Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
FaraonMx
Gilgamesh
Platinum IV
Level 160
God Stats
1W - 0L
1,676 SR
Queue Stats
10W - 1L
1,959 MMR
Party 1
Thoth
Thoth
Gold II
JamZMiku
Thoth
Gold II
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,863 MMR
Party 1
Anhur
Anhur
Platinum IV
Shevchenko 7207
Anhur
Platinum IV
Level 50
God Stats
2W - 0L
1,434 SR
Queue Stats
10W - 1L
1,999 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,537 SR
1,940 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,849 SR
1,868 MMR
Heimdallr
Heimdallr
Gold V
MarchedSiren
Heimdallr
Gold V
Level 159
God Stats
20W - 8L
1,787 SR
Queue Stats
39W - 16L
2,043 MMR
Party 2
Chang'e
Chang'e
Platinum IV
ShadyInTheShade
Chang'e
Platinum IV
Level 159
God Stats
1W - 1L
1,807 SR
Queue Stats
179W - 201L
1,816 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
ishotamofo
Kumbhakarna
Gold V
Level 127
God Stats
1W - 1L
1,953 SR
Queue Stats
32W - 16L
1,744 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaraonMx
Gilgamesh
13
1 / 2 / 9
9,258
661
9,730
13,728
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thoth
JamZMiku
Thoth
15
7 / 1 / 9
10,804
772
17,794
8,509
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 8
11,072
791
17,445
10,742
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneMorgan Le FayOdinAphroditeArtio

VS

Bans
GaneshaGebBaron SamediCerberusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MarchedSiren
Heimdallr
12
2 / 7 / 1
8,505
608
8,310
15,749
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 5 / 1
8,546
610
10,245
16,244
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ishotamofo
Kumbhakarna
11
0 / 4 / 3
8,609
615
5,338
19,711
18,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FaraonMx
Gilgamesh
1
2
9
2.75
W
Thoth
JamZMiku
Thoth
7
1
9
11.5
L
Heimdallr
MarchedSiren
Heimdallr
2
7
1
0.36
L
2
5
1
0.5
W
8
1
8
12
L
Kumbhakarna
ishotamofo
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,969
Damage
23,893
32,979
Taken
51,704
13,644
Mitigated
28,433
5,023
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FaraonMx
Gilgamesh
9,730
2,106
0
2,138
13,728
6,883
108
6,517
7,211
0
42,434
W
Thoth
JamZMiku
Thoth
17,794
439
106
1,397
8,509
2,810
313
4,685
3,824
41,100
0
L
Heimdallr
MarchedSiren
Heimdallr
8,310
3,710
0
450
15,749
5,182
28
6,598
8,640
0
36,693
L
10,245
0
2,957
6,490
16,244
4,740
44
4,925
11,005
28,932
0
W
17,445
8,954
0
1,382
10,742
3,951
1,903
4,883
5,859
0
50,944
L
Kumbhakarna
ishotamofo
Kumbhakarna
5,338
462
0
1,325
19,711
18,511
0
5,232
13,949
11,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
25,660
187
Minions Killed
126
10
Camps Cleared
3
830,711
Distance Traveled
769,815
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,258
661
35
3
5
260,269
2
W
Thoth
10,804
772
60
4
0
309,733
2
L
Heimdallr
8,505
608
72
5
0
240,613
6
L
Chang'e
8,546
610
51
4
1
257,096
6
W
Anhur
11,072
791
92
7
5
260,709
2
L
Kumbhakarna
8,609
615
3
0
2
272,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role