Player Matchup

Bellona
Bellona
Bhuder PS
Bellona
Level 19
God Stats
4W - 0L
1,864 SR
Queue Stats
45W - 39L
1,552 Elo+
Solo
Chiron
Chiron
Fayette Phantom
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
LouieDue0912
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 9L
1,641 Elo+
Party 1
Fenrir
Fenrir
YaMooseMilk
Fenrir
Level 28
God Stats
6W - 4L
1,640 SR
Queue Stats
67W - 68L
1,465 Elo+
Solo
Janus
Janus
ryanmci
Janus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,571 Elo+
Party 1
Team Averages
Level 29
1,601 SR
1,573 Elo+

VS

Team Averages
Level 13
1,579 SR
1,524 Elo+
Bakasura
Bakasura
Sparks2917
Bakasura
Level 16
God Stats
5W - 9L
1,248 SR
Queue Stats
94W - 142L
1,493 Elo+
Solo
Fafnir
Fafnir
SweetnSourBryan
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Ares
Ares
liam_wars
Ares
Level 29
God Stats
1W - 1L
1,577 SR
Queue Stats
15W - 14L
1,452 Elo+
Solo
Olorun
Olorun
scoctopus1
Olorun
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Danzaburou
Danzaburou
zKroniiczz x
Danzaburou
Level 13
God Stats
9W - 11L
1,865 SR
Queue Stats
101W - 102L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bhuder PS
Bellona
11
3 / 1 / 0
6,059
757
3,196
2,992
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 2
4,331
541
2,481
5,230
1,117
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LouieDue0912
Cthulhu
7
3 / 2 / 0
4,458
557
2,068
5,737
2,349
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
9
3 / 0 / 2
5,448
681
3,148
5,916
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
ryanmci
Janus
10
3 / 0 / 5
5,865
733
4,664
2,216
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sparks2917
Bakasura
8
1 / 3 / 0
4,797
600
2,076
6,092
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 4 / 0
3,537
442
207
4,168
2,191
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
6
1 / 1 / 2
4,774
597
3,157
6,483
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
scoctopus1
Olorun
7
0 / 4 / 0
4,104
513
638
4,716
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
zKroniiczz x
Danzaburou
8
2 / 0 / 1
5,116
640
5,575
4,281
1,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bhuder PS
Bellona
3
1
0
3
W
0
1
2
1
W
Cthulhu
LouieDue0912
Cthulhu
3
2
0
1.5
L
Bakasura
Sparks2917
Bakasura
1
3
0
0.33
L
0
4
0
0
W
Fenrir
3
0
2
4
L
Ares
1
1
2
2
W
Janus
ryanmci
Janus
3
0
5
5.5
L
Olorun
scoctopus1
Olorun
0
4
0
0
L
Danzaburou
zKroniiczz x
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
11,653
22,091
Taken
25,740
8,626
Mitigated
11,231
8,214
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bhuder PS
Bellona
3,196
799
0
848
2,992
2,644
0
938
2,004
6,092
27,048
W
2,481
807
110
2,879
5,230
1,117
0
1,298
3,932
0
14,443
W
Cthulhu
LouieDue0912
Cthulhu
2,068
347
0
500
5,737
2,349
0
904
4,833
11,930
0
L
Bakasura
Sparks2917
Bakasura
2,076
1,662
0
1,595
6,092
2,362
0
950
5,142
0
17,041
L
207
107
187
298
4,168
2,191
0
1,183
2,985
4,338
0
W
Fenrir
3,148
1,092
0
3,570
5,916
1,955
654
389
5,467
0
25,852
L
Ares
3,157
285
0
2,338
6,483
4,067
0
1,748
4,735
7,931
0
W
Janus
ryanmci
Janus
4,664
293
0
307
2,216
561
33
473
1,743
33,283
0
L
Olorun
scoctopus1
Olorun
638
199
0
1,020
4,716
1,403
0
2,331
2,385
16,403
0
L
Danzaburou
zKroniiczz x
Danzaburou
5,575
2,674
0
2,420
4,281
1,208
224
1,391
2,890
0
30,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
22,328
252
Minions Killed
149
0
Camps Cleared
0
842,110
Distance Traveled
739,728
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,059
757
81
10
0
167,852
2
W
Chiron
4,331
541
30
4
0
169,933
0
W
Cthulhu
4,458
557
18
2
0
147,595
0
L
Bakasura
4,797
600
44
6
0
181,946
1
L
Fafnir
3,537
442
7
1
0
109,188
0
W
Fenrir
5,448
681
61
8
0
186,803
2
L
Ares
4,774
597
5
1
0
169,618
1
W
Janus
5,865
733
62
8
0
169,927
0
L
Olorun
4,104
513
35
4
0
122,891
0
L
Danzaburou
5,116
640
58
7
0
156,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role