Player Matchup

Nemesis
Nemesis
Alouqa
Nemesis
Level 13
God Stats
8W - 3L
1,510 SR
Queue Stats
8W - 6L
1,566 Elo+
Party 1
Xing Tian
Xing Tian
FOUR20FERRET
Xing Tian
Level 17
God Stats
3W - 7L
1,383 SR
Queue Stats
55W - 79L
1,585 Elo+
Solo
Kukulkan
Kukulkan
JaimeTaMaman737
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Chiron
Chiron
KasugaSan
Chiron
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,546 Elo+
Solo
Serqet
Serqet
Observing
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,595 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,559 Elo+

VS

Team Averages
Level 22
1,600 SR
1,615 Elo+
Raijin
Raijin
Brinkam
Raijin
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
174W - 157L
1,608 Elo+
Solo
Thanatos
Thanatos
CASTILLOPE
Thanatos
Level 18
God Stats
9W - 9L
1,484 SR
Queue Stats
39W - 31L
1,564 Elo+
Solo
Ares
Ares
EpicEric33
Ares
Level 28
God Stats
2W - 1L
1,632 SR
Queue Stats
86W - 80L
1,539 Elo+
Solo
Tyr
Tyr
Rycah
Tyr
Level 28
God Stats
9W - 11L
1,536 SR
Queue Stats
73W - 64L
1,610 Elo+
Solo
Ullr
Ullr
tyronetechtips
Ullr
Level 12
God Stats
16W - 10L
1,848 SR
Queue Stats
16W - 10L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alouqa
Nemesis
13
3 / 6 / 2
8,558
475
9,279
13,106
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
FOUR20FERRET
Xing Tian
12
0 / 5 / 7
7,973
443
8,445
13,571
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
11
2 / 10 / 4
7,851
436
2,537
9,473
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
KasugaSan
Chiron
14
5 / 4 / 1
9,051
503
12,777
12,764
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Observing
Serqet
14
4 / 6 / 3
8,851
492
8,064
13,367
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brinkam
Raijin
17
9 / 2 / 4
11,044
614
10,191
7,782
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CASTILLOPE
Thanatos
17
9 / 3 / 3
10,895
605
9,100
13,909
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 5
8,829
491
5,006
16,587
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Rycah
Tyr
16
8 / 2 / 5
10,801
600
10,418
13,570
7,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 3 / 2
10,694
594
11,527
12,603
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
31
31
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alouqa
Nemesis
3
6
2
0.67
W
Raijin
Brinkam
Raijin
9
2
4
5.5
W
Thanatos
CASTILLOPE
Thanatos
9
3
3
3.5
W
0
4
5
0.63
L
Xing Tian
FOUR20FERRET
Xing Tian
0
5
7
0.7
L
Kukulkan
2
10
4
0.4
L
Chiron
KasugaSan
Chiron
5
4
1
1.38
L
Serqet
Observing
Serqet
4
6
3
0.92
W
Tyr
Rycah
Tyr
8
2
5
5.25
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,102
Damage
46,242
62,281
Taken
64,451
27,294
Mitigated
36,455
10,706
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alouqa
Nemesis
9,279
3,541
0
1,611
13,106
5,430
309
2,043
11,063
0
47,306
W
Raijin
Brinkam
Raijin
10,191
718
0
833
7,782
2,810
564
625
6,941
77,189
0
W
Thanatos
CASTILLOPE
Thanatos
9,100
1,751
0
11,973
13,909
7,910
0
2,672
11,027
8,672
57,741
W
5,006
139
0
4,055
16,587
13,910
0
4,618
11,915
33,687
0
L
Xing Tian
FOUR20FERRET
Xing Tian
8,445
1,237
0
3,013
13,571
11,339
0
5,786
7,785
28,804
0
L
Kukulkan
2,537
614
0
0
9,473
2,334
0
2,494
6,979
15,698
0
L
Chiron
KasugaSan
Chiron
12,777
6,662
280
4,441
12,764
3,556
0
2,760
10,004
0
63,004
L
Serqet
Observing
Serqet
8,064
1,963
0
1,361
13,367
4,635
0
3,356
10,011
0
44,236
W
Tyr
Rycah
Tyr
10,418
1,576
0
5,851
13,570
7,017
141
1,173
12,313
0
56,346
W
11,527
4,630
0
3,845
12,603
4,808
965
1,778
10,825
0
103,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
52,263
357
Minions Killed
584
0
Camps Cleared
0
1,636,814
Distance Traveled
1,792,822
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,558
475
74
4
0
377,605
1
W
Raijin
11,044
614
120
7
0
327,727
3
W
Thanatos
10,895
605
138
8
0
390,887
0
W
Ares
8,829
491
38
2
0
350,908
0
L
Xing Tian
7,973
443
32
2
0
316,731
2
L
Kukulkan
7,851
436
48
3
0
296,950
0
L
Chiron
9,051
503
134
7
0
301,091
2
L
Serqet
8,851
492
69
4
0
344,437
5
W
Tyr
10,801
600
115
6
0
370,439
3
W
Ullr
10,694
594
173
10
0
352,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role