiron
10,606
624
87
5
0
321,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role