Player Matchup

Mercury
Mercury
FryingMyEyes
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 71L
1,504 Elo+
Party 1
Hachiman
Hachiman
ScreamingSole71
Hachiman
Level 41
God Stats
0W - 8L
1,057 SR
Queue Stats
6W - 14L
1,336 Elo+
Party 2
Janus
Janus
TomT93
Janus
Level 129
God Stats
10W - 12L
1,500 SR
Queue Stats
119W - 82L
1,494 Elo+
Party 1
Fafnir
Fafnir
gozwe123
Fafnir
Level 43
God Stats
0W - 2L
1,468 SR
Queue Stats
140W - 123L
1,617 Elo+
Solo
Hel
Hel
xPainLess
Hel
Level 28
God Stats
1W - 1L
1,538 SR
Queue Stats
7W - 10L
1,413 Elo+
Party 2
Team Averages
Level 52
1,413 SR
1,473 Elo+

VS

Team Averages
Level 74
1,621 SR
1,674 Elo+
Erlang Shen
Erlang Shen
EnuffDakka
Erlang Shen
Level 35
God Stats
4W - 2L
1,556 SR
Queue Stats
126W - 163L
1,429 Elo+
Party 4
Thanatos
Thanatos
FarmerFruit
Thanatos
Level 29
God Stats
3W - 0L
1,827 SR
Queue Stats
95W - 136L
1,397 Elo+
Party 4
Poseidon
Poseidon
SolarJuàn
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 44L
1,875 Elo+
Party 3
Tyr
Tyr
Ziwapsi
Tyr
Level 133
God Stats
18W - 8L
1,683 SR
Queue Stats
276W - 197L
1,829 Elo+
Party 3
Tiamat
Tiamat
gol3m03
Tiamat
Level 28
God Stats
4W - 1L
1,537 SR
Queue Stats
130W - 36L
1,843 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FryingMyEyes
Mercury
11
3 / 4 / 1
7,234
452
7,260
10,682
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
9
0 / 5 / 0
5,867
367
1,813
8,198
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
TomT93
Janus
11
2 / 6 / 4
6,989
437
5,657
10,561
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
gozwe123
Fafnir
12
4 / 4 / 0
8,030
502
9,211
14,489
11,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 8 / 2
5,637
352
3,411
9,438
5,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EnuffDakka
Erlang Shen
14
3 / 1 / 3
8,202
513
5,633
8,605
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FarmerFruit
Thanatos
11
1 / 5 / 2
7,091
443
4,788
10,449
3,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
SolarJuàn
Poseidon
18
14 / 1 / 4
10,776
674
14,939
10,897
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
12
5 / 1 / 11
9,031
564
7,703
15,303
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
gol3m03
Tiamat
14
4 / 3 / 7
8,448
528
9,550
9,700
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
27
27
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EnuffDakka
Erlang Shen
3
1
3
4.5
W
Thanatos
FarmerFruit
Thanatos
1
5
2
0.4
L
Mercury
FryingMyEyes
Mercury
3
4
1
0.88
L
Hachiman
0
5
0
0
W
Poseidon
SolarJuàn
Poseidon
14
1
4
16
L
Janus
TomT93
Janus
2
6
4
0.67
W
Tyr
5
1
11
10.5
W
Tiamat
gol3m03
Tiamat
4
3
7
2.5
L
Fafnir
gozwe123
Fafnir
4
4
0
1
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
42,613
53,368
Taken
54,954
26,152
Mitigated
31,328
11,061
Healing
21,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EnuffDakka
Erlang Shen
5,633
2,271
0
2,464
8,605
3,576
810
5,992
2,581
0
35,088
W
Thanatos
FarmerFruit
Thanatos
4,788
1,386
0
6,757
10,449
3,412
0
3,465
6,924
0
42,241
L
Mercury
FryingMyEyes
Mercury
7,260
3,586
0
889
10,682
4,225
0
2,358
8,126
0
39,114
L
Hachiman
1,813
1,336
0
1,516
8,198
1,896
0
4,601
3,405
0
16,671
W
Poseidon
SolarJuàn
Poseidon
14,939
2,333
0
1,671
10,897
3,961
0
2,560
8,301
94,962
0
L
Janus
TomT93
Janus
5,657
562
0
500
10,561
2,715
74
5,188
5,039
33,059
0
W
Tyr
7,703
1,217
1,844
5,324
15,303
12,868
0
2,722
12,409
0
29,546
W
Tiamat
gol3m03
Tiamat
9,550
994
163
2,782
9,700
7,511
289
3,009
6,460
42,798
0
L
Fafnir
gozwe123
Fafnir
9,211
1,855
0
4,351
14,489
11,516
0
5,789
8,438
36,463
0
L
3,411
391
1,444
2,361
9,438
5,800
0
5,245
3,871
10,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
43,548
268
Minions Killed
435
0
Camps Cleared
0
1,424,295
Distance Traveled
1,655,234
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,202
513
69
4
0
357,935
2
W
Thanatos
7,091
443
75
5
0
316,463
2
L
Mercury
7,234
452
75
5
0
325,887
0
L
Hachiman
5,867
367
39
2
0
266,384
6
W
Poseidon
10,776
674
168
11
0
341,976
2
L
Janus
6,989
437
73
5
0
291,889
0
W
Tyr
9,031
564
33
2
0
326,090
1
W
Tiamat
8,448
528
90
6
0
312,770
3
L
Fafnir
8,030
502
72
5
0
251,163
1
L
Hel
5,637
352
9
1
0
288,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role