Player Matchup

Da Ji
Da Ji
Coraxo
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,501 Elo+
Party 2
He Bo
He Bo
DarkReaper115
He Bo
Level 121
God Stats
0W - 4L
1,279 SR
Queue Stats
117W - 124L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
Magnatoss
Gilgamesh
Level 141
God Stats
1W - 5L
1,621 SR
Queue Stats
101W - 101L
1,569 Elo+
Party 2
Olorun
Olorun
Nimuae87
Olorun
Level 71
God Stats
1W - 1L
1,758 SR
Queue Stats
56W - 64L
1,517 Elo+
Party 2
Scylla
Scylla
hellphone
Scylla
Level 157
God Stats
5W - 7L
1,519 SR
Queue Stats
223W - 243L
1,502 Elo+
Party 2
Team Averages
Level 111
1,535 SR
1,523 Elo+

VS

Team Averages
Level 155
1,486 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Caligulan
Baron Samedi
Level 159
God Stats
1W - 0L
1,705 SR
Queue Stats
13W - 13L
1,669 Elo+
Party 1
Anhur
Anhur
Dmikael1
Anhur
Level 160
God Stats
2W - 2L
1,379 SR
Queue Stats
136W - 125L
1,504 Elo+
Party 1
Fafnir
Fafnir
Lucrecean
Fafnir
Level 160
God Stats
29W - 16L
1,463 SR
Queue Stats
568W - 620L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sierra997
Kumbhakarna
Level 137
God Stats
8W - 4L
1,383 SR
Queue Stats
363W - 351L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Coraxo
Da Ji
16
3 / 8 / 5
9,277
714
7,183
13,347
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 6
9,216
709
11,198
14,919
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Magnatoss
Gilgamesh
15
1 / 7 / 7
8,529
656
13,920
21,397
18,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Nimuae87
Olorun
16
4 / 7 / 8
10,331
795
14,495
16,156
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
hellphone
Scylla
17
4 / 6 / 6
9,772
752
16,631
14,309
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
16 / 3 / 10
12,274
944
27,245
13,163
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Caligulan
Baron Samedi
18
6 / 2 / 22
10,818
832
14,826
17,601
19,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Dmikael1
Anhur
18
8 / 3 / 13
11,506
885
8,752
11,655
5,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Lucrecean
Fafnir
17
2 / 3 / 21
11,000
846
8,544
17,766
23,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
sierra997
Kumbhakarna
18
4 / 2 / 29
11,613
893
7,864
25,921
37,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
131
13
Kills
36
36
Deaths
13
32
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
16
3
10
7
W
Baron Samedi
Caligulan
Baron Samedi
6
2
22
8.5
L
Da Ji
Coraxo
Da Ji
3
8
5
0.69
L
1
8
6
0.5
W
Anhur
Dmikael1
Anhur
8
3
13
4.83
W
Fafnir
Lucrecean
Fafnir
2
3
21
4.17
L
Gilgamesh
Magnatoss
Gilgamesh
1
7
7
0.64
L
Olorun
Nimuae87
Olorun
4
7
8
1.14
L
Scylla
hellphone
Scylla
4
6
6
1.17
W
Kumbhakarna
sierra997
Kumbhakarna
4
2
29
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,427
Damage
67,231
80,128
Taken
86,106
38,318
Mitigated
92,754
19,466
Healing
46,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,245
5,857
468
3,463
13,163
7,191
1,285
5,294
7,565
0
56,085
W
Baron Samedi
Caligulan
Baron Samedi
14,826
938
8,080
9,107
17,601
19,388
753
8,002
8,908
24,305
0
L
Da Ji
Coraxo
Da Ji
7,183
747
566
467
13,347
4,916
0
4,261
8,848
0
11,862
L
11,198
698
1,058
2,197
14,919
4,738
0
4,907
9,842
27,283
0
W
Anhur
Dmikael1
Anhur
8,752
3,801
2,046
4,348
11,655
5,935
1,308
5,481
5,832
0
25,130
W
Fafnir
Lucrecean
Fafnir
8,544
2,455
4,483
6,458
17,766
23,162
505
9,281
7,653
13,192
0
L
Gilgamesh
Magnatoss
Gilgamesh
13,920
2,586
143
1,357
21,397
18,555
0
9,457
11,406
0
28,091
L
Olorun
Nimuae87
Olorun
14,495
5,180
4,448
4,403
16,156
5,824
24
7,382
8,374
22,420
0
L
Scylla
hellphone
Scylla
16,631
2,034
1,573
3,254
14,309
4,285
0
3,677
10,424
37,283
0
W
Kumbhakarna
sierra997
Kumbhakarna
7,864
1,144
1,629
6,910
25,921
37,078
906
11,169
13,824
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
57,211
124
Minions Killed
136
0
Camps Cleared
0
1,095,657
Distance Traveled
1,225,385
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,274
944
65
5
0
229,989
0
W
Baron Samedi
10,818
832
14
1
0
266,202
0
L
Da Ji
9,277
714
5
0
0
232,366
0
L
He Bo
9,216
709
37
3
0
210,146
0
W
Anhur
11,506
885
40
3
0
204,132
5
W
Fafnir
11,000
846
8
1
0
262,162
0
L
Gilgamesh
8,529
656
14
1
0
253,002
0
L
Olorun
10,331
795
17
1
0
174,600
0
L
Scylla
9,772
752
51
4
0
225,543
0
W
Kumbhakarna
11,613
893
9
1
0
262,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role