Player Matchup

Pele
Pele
 
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Nernd
Yemoja
Level 21
God Stats
7W - 2L
1,486 SR
Queue Stats
16W - 11L
1,508 Elo+
Party 1
Izanami
Izanami
Pig8689
Izanami
Level 22
God Stats
1W - 1L
1,492 SR
Queue Stats
12W - 10L
1,545 Elo+
Party 1
Thoth
Thoth
UglyBepis
Thoth
Level 29
God Stats
8W - 1L
1,739 SR
Queue Stats
62W - 63L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
elpanabenja3162
Guan Yu
Level 27
God Stats
1W - 2L
1,267 SR
Queue Stats
49W - 62L
1,317 Elo+
Solo
Team Averages
Level 39
1,497 SR
1,477 Elo+

VS

Team Averages
Level 18
1,522 SR
1,441 Elo+
Zeus
Zeus
Clipperking93
Zeus
Level 23
God Stats
10W - 12L
1,684 SR
Queue Stats
124W - 119L
1,395 Elo+
Solo
Thanatos
Thanatos
DatWonGai
Thanatos
Level 15
God Stats
11W - 4L
1,288 SR
Queue Stats
40W - 30L
1,333 Elo+
Solo
Bellona
Bellona
Drakath20
Bellona
Level 14
God Stats
2W - 3L
1,428 SR
Queue Stats
9W - 11L
1,462 Elo+
Solo
Cabrakan
Cabrakan
JuicyHim
Cabrakan
Level 28
God Stats
13W - 6L
1,710 SR
Queue Stats
92W - 56L
1,613 Elo+
Solo
Charybdis
Charybdis
ayeluvcookies
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
17 / 2 / 2
11,875
699
17,063
13,216
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Nernd
Yemoja
14
1 / 2 / 6
8,609
506
5,645
6,876
5,988
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Pig8689
Izanami
2
0 / 0 / 0
3,641
214
0
0
0
Thoth
UglyBepis
Thoth
16
8 / 4 / 6
10,032
590
7,605
8,939
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 2
8,775
516
2,549
8,788
8,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
5,988
352
1,205
7,248
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DatWonGai
Thanatos
15
7 / 6 / 1
9,791
576
8,074
10,709
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Drakath20
Bellona
14
1 / 3 / 1
8,895
523
6,530
9,650
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
JuicyHim
Cabrakan
11
0 / 3 / 4
7,125
419
3,368
14,221
10,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ayeluvcookies
Charybdis
11
0 / 6 / 1
6,968
410
3,088
9,443
2,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
26
Kills
8
8
Deaths
26
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
17
2
2
9
L
0
8
2
0.13
L
Thanatos
DatWonGai
Thanatos
7
6
1
1.25
L
Bellona
Drakath20
Bellona
1
3
1
0.5
L
Cabrakan
JuicyHim
Cabrakan
0
3
4
0.67
W
Yemoja
Nernd
Yemoja
1
2
6
2
W
Izanami
Pig8689
Izanami
0
0
0
0
W
Thoth
UglyBepis
Thoth
8
4
6
2.75
L
Charybdis
ayeluvcookies
Charybdis
0
6
1
0.08
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
22,265
37,819
Taken
51,271
21,853
Mitigated
27,497
10,082
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,063
5,697
0
3,500
13,216
5,101
946
2,518
10,698
0
102,581
L
1,205
381
0
594
7,248
1,656
320
2,063
5,185
18,522
0
L
Thanatos
DatWonGai
Thanatos
8,074
1,936
0
7,496
10,709
3,922
0
1,387
9,322
0
50,657
L
Bellona
Drakath20
Bellona
6,530
1,693
0
1,406
9,650
9,235
0
1,869
7,781
3,515
42,670
L
Cabrakan
JuicyHim
Cabrakan
3,368
493
699
1,085
14,221
10,113
0
2,886
11,335
28,502
0
W
Yemoja
Nernd
Yemoja
5,645
932
381
462
6,876
5,988
1,372
771
6,105
38,711
0
W
Izanami
Pig8689
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
UglyBepis
Thoth
7,605
798
0
2,565
8,939
2,428
863
1,610
7,329
59,719
0
L
Charybdis
ayeluvcookies
Charybdis
3,088
1,355
0
1,631
9,443
2,571
531
5,045
4,398
0
32,284
W
2,549
195
378
2,796
8,788
8,336
1,171
842
7,946
0
49,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
38,767
434
Minions Killed
353
0
Camps Cleared
0
1,317,947
Distance Traveled
1,310,829
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,875
699
161
9
0
359,122
4
L
Zeus
5,988
352
32
2
0
140,967
0
L
Thanatos
9,791
576
86
5
0
313,890
3
L
Bellona
8,895
523
116
7
0
317,164
3
L
Cabrakan
7,125
419
48
3
0
306,527
5
W
Yemoja
8,609
506
61
4
0
282,908
1
W
Izanami
3,641
214
0
0
0
0
0
W
Thoth
10,032
590
109
6
0
317,595
1
L
Charybdis
6,968
410
71
4
0
232,281
0
W
Guan Yu
8,775
516
103
6
0
358,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role