Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DeathACEone
Charybdis
Level 87
God Stats
12W - 7L
1,759 SR
Queue Stats
175W - 178L
1,573 Elo+
Party 1
Ymir
Ymir
LupusJr
Ymir
Level 126
God Stats
41W - 52L
1,525 SR
Queue Stats
544W - 510L
1,615 Elo+
Party 1
Ravana
Ravana
OriginOfMorgoth
Ravana
Level 116
God Stats
3W - 6L
1,547 SR
Queue Stats
708W - 680L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sirbluffkin
Tsukuyomi
Level 156
God Stats
12W - 4L
1,639 SR
Queue Stats
50W - 37L
1,593 Elo+
Solo
Team Averages
Level 129
1,594 SR
1,579 Elo+

VS

Team Averages
Level 133
1,534 SR
1,553 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarkSilentor
Tyr
Level 147
God Stats
4W - 6L
1,670 SR
Queue Stats
351W - 348L
1,526 Elo+
Solo
Odin
Odin
Fleskapus
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,615 Elo+
Party 2
Ah Puch
Ah Puch
MIRXventrez
Ah Puch
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 11 / 8
10,593
504
10,443
13,364
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DeathACEone
Charybdis
18
2 / 1 / 7
10,947
521
2,744
7,608
2,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
LupusJr
Ymir
15
1 / 3 / 13
9,999
476
4,469
14,100
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 1 / 6
12,068
575
14,670
11,191
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Sirbluffkin
Tsukuyomi
20
15 / 2 / 5
13,902
662
27,467
16,829
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
4 / 4 / 0
11,277
537
6,034
12,415
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
 
Susano
18
5 / 6 / 1
11,111
529
9,494
16,130
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 1
10,557
503
5,768
19,476
19,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
2 / 3 / 6
9,402
448
5,808
14,566
15,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
MIRXventrez
Ah Puch
16
6 / 7 / 7
11,179
532
18,280
23,259
9,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
23
Kills
18
18
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
11
8
0.64
L
Anhur
 
Anhur
4
4
0
1
L
Susano
 
Susano
5
6
1
0.92
L
1
3
1
0.5
W
Charybdis
DeathACEone
Charybdis
2
1
7
5.5
L
Odin
2
3
6
1.67
W
Ymir
LupusJr
Ymir
1
3
13
2.5
L
Ah Puch
MIRXventrez
Ah Puch
6
7
7
1.36
W
2
1
6
5
W
Tsukuyomi
Sirbluffkin
Tsukuyomi
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,793
Damage
45,384
63,092
Taken
85,846
38,032
Mitigated
54,790
21,238
Healing
28,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,443
1,020
0
1,564
13,364
4,690
0
7,517
5,847
52,993
0
L
Anhur
 
Anhur
6,034
1,771
0
2,743
12,415
5,352
2,572
2,011
10,404
0
108,170
L
Susano
 
Susano
9,494
1,894
0
5,820
16,130
5,826
0
837
15,293
0
87,891
L
5,768
608
0
9,360
19,476
19,210
285
243
19,233
0
65,910
W
Charybdis
DeathACEone
Charybdis
2,744
1,261
0
2,625
7,608
2,564
344
0
7,608
0
68,933
L
Odin
5,808
1,511
0
1,389
14,566
15,269
126
2,865
11,701
6,108
37,213
W
Ymir
LupusJr
Ymir
4,469
744
0
1,904
14,100
13,183
0
5,207
8,893
20,335
0
L
Ah Puch
MIRXventrez
Ah Puch
18,280
2,157
0
8,910
23,259
9,133
748
9,100
14,159
74,505
0
W
14,670
3,540
0
5,638
11,191
9,952
0
2,361
8,830
0
102,393
W
Tsukuyomi
Sirbluffkin
Tsukuyomi
27,467
8,614
0
9,507
16,829
7,643
804
4,466
12,363
0
117,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,509
Gold Earned
53,526
620
Minions Killed
659
0
Camps Cleared
0
2,130,490
Distance Traveled
1,975,155
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,593
504
97
5
0
390,309
7
L
Anhur
11,277
537
176
8
0
344,004
3
L
Susano
11,111
529
144
7
0
430,607
2
L
Tyr
10,557
503
144
7
0
437,969
1
W
Charybdis
10,947
521
140
7
0
412,368
9
L
Odin
9,402
448
55
3
0
402,215
4
W
Ymir
9,999
476
30
1
0
404,206
3
L
Ah Puch
11,179
532
140
7
0
360,360
3
W
Ravana
12,068
575
176
8
0
432,430
6
W
Tsukuyomi
13,902
662
177
8
0
491,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role