Player Matchup

Fenrir
Fenrir
Ochikonda
Fenrir
Level 7
God Stats
4W - 7L
1,478 SR
Queue Stats
27W - 15L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sabriish
Morgan Le Fay
Level 6
God Stats
3W - 7L
1,602 SR
Queue Stats
3W - 8L
1,525 Elo+
Solo
Anhur
Anhur
Xdurancepiggy
Anhur
Level 145
God Stats
3W - 6L
1,493 SR
Queue Stats
232W - 205L
1,544 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,489 Elo+

VS

Team Averages
Level 12
1,443 SR
1,541 Elo+
Charybdis
Charybdis
 
Charybdis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BananoviyChlen
Hercules
Level 17
God Stats
2W - 1L
1,316 SR
Queue Stats
43W - 10L
1,794 Elo+
Party 2
Ra
Ra
CasH697
Ra
Level 7
God Stats
5W - 4L
1,514 SR
Queue Stats
6W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ochikonda
Fenrir
9
0 / 6 / 2
6,217
565
4,240
9,020
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Sabriish
Morgan Le Fay
10
0 / 5 / 2
6,579
598
12,764
9,701
3,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 6 / 0
6,606
601
5,009
9,666
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 1 / 8
9,079
825
9,181
10,713
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
7 / 0 / 9
9,566
870
6,019
12,332
11,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 1 / 14
8,597
782
6,835
7,350
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
17
17
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
8
11
W
Hercules
7
0
9
11.5
W
3
1
14
10
L
Fenrir
Ochikonda
Fenrir
0
6
2
0.17
L
Morgan Le Fay
Sabriish
Morgan Le Fay
0
5
2
0.2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
22,035
28,387
Taken
30,395
10,625
Mitigated
17,710
2,076
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,181
5,850
0
2,439
10,713
3,545
1,753
5,184
5,446
0
40,221
W
Hercules
6,019
1,459
0
6,340
12,332
11,655
341
5,626
6,326
0
18,237
W
6,835
662
2,202
2,992
7,350
2,510
674
2,919
4,348
24,424
0
L
Fenrir
Ochikonda
Fenrir
4,240
472
0
678
9,020
4,530
0
3,129
5,605
0
8,162
L
Morgan Le Fay
Sabriish
Morgan Le Fay
12,764
1,568
0
1,028
9,701
3,399
0
1,695
7,934
39,221
0
L
5,009
1,987
0
370
9,666
2,696
0
1,894
7,636
0
13,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
27,242
84
Minions Killed
125
2
Camps Cleared
7
465,510
Distance Traveled
620,370
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,079
825
53
5
3
196,277
3
W
Hercules
9,566
870
29
3
1
217,812
3
W
Ra
8,597
782
43
4
3
206,281
0
L
Fenrir
6,217
565
9
1
2
166,101
1
L
Morgan Le Fay
6,579
598
56
5
0
171,555
2
L
Anhur
6,606
601
19
2
0
127,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role