Player Matchup

Anubis
Anubis
RoboticRoger1
Anubis
Level 48
God Stats
13W - 4L
1,830 SR
Queue Stats
42W - 28L
1,623 Elo+
Party 1
Kali
Kali
Sagittari
Kali
Level 128
God Stats
2W - 0L
1,533 SR
Queue Stats
84W - 56L
1,655 Elo+
Party 1
Fenrir
Fenrir
bigbadwolfz
Fenrir
Level 66
God Stats
9W - 7L
1,623 SR
Queue Stats
38W - 24L
1,635 Elo+
Party 1
Team Averages
Level 81
1,662 SR
1,638 Elo+

VS

Team Averages
Level 45
1,547 SR
1,520 Elo+
Nemesis
Nemesis
Nataweenie
Nemesis
Level 26
God Stats
2W - 2L
1,632 SR
Queue Stats
32W - 22L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
RUBnTUG
Danzaburou
Level 48
God Stats
1W - 2L
1,506 SR
Queue Stats
37W - 24L
1,514 Elo+
Party 2
Bellona
Bellona
Zenithyl
Bellona
Level 60
God Stats
3W - 2L
1,503 SR
Queue Stats
55W - 34L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 11
7,439
744
6,049
6,158
2,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
6 / 2 / 9
8,249
825
7,217
9,009
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
12
7 / 0 / 9
7,960
796
4,939
3,624
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nataweenie
Nemesis
9
2 / 7 / 2
6,596
660
3,686
7,555
2,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RUBnTUG
Danzaburou
10
2 / 4 / 1
6,795
680
7,274
5,585
1,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Zenithyl
Bellona
9
0 / 5 / 3
6,058
606
4,610
9,332
5,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Nataweenie
Nemesis
2
7
2
0.43
L
Danzaburou
RUBnTUG
Danzaburou
2
4
1
0.63
W
3
2
11
4.25
W
Kali
6
2
9
5.25
L
Bellona
Zenithyl
Bellona
0
5
3
0.3
W
Fenrir
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
15,570
18,791
Taken
22,472
11,357
Mitigated
8,944
6,727
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Nataweenie
Nemesis
3,686
1,772
0
622
7,555
2,475
0
2,112
5,273
0
6,339
L
Danzaburou
RUBnTUG
Danzaburou
7,274
2,308
0
1,036
5,585
1,438
0
1,594
3,910
0
23,168
W
6,049
246
115
2,066
6,158
2,646
268
90
6,068
24,814
0
W
Kali
7,217
2,758
0
4,319
9,009
5,838
727
315
8,694
0
23,166
L
Bellona
Zenithyl
Bellona
4,610
1,251
0
1,035
9,332
5,031
0
2,802
6,030
0
17,738
W
Fenrir
4,939
740
0
227
3,624
2,873
336
0
3,624
0
9,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
19,449
100
Minions Killed
86
7
Camps Cleared
2
537,994
Distance Traveled
489,066
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,596
660
9
1
0
152,819
1
L
Danzaburou
6,795
680
43
4
1
174,719
3
W
Anubis
7,439
744
49
5
2
162,584
0
W
Kali
8,249
825
35
4
3
184,740
2
L
Bellona
6,058
606
34
3
1
161,528
4
W
Fenrir
7,960
796
16
2
2
190,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role