Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KaK4H4
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 2
Loki
Loki
TorturaMadonne
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
TylerStreet
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
twistedmetal7
Set
Level 27
God Stats
14W - 18L
1,455 SR
Queue Stats
166W - 183L
1,396 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,431 Elo+

VS

Team Averages
Level 11
1,430 SR
1,381 Elo+
Thanatos
Thanatos
BalladeNocturne
Thanatos
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChefBoy22
Erlang Shen
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 27L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Matthaeuson
Kukulkan
Level 6
God Stats
1W - 2L
1,149 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Therakus
Cthulhu
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,318 Elo+
Party 1
Neith
Neith
skullman69
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 5 / 2
5,537
461
3,790
6,557
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KaK4H4
Cthulhu
8
1 / 3 / 2
5,392
449
3,270
7,441
4,898
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 9 / 0
5,012
418
1,231
7,451
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
7
0 / 9 / 2
5,003
417
3,467
8,747
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
8 / 8 / 1
7,306
609
6,234
8,738
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
22 / 0 / 3
10,333
861
14,240
11,476
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ChefBoy22
Erlang Shen
13
4 / 2 / 4
7,765
647
3,430
6,364
5,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Matthaeuson
Kukulkan
10
1 / 4 / 6
6,346
529
2,024
4,502
1,475
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Therakus
Cthulhu
11
4 / 2 / 8
7,208
601
5,653
9,017
6,070
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
2 / 4 / 2
5,756
480
2,760
6,265
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
11
Kills
33
34
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
2
0.4
W
Thanatos
22
0
3
23.5
W
Erlang Shen
ChefBoy22
Erlang Shen
4
2
4
3
L
Cthulhu
KaK4H4
Cthulhu
1
3
2
0.67
W
Kukulkan
Matthaeuson
Kukulkan
1
4
6
1
W
Cthulhu
Therakus
Cthulhu
4
2
8
4
L
1
9
0
0.11
L
Olorun
0
9
2
0.11
W
Neith
2
4
2
0.75
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
28,107
38,934
Taken
37,624
12,736
Mitigated
18,671
5,272
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,790
1,951
0
1,465
6,557
1,185
603
1,241
5,316
0
26,279
W
Thanatos
14,240
6,657
0
16,143
11,476
4,138
157
1,973
9,503
0
76,458
W
Erlang Shen
ChefBoy22
Erlang Shen
3,430
2,100
0
1,580
6,364
5,483
2,446
514
5,850
0
33,126
L
Cthulhu
KaK4H4
Cthulhu
3,270
483
23
1,689
7,441
4,898
327
1,593
5,848
16,213
0
W
Kukulkan
Matthaeuson
Kukulkan
2,024
833
0
410
4,502
1,475
839
794
3,708
19,283
0
W
Cthulhu
Therakus
Cthulhu
5,653
536
0
2,424
9,017
6,070
117
2,864
6,153
24,747
0
L
1,231
425
0
587
7,451
1,690
0
1,832
5,619
0
15,796
L
Olorun
3,467
1,975
0
1,038
8,747
1,972
408
2,228
6,519
12,789
0
W
Neith
2,760
1,695
0
1,139
6,265
1,505
1,781
592
5,673
0
14,719
L
6,234
2,804
0
470
8,738
2,991
0
783
7,955
0
27,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
37,408
179
Minions Killed
312
0
Camps Cleared
0
968,827
Distance Traveled
1,097,558
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,537
461
39
3
0
195,577
1
W
Thanatos
10,333
861
133
11
0
283,013
1
W
Erlang Shen
7,765
647
77
6
0
232,510
3
L
Cthulhu
5,392
449
40
3
0
181,772
0
W
Kukulkan
6,346
529
28
2
0
170,620
0
W
Cthulhu
7,208
601
48
4
0
228,015
2
L
Loki
5,012
418
38
3
0
174,552
1
L
Olorun
5,003
417
14
1
0
203,029
0
W
Neith
5,756
480
26
2
0
183,400
0
L
Set
7,306
609
48
4
0
213,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role