Player Matchup

Hun Batz
Hun Batz
HolyBible99
Hun Batz
Level 68
God Stats
1W - 2L
1,321 SR
Queue Stats
122W - 118L
1,523 Elo+
Party 1
Neith
Neith
Hvit Varebil
Neith
Level 27
God Stats
76W - 33L
1,634 SR
Queue Stats
83W - 34L
1,731 Elo+
Party 1
Mercury
Mercury
LordRune
Mercury
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
200W - 101L
1,724 Elo+
Party 1
Zhong Kui
Zhong Kui
PAKOSAURUS
Zhong Kui
Level 100
God Stats
6W - 2L
1,577 SR
Queue Stats
163W - 166L
1,551 Elo+
Party 1
Agni
Agni
SmackyMackey
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,683 Elo+
Party 1
Team Averages
Level 100
1,555 SR
1,642 Elo+

VS

Team Averages
Level 44
1,588 SR
1,529 Elo+
Ymir
Ymir
AdzS5
Ymir
Level 68
God Stats
10W - 4L
1,683 SR
Queue Stats
389W - 383L
1,627 Elo+
Party 3
Bellona
Bellona
Andialor
Bellona
Level 28
God Stats
31W - 29L
1,544 SR
Queue Stats
46W - 49L
1,473 Elo+
Party 2
Apollo
Apollo
ColeeeyyB
Apollo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Set
Set
GodOfKnowledge
Set
Level 26
God Stats
7W - 10L
1,521 SR
Queue Stats
23W - 21L
1,576 Elo+
Party 2
Zeus
Zeus
KakeePL
Zeus
Level 85
God Stats
6W - 5L
1,692 SR
Queue Stats
154W - 175L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HolyBible99
Hun Batz
12
3 / 3 / 2
6,522
652
4,957
8,854
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
5,552
555
2,372
5,079
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mercury
LordRune
Mercury
13
13 / 0 / 5
7,580
758
10,014
6,716
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
PAKOSAURUS
Zhong Kui
10
3 / 0 / 1
6,355
636
5,206
6,761
4,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 6
6,726
673
8,033
4,573
1,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AdzS5
Ymir
6
0 / 6 / 0
4,084
408
1,493
9,470
4,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Andialor
Bellona
10
1 / 2 / 0
5,868
587
2,990
6,294
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ColeeeyyB
Apollo
7
0 / 6 / 1
4,587
459
2,102
5,509
1,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 6 / 0
5,591
559
4,957
8,139
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
KakeePL
Zeus
8
0 / 5 / 2
5,183
518
4,412
8,230
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
25
Kills
4
4
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
AdzS5
Ymir
0
6
0
0
L
Bellona
Andialor
Bellona
1
2
0
0.5
L
Apollo
ColeeeyyB
Apollo
0
6
1
0.08
L
3
6
0
0.5
W
Hun Batz
HolyBible99
Hun Batz
3
3
2
1.33
W
0
1
1
0.5
L
Zeus
KakeePL
Zeus
0
5
2
0.2
W
Mercury
LordRune
Mercury
13
0
5
15.5
W
Zhong Kui
PAKOSAURUS
Zhong Kui
3
0
1
3.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
15,954
31,983
Taken
37,642
12,778
Mitigated
16,222
14,500
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AdzS5
Ymir
1,493
821
15
410
9,470
4,667
0
3,986
5,484
8,598
0
L
Bellona
Andialor
Bellona
2,990
1,080
0
2,545
6,294
4,082
0
455
5,839
0
29,394
L
Apollo
ColeeeyyB
Apollo
2,102
1,180
0
397
5,509
1,466
0
2,578
2,931
0
16,412
L
4,957
2,613
0
847
8,139
3,325
0
2,305
5,834
0
23,675
W
Hun Batz
HolyBible99
Hun Batz
4,957
2,269
0
3,325
8,854
2,835
0
698
8,156
0
37,517
W
2,372
947
0
2,233
5,079
1,371
776
0
5,079
0
24,690
L
Zeus
KakeePL
Zeus
4,412
802
0
1,423
8,230
2,682
0
3,915
4,315
22,538
0
W
Mercury
LordRune
Mercury
10,014
4,818
0
1,762
6,716
1,995
440
2,219
4,497
0
38,003
W
Zhong Kui
PAKOSAURUS
Zhong Kui
5,206
361
0
3,963
6,761
4,982
0
2,534
4,227
32,840
0
W
8,033
1,588
0
3,217
4,573
1,595
992
454
4,119
40,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
25,313
339
Minions Killed
212
0
Camps Cleared
0
976,914
Distance Traveled
915,964
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,084
408
10
1
0
182,780
3
L
Bellona
5,868
587
77
8
0
171,908
0
L
Apollo
4,587
459
33
3
0
199,071
2
L
Set
5,591
559
49
5
0
191,526
1
W
Hun Batz
6,522
652
72
7
0
197,861
0
W
Neith
5,552
555
68
7
0
171,160
0
L
Zeus
5,183
518
43
4
0
170,679
5
W
Mercury
7,580
758
66
7
0
232,094
5
W
Zhong Kui
6,355
636
62
6
0
209,681
1
W
Agni
6,726
673
71
7
0
166,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role