Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
flo8pool62
Sylvanus
Level 149
God Stats
17W - 19L
1,563 SR
Queue Stats
50W - 46L
1,457 Elo+
Party 2
Achilles
Achilles
lllAcn0loGiaIII
Achilles
Level 125
God Stats
14W - 16L
1,632 SR
Queue Stats
177W - 142L
1,561 Elo+
Party 2
Team Averages
Level 133
1,565 SR
1,506 Elo+

VS

Team Averages
Level 107
1,707 SR
1,548 Elo+
Chiron
Chiron
Hammerslammer96
Chiron
Level 74
God Stats
3W - 1L
1,766 SR
Queue Stats
29W - 34L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mondflieger
Morgan Le Fay
Level 158
God Stats
15W - 7L
1,855 SR
Queue Stats
55W - 45L
1,665 Elo+
Solo
Ymir
Ymir
Topoush
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 8 / 2
11,445
636
20,873
19,657
7,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
flo8pool62
Sylvanus
13
1 / 5 / 5
11,199
622
9,221
21,037
29,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
12
1 / 8 / 4
10,901
606
16,825
31,281
39,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 15
12,312
684
20,268
20,262
10,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Mondflieger
Morgan Le Fay
17
12 / 3 / 8
13,415
745
26,039
17,769
11,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Topoush
Ymir
16
4 / 1 / 15
12,142
675
12,590
20,636
24,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
21
21
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
2
0.63
W
5
2
15
6.25
W
Morgan Le Fay
Mondflieger
Morgan Le Fay
12
3
8
5.33
W
Ymir
Topoush
Ymir
4
1
15
11.5
L
Sylvanus
flo8pool62
Sylvanus
1
5
5
0.7
L
Achilles
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
58,897
71,975
Taken
58,667
76,658
Mitigated
46,737
24,707
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
20,873
803
0
3,919
19,657
7,900
140
12,139
7,518
58,472
0
W
20,268
9,055
1,464
8,597
20,262
10,496
1,046
10,536
9,703
0
51,970
W
Morgan Le Fay
Mondflieger
Morgan Le Fay
26,039
2,898
0
6,715
17,769
11,733
613
10,153
7,616
63,057
0
W
Ymir
Topoush
Ymir
12,590
2,665
1,084
3,885
20,636
24,508
450
9,804
10,832
35,075
0
L
Sylvanus
flo8pool62
Sylvanus
9,221
993
5,282
6,276
21,037
29,742
216
11,546
9,491
16,074
0
L
Achilles
16,825
3,490
1,047
8,183
31,281
39,016
0
15,287
15,994
0
34,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
37,869
135
Minions Killed
194
7
Camps Cleared
8
909,986
Distance Traveled
1,000,979
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,445
636
96
5
7
282,438
5
W
Chiron
12,312
684
74
4
3
342,345
1
W
Morgan Le Fay
13,415
745
72
4
3
343,414
4
W
Ymir
12,142
675
48
3
2
315,220
3
L
Sylvanus
11,199
622
9
1
0
290,699
1
L
Achilles
10,901
606
30
2
0
336,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role