Player Matchup

Cthulhu
Cthulhu
Darrell2146
Cthulhu
Level 49
God Stats
10W - 14L
1,498 SR
Queue Stats
48W - 68L
1,414 Elo+
Party 2
Hades
Hades
Sir_Swains
Hades
Level 124
God Stats
14W - 13L
1,649 SR
Queue Stats
48W - 69L
1,407 Elo+
Party 2
Pele
Pele
Thexagen
Pele
Level 124
God Stats
7W - 9L
1,509 SR
Queue Stats
48W - 67L
1,411 Elo+
Party 2
Skadi
Skadi
beewee25
Skadi
Level 89
God Stats
4W - 2L
1,432 SR
Queue Stats
24W - 42L
1,410 Elo+
Party 2
Cabrakan
Cabrakan
zomberg49
Cabrakan
Level 103
God Stats
9W - 2L
1,654 SR
Queue Stats
48W - 61L
1,441 Elo+
Party 2
Team Averages
Level 98
1,548 SR
1,417 Elo+

VS

Team Averages
Level 73
1,461 SR
1,468 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Adrianpixon26
Xing Tian
Level 87
God Stats
10W - 10L
1,555 SR
Queue Stats
454W - 431L
1,496 Elo+
Party 1
Chang'e
Chang'e
Danielgg1206
Chang'e
Level 34
God Stats
1W - 3L
1,618 SR
Queue Stats
71W - 86L
1,401 Elo+
Party 1
Janus
Janus
Joseelcrack34
Janus
Level 104
God Stats
12W - 13L
1,582 SR
Queue Stats
658W - 641L
1,515 Elo+
Party 1
Serqet
Serqet
TheSimps4
Serqet
Level 40
God Stats
0W - 7L
1,051 SR
Queue Stats
127W - 142L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darrell2146
Cthulhu
16
2 / 1 / 2
9,845
448
4,061
11,589
9,924
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hades
20
12 / 2 / 4
14,582
663
26,063
19,321
8,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
19
6 / 4 / 6
12,086
549
12,778
15,933
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
beewee25
Skadi
18
2 / 2 / 3
11,107
505
7,161
10,236
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
zomberg49
Cabrakan
16
2 / 1 / 3
10,220
465
5,852
12,486
16,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 6 / 1
10,236
465
11,578
15,727
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Adrianpixon26
Xing Tian
15
2 / 2 / 2
9,824
447
5,779
15,881
19,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Danielgg1206
Chang'e
14
0 / 5 / 0
8,643
393
4,174
14,111
10,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 1
11,085
504
10,131
16,117
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
TheSimps4
Serqet
16
2 / 6 / 2
9,632
438
5,432
16,070
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
9
10
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
1
0.42
L
Xing Tian
Adrianpixon26
Xing Tian
2
2
2
1.5
L
Chang'e
Danielgg1206
Chang'e
0
5
0
0
W
Cthulhu
Darrell2146
Cthulhu
2
1
2
3
L
3
5
1
0.7
W
Hades
12
2
4
7
L
Serqet
TheSimps4
Serqet
2
6
2
0.5
W
Pele
6
4
6
2.25
W
Skadi
beewee25
Skadi
2
2
3
1.75
W
Cabrakan
zomberg49
Cabrakan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,915
Damage
37,094
69,565
Taken
77,906
44,350
Mitigated
44,252
32,046
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,578
3,149
272
4,962
15,727
5,115
0
6,085
9,638
0
84,164
L
Xing Tian
Adrianpixon26
Xing Tian
5,779
765
145
2,593
15,881
19,295
0
6,760
9,121
34,268
0
L
Chang'e
Danielgg1206
Chang'e
4,174
569
184
4,330
14,111
10,666
23
6,220
7,891
46,623
0
W
Cthulhu
Darrell2146
Cthulhu
4,061
137
118
2,420
11,589
9,924
873
2,222
9,367
45,928
0
L
10,131
466
0
2,432
16,117
4,142
0
10,349
5,768
94,732
0
W
Hades
26,063
1,824
224
14,356
19,321
8,480
4,035
9,113
9,494
116,000
0
L
Serqet
TheSimps4
Serqet
5,432
1,879
0
4,205
16,070
5,034
0
6,687
9,383
0
57,725
W
Pele
12,778
2,755
311
7,829
15,933
6,453
2,456
2,799
12,411
0
76,755
W
Skadi
beewee25
Skadi
7,161
2,370
0
2,823
10,236
2,953
5,951
866
9,370
0
62,810
W
Cabrakan
zomberg49
Cabrakan
5,852
634
256
3,709
12,486
16,540
1,209
4,628
7,681
48,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,840
Gold Earned
49,420
612
Minions Killed
629
0
Camps Cleared
0
2,018,680
Distance Traveled
1,939,279
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,236
465
166
8
0
348,831
5
L
Xing Tian
9,824
447
52
2
0
428,164
3
L
Chang'e
8,643
393
109
5
0
350,034
1
W
Cthulhu
9,845
448
90
4
0
380,958
1
L
Janus
11,085
504
193
9
0
392,005
2
W
Hades
14,582
663
202
9
0
409,703
1
L
Serqet
9,632
438
109
5
0
420,245
1
W
Pele
12,086
549
122
6
0
454,289
0
W
Skadi
11,107
505
111
5
0
377,169
3
W
Cabrakan
10,220
465
87
4
0
396,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role