Player Matchup

Medusa
Medusa
Masters
Grimhound
Medusa
Masters
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
2,584 MMR
Party 1
Thoth
Thoth
Diamond III
Imouto Paradise
Thoth
Diamond III
Level 45
God Stats
2W - 0L
1,927 SR
Queue Stats
54W - 19L
2,587 MMR
Party 2
Bacchus
Bacchus
Masters
Reidy42
Bacchus
Masters
Level 156
God Stats
7W - 3L
1,754 SR
Queue Stats
258W - 241L
2,577 MMR
Solo
Achilles
Achilles
Masters
venom1426
Achilles
Masters
Level 159
God Stats
8W - 6L
1,675 SR
Queue Stats
313W - 289L
2,476 MMR
Party 1
Pele
Pele
Masters
yung jamil
Pele
Masters
Level 160
God Stats
4W - 0L
2,045 SR
Queue Stats
519W - 475L
2,487 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,780 SR
2,542 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,688 SR
2,542 MMR
Gilgamesh
Gilgamesh
Masters
KingxAntoine
Gilgamesh
Masters
Level 123
God Stats
46W - 40L
1,623 SR
Queue Stats
631W - 629L
2,605 MMR
Solo
Raijin
Raijin
Masters
Zirosity
Raijin
Masters
Level 155
God Stats
0W - 3L
1,610 SR
Queue Stats
528W - 487L
2,566 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
saulpino
Cu Chulainn
Diamond I
Level 126
God Stats
38W - 37L
1,689 SR
Queue Stats
303W - 271L
2,562 MMR
Solo
Serqet
Serqet
Masters
smurf91919
Serqet
Masters
Level 89
God Stats
2W - 3L
1,819 SR
Queue Stats
346W - 315L
2,501 MMR
Solo
Hou Yi
Hou Yi
Masters
xScizzy
Hou Yi
Masters
Level 148
God Stats
4W - 2L
1,697 SR
Queue Stats
377W - 317L
2,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grimhound
Medusa
20
8 / 2 / 6
14,719
669
17,658
14,260
7,948
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 4 / 10
13,481
613
15,913
13,710
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Reidy42
Bacchus
16
2 / 3 / 9
10,830
492
6,807
17,768
21,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
venom1426
Achilles
20
11 / 2 / 10
13,620
619
21,007
18,569
10,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 3 / 6
12,360
562
11,937
20,492
19,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KaliTiamatLokiSusanoArtio

VS

Bans
OdinCerberusAthenaAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingxAntoine
Gilgamesh
17
4 / 6 / 4
10,654
484
8,783
19,176
9,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Zirosity
Raijin
15
3 / 11 / 6
10,071
458
16,091
19,926
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
saulpino
Cu Chulainn
16
2 / 3 / 2
10,463
476
11,191
20,729
18,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
smurf91919
Serqet
14
4 / 5 / 5
9,845
448
10,355
19,991
21,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hou Yi
xScizzy
Hou Yi
16
1 / 6 / 0
10,000
455
4,041
16,554
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
31
Kills
14
14
Deaths
31
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Grimhound
Medusa
8
2
6
5.5
W
7
4
10
3
L
Gilgamesh
KingxAntoine
Gilgamesh
4
6
4
1
W
Bacchus
Reidy42
Bacchus
2
3
9
2.17
L
Raijin
Zirosity
Raijin
3
11
6
0.55
L
Cu Chulainn
saulpino
Cu Chulainn
2
3
2
1
L
Serqet
smurf91919
Serqet
4
5
5
1.3
W
Achilles
venom1426
Achilles
11
2
10
8
L
Hou Yi
xScizzy
Hou Yi
1
6
0
0.17
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,322
Damage
50,461
84,799
Taken
96,376
64,556
Mitigated
59,892
32,826
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Grimhound
Medusa
17,658
6,158
0
7,182
14,260
7,948
3,405
1,352
12,908
0
148,986
W
15,913
687
0
4,896
13,710
5,122
3,145
5,263
7,237
100,472
0
L
Gilgamesh
KingxAntoine
Gilgamesh
8,783
2,204
0
4,322
19,176
9,243
203
2,789
16,351
0
85,546
W
Bacchus
Reidy42
Bacchus
6,807
908
754
3,055
17,768
21,722
502
5,732
10,802
38,706
0
L
Raijin
Zirosity
Raijin
16,091
1,121
79
2,077
19,926
6,563
76
8,630
11,022
67,401
0
L
Cu Chulainn
saulpino
Cu Chulainn
11,191
791
0
4,596
20,729
18,520
0
4,323
16,294
10,556
59,757
L
Serqet
smurf91919
Serqet
10,355
1,750
0
2,022
19,991
21,017
21
5,319
14,386
1,229
23,638
W
Achilles
venom1426
Achilles
21,007
8,167
0
8,534
18,569
10,363
2,706
6,605
11,496
0
93,982
L
Hou Yi
xScizzy
Hou Yi
4,041
1,979
0
3,046
16,554
4,549
1,015
2,552
13,886
0
68,340
W
11,937
2,201
0
8,405
20,492
19,401
1,476
2,411
17,999
13,106
69,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,010
Gold Earned
51,033
716
Minions Killed
544
0
Camps Cleared
0
2,248,463
Distance Traveled
2,007,051
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,719
669
202
9
0
400,397
7
W
Thoth
13,481
613
181
8
0
437,459
3
L
Gilgamesh
10,654
484
129
6
0
420,256
0
W
Bacchus
10,830
492
51
2
0
441,544
7
L
Raijin
10,071
458
126
6
0
337,047
4
L
Cu Chulainn
10,463
476
123
6
0
427,125
5
L
Serqet
9,845
448
39
2
0
433,106
5
W
Achilles
13,620
619
124
6
0
508,716
1
L
Hou Yi
10,000
455
127
6
0
389,517
4
W
Pele
12,360
562
158
7
0
460,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role