Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FIokao
Fenrir
Level 122
God Stats
18W - 16L
1,510 SR
Queue Stats
132W - 143L
1,470 Elo+
Solo
Ah Puch
Ah Puch
FernetWithCoca69
Ah Puch
Level 148
God Stats
3W - 1L
1,695 SR
Queue Stats
241W - 240L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Gmvalban
Kuzenbo
Level 146
God Stats
3W - 3L
1,558 SR
Queue Stats
262W - 240L
1,411 Elo+
Solo
Skadi
Skadi
YoniBradPitt
Skadi
Level 106
God Stats
18W - 13L
1,415 SR
Queue Stats
216W - 203L
1,350 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,445 Elo+

VS

Team Averages
Level 112
1,562 SR
1,458 Elo+
Charybdis
Charybdis
Daniel29521
Charybdis
Level 141
God Stats
65W - 65L
1,474 SR
Queue Stats
676W - 672L
1,483 Elo+
Party 1
Horus
Horus
JoãoVitorBarros
Horus
Level 127
God Stats
1W - 1L
1,778 SR
Queue Stats
344W - 321L
1,487 Elo+
Party 1
Janus
Janus
MR_MaTaPerraS_
Janus
Level 108
God Stats
2W - 3L
1,286 SR
Queue Stats
231W - 269L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Xioutakun
Gilgamesh
Level 117
God Stats
1W - 1L
1,821 SR
Queue Stats
100W - 105L
1,540 Elo+
Solo
Thanatos
Thanatos
costura16
Thanatos
Level 66
God Stats
25W - 37L
1,450 SR
Queue Stats
257W - 314L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 3 / 3
8,717
581
8,278
9,635
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
FIokao
Fenrir
16
10 / 1 / 2
9,227
615
8,042
8,790
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 4
8,997
600
9,950
5,230
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Gmvalban
Kuzenbo
11
1 / 2 / 4
6,670
445
4,745
7,233
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 3
7,092
473
4,876
8,427
2,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daniel29521
Charybdis
13
6 / 0 / 0
8,388
559
6,541
8,249
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 7
6,206
414
2,878
12,845
10,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 0
7,185
479
3,127
7,486
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Xioutakun
Gilgamesh
12
1 / 6 / 2
7,066
471
5,950
11,694
7,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
costura16
Thanatos
11
2 / 6 / 0
7,487
499
3,810
12,321
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
10
10
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
3
1.83
L
Charybdis
Daniel29521
Charybdis
6
0
0
6
W
Fenrir
FIokao
Fenrir
10
1
2
11
W
5
0
4
7
W
Kuzenbo
Gmvalban
Kuzenbo
1
2
4
1.5
L
0
6
7
0.58
L
1
2
0
0.5
L
Gilgamesh
Xioutakun
Gilgamesh
1
6
2
0.33
W
0
4
3
0.38
L
Thanatos
costura16
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
22,306
39,315
Taken
52,595
18,666
Mitigated
26,603
10,188
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,278
4,426
0
1,309
9,635
4,188
840
368
9,231
0
57,798
L
Charybdis
Daniel29521
Charybdis
6,541
2,455
0
4,201
8,249
2,537
532
3,552
4,697
0
45,260
W
Fenrir
FIokao
Fenrir
8,042
1,414
0
3,079
8,790
4,412
0
0
8,790
0
61,919
W
9,950
735
0
2,376
5,230
1,884
1,041
630
4,466
67,541
0
W
Kuzenbo
Gmvalban
Kuzenbo
4,745
1,925
0
1,166
7,233
5,987
0
1,851
5,274
15,322
0
L
2,878
1,640
1,687
4,236
12,845
10,767
18
3,899
8,946
0
10,206
L
3,127
79
0
1,746
7,486
2,192
0
3,645
3,841
40,236
0
L
Gilgamesh
Xioutakun
Gilgamesh
5,950
2,031
0
2,268
11,694
7,097
0
1,456
10,238
0
38,780
W
4,876
2,437
0
2,258
8,427
2,195
0
0
8,427
0
46,903
L
Thanatos
costura16
Thanatos
3,810
982
0
7,800
12,321
4,010
0
2,307
10,014
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
36,332
439
Minions Killed
364
0
Camps Cleared
0
1,474,215
Distance Traveled
1,403,365
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,717
581
121
8
0
288,327
2
L
Charybdis
8,388
559
108
7
0
273,755
3
W
Fenrir
9,227
615
100
7
0
343,603
7
W
Ah Puch
8,997
600
117
8
0
289,706
7
W
Kuzenbo
6,670
445
23
2
0
293,050
2
L
Horus
6,206
414
11
1
0
279,633
2
L
Janus
7,185
479
105
7
0
294,404
1
L
Gilgamesh
7,066
471
66
4
0
284,592
5
W
Skadi
7,092
473
78
5
0
259,529
4
L
Thanatos
7,487
499
74
5
0
270,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role