Player Matchup

Khepri
Khepri
FroZe Myst
Khepri
Level 45
God Stats
1W - 3L
1,303 SR
Queue Stats
50W - 73L
1,238 Elo+
Party 1
Anubis
Anubis
GER MR Drischa
Anubis
Level 137
God Stats
3W - 1L
1,604 SR
Queue Stats
351W - 409L
1,479 Elo+
Party 1
Fenrir
Fenrir
Monkey888
Fenrir
Level 127
God Stats
6W - 9L
1,385 SR
Queue Stats
197W - 221L
1,493 Elo+
Party 1
Team Averages
Level 103
1,431 SR
1,403 Elo+

VS

Team Averages
Level 17
1,609 SR
1,458 Elo+
Izanami
Izanami
Anis_Anis10
Izanami
Level 15
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Bolfo-72
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,481 Elo+
Party 2
Sobek
Sobek
Wrsnt5
Sobek
Level 22
God Stats
5W - 9L
1,671 SR
Queue Stats
83W - 98L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FroZe Myst
Khepri
14
3 / 2 / 19
11,077
852
5,959
12,115
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
13 / 4 / 11
11,958
920
15,880
13,919
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Monkey888
Fenrir
15
12 / 6 / 8
11,219
863
14,970
13,316
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anis_Anis10
Izanami
12
3 / 12 / 5
9,195
707
8,185
15,366
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Bolfo-72
He Bo
13
8 / 11 / 1
10,692
822
10,340
11,925
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Wrsnt5
Sobek
11
0 / 6 / 10
8,608
662
5,384
15,359
15,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
28
Kills
11
12
Deaths
29
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anis_Anis10
Izanami
3
12
5
0.46
L
He Bo
Bolfo-72
He Bo
8
11
1
0.77
W
Khepri
FroZe Myst
Khepri
3
2
19
6.25
W
13
4
11
4.63
W
Fenrir
Monkey888
Fenrir
12
6
8
2.67
L
Sobek
Wrsnt5
Sobek
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,809
Damage
23,909
39,350
Taken
42,650
33,628
Mitigated
22,640
13,374
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anis_Anis10
Izanami
8,185
6,350
0
572
15,366
4,111
0
8,590
6,545
0
28,847
L
He Bo
Bolfo-72
He Bo
10,340
1,004
0
120
11,925
2,878
0
4,844
6,703
22,162
0
W
Khepri
FroZe Myst
Khepri
5,959
259
102
1,490
12,115
17,161
327
3,557
8,558
16,343
0
W
15,880
1,303
516
8,307
13,919
8,483
1,108
5,363
8,556
55,603
0
W
Fenrir
Monkey888
Fenrir
14,970
3,032
245
2,714
13,316
7,984
674
7,150
5,411
0
36,082
L
Sobek
Wrsnt5
Sobek
5,384
426
0
1,877
15,359
15,651
0
8,645
6,402
13,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
28,495
162
Minions Killed
84
9
Camps Cleared
1
673,028
Distance Traveled
558,955
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,195
707
43
3
1
141,810
0
L
He Bo
10,692
822
29
2
0
172,678
4
W
Khepri
11,077
852
23
2
0
244,614
0
W
Anubis
11,958
920
99
8
2
193,054
2
W
Fenrir
11,219
863
40
3
7
235,360
0
L
Sobek
8,608
662
12
1
0
244,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role