Player Matchup

Scylla
Scylla
AMLO_SAN
Scylla
Level 27
God Stats
6W - 3L
1,626 SR
Queue Stats
42W - 37L
1,559 Elo+
Solo
Ares
Ares
BogeyBear31
Ares
Level 12
God Stats
0W - 2L
1,191 SR
Queue Stats
56W - 55L
1,473 Elo+
Party 1
Bastet
Bastet
Commander TP
Bastet
Level 17
God Stats
34W - 25L
1,573 SR
Queue Stats
75W - 76L
1,473 Elo+
Party 1
Rama
Rama
Edgarrarrio
Rama
Level 23
God Stats
0W - 2L
1,289 SR
Queue Stats
166W - 184L
1,581 Elo+
Solo
Raijin
Raijin
xDBxGeb
Raijin
Level 18
God Stats
1W - 3L
1,443 SR
Queue Stats
58W - 58L
1,586 Elo+
Solo
Team Averages
Level 19
1,424 SR
1,534 Elo+

VS

Team Averages
Level 15
1,552 SR
1,522 Elo+
Bakasura
Bakasura
Da Bush Wookiez
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,457 Elo+
Solo
Janus
Janus
ElMonoLocoAlv21
Janus
Level 15
God Stats
4W - 1L
1,799 SR
Queue Stats
12W - 13L
1,443 Elo+
Solo
Hachiman
Hachiman
ShubaShubaaa
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,700 Elo+
Solo
Ra
Ra
TDrage16
Ra
Level 25
God Stats
4W - 2L
1,658 SR
Queue Stats
95W - 73L
1,510 Elo+
Solo
Odin
Odin
boomshakalaka2u
Odin
Level 11
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AMLO_SAN
Scylla
11
3 / 2 / 5
6,604
600
5,756
4,768
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 0
4,901
446
1,313
10,035
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
9
3 / 2 / 1
5,577
507
2,598
5,568
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
4,742
431
2,968
6,784
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
xDBxGeb
Raijin
10
3 / 2 / 2
6,383
580
3,466
4,471
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 4 / 2
5,048
459
629
6,731
1,920
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 3 / 2
6,300
573
2,152
3,871
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ShubaShubaaa
Hachiman
13
12 / 0 / 3
8,010
728
11,512
5,890
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
5 / 0 / 7
6,882
626
3,608
5,108
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 2 / 5
5,956
541
4,280
6,853
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
20
20
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
AMLO_SAN
Scylla
3
2
5
2.75
L
0
7
0
0
L
Bastet
3
2
1
1.75
W
Bakasura
0
4
2
0.25
L
0
7
0
0
W
2
3
2
1
W
Hachiman
ShubaShubaaa
Hachiman
12
0
3
13.5
W
5
0
7
8.5
W
1
2
5
1.75
L
Raijin
xDBxGeb
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
22,181
31,626
Taken
28,453
9,447
Mitigated
10,085
4,520
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AMLO_SAN
Scylla
5,756
532
0
648
4,768
1,135
0
1,463
3,187
36,521
0
L
1,313
319
0
883
10,035
4,051
0
2,418
7,393
9,533
0
L
Bastet
2,598
779
0
1,352
5,568
1,412
0
545
4,929
0
20,945
W
Bakasura
629
506
0
889
6,731
1,920
0
2,405
4,170
0
13,980
L
2,968
2,111
58
344
6,784
1,284
0
537
6,153
0
25,776
W
2,152
87
0
666
3,871
1,059
0
1,714
2,024
30,151
0
W
Hachiman
ShubaShubaaa
Hachiman
11,512
6,041
0
2,946
5,890
1,853
1,602
798
5,092
0
49,605
W
3,608
1,186
759
2,611
5,108
3,003
158
2,104
2,908
33,545
0
W
4,280
1,994
0
1,738
6,853
2,250
0
3,016
3,673
0
24,529
L
Raijin
xDBxGeb
Raijin
3,466
328
0
1,235
4,471
1,565
324
265
4,204
29,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
32,196
269
Minions Killed
313
0
Camps Cleared
0
1,008,726
Distance Traveled
1,067,758
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,604
600
78
7
0
216,699
4
L
Ares
4,901
446
14
1
0
208,614
0
L
Bastet
5,577
507
44
4
0
229,419
0
W
Bakasura
5,048
459
41
4
0
207,116
2
L
Rama
4,742
431
52
5
0
197,553
0
W
Janus
6,300
573
77
7
0
209,413
0
W
Hachiman
8,010
728
80
7
0
202,526
5
W
Ra
6,882
626
68
6
0
224,924
2
W
Odin
5,956
541
47
4
0
223,779
1
L
Raijin
6,383
580
81
7
0
156,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role