Player Matchup

Ravana
Ravana
BathDuckie
Ravana
Level 127
God Stats
2W - 0L
1,844 SR
Queue Stats
21W - 13L
1,706 Elo+
Party 2
Cabrakan
Cabrakan
NimbusTheDimbus
Cabrakan
Level 29
God Stats
4W - 0L
1,784 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 2
Janus
Janus
Ridilium
Janus
Level 134
God Stats
4W - 2L
1,600 SR
Queue Stats
50W - 49L
1,619 Elo+
Party 2
Team Averages
Level 97
1,743 SR
1,627 Elo+

VS

Team Averages
Level 39
1,506 SR
1,515 Elo+
Bellona
Bellona
 
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Abirik
Cerberus
Level 22
God Stats
8W - 10L
1,388 SR
Queue Stats
46W - 41L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
MrDarkflame
Hun Batz
Level 61
God Stats
5W - 2L
1,630 SR
Queue Stats
131W - 99L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BathDuckie
Ravana
12
5 / 1 / 11
7,821
782
7,965
6,389
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
12
4 / 0 / 11
8,121
812
6,847
7,654
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Ridilium
Janus
12
9 / 1 / 6
8,490
849
12,185
5,388
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 6 / 1
6,085
609
6,534
12,424
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Abirik
Cerberus
10
0 / 6 / 2
6,333
633
2,249
14,247
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
MrDarkflame
Hun Batz
9
1 / 6 / 1
6,260
626
4,325
8,082
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
2
2
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
1
0.25
L
Cerberus
Abirik
Cerberus
0
6
2
0.17
W
Ravana
BathDuckie
Ravana
5
1
11
10.5
L
Hun Batz
MrDarkflame
Hun Batz
1
6
1
0.25
W
Cabrakan
4
0
11
9.5
W
Janus
Ridilium
Janus
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
13,108
19,431
Taken
34,753
14,248
Mitigated
21,015
4,006
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,534
1,018
0
2,848
12,424
9,447
0
5,580
6,632
0
16,728
L
Cerberus
Abirik
Cerberus
2,249
192
0
2,172
14,247
8,992
114
7,437
6,526
14,772
0
W
Ravana
BathDuckie
Ravana
7,965
3,044
0
2,422
6,389
3,057
446
784
5,189
0
25,093
L
Hun Batz
MrDarkflame
Hun Batz
4,325
989
0
220
8,082
2,576
0
5,676
2,194
0
14,450
W
Cabrakan
6,847
1,302
0
1,270
7,654
9,373
28
1,065
6,351
10,506
0
W
Janus
Ridilium
Janus
12,185
800
0
314
5,388
1,818
824
709
4,595
38,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
18,678
133
Minions Killed
79
7
Camps Cleared
2
552,812
Distance Traveled
486,334
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,085
609
18
2
1
157,063
2
L
Cerberus
6,333
633
33
3
0
150,773
1
W
Ravana
7,821
782
44
4
3
186,496
1
L
Hun Batz
6,260
626
28
3
1
178,498
3
W
Cabrakan
8,121
812
11
1
0
163,758
2
W
Janus
8,490
849
78
8
4
202,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role