Player Matchup

Bakasura
Bakasura
BaybeChimp
Bakasura
Level 122
God Stats
2W - 0L
1,430 SR
Queue Stats
216W - 134L
1,678 Elo+
Party 1
Anhur
Anhur
Blesseday
Anhur
Level 22
God Stats
5W - 0L
1,757 SR
Queue Stats
113W - 42L
1,733 Elo+
Party 1
Aphrodite
Aphrodite
JhinsTavern
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,571 Elo+
Party 2
Athena
Athena
LeviathansCall
Athena
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 51L
1,564 Elo+
Party 2
Bellona
Bellona
MilkandCookies00
Bellona
Level 27
God Stats
4W - 0L
1,694 SR
Queue Stats
65W - 24L
1,858 Elo+
Party 1
Team Averages
Level 62
1,576 SR
1,681 Elo+

VS

Team Averages
Level 102
1,614 SR
1,473 Elo+
Nemesis
Nemesis
Buntard
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
HiTorbo
Gilgamesh
Level 128
God Stats
1W - 1L
1,910 SR
Queue Stats
12W - 19L
1,431 Elo+
Party 3
Janus
Janus
Ki113RMaSSaCuR3
Janus
Level 110
God Stats
0W - 2L
1,469 SR
Queue Stats
8W - 14L
1,494 Elo+
Party 3
Cerberus
Cerberus
bigben160
Cerberus
Level 126
God Stats
1W - 1L
1,580 SR
Queue Stats
11W - 14L
1,447 Elo+
Party 3
Artemis
Artemis
sharpshooters02
Artemis
Level 117
God Stats
1W - 4L
1,612 SR
Queue Stats
45W - 56L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaybeChimp
Bakasura
18
13 / 2 / 9
11,466
1,147
17,485
12,059
6,229
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Blesseday
Anhur
14
3 / 3 / 9
8,636
864
10,849
12,239
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
JhinsTavern
Aphrodite
13
0 / 4 / 7
7,595
760
3,111
8,027
4,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 12
8,995
900
5,918
15,487
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 2 / 6
10,333
1,033
10,160
13,093
10,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buntard
Nemesis
13
1 / 5 / 9
7,440
744
6,856
11,032
3,919
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
HiTorbo
Gilgamesh
14
4 / 3 / 3
8,469
847
9,383
14,370
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 6 / 6
7,029
703
9,038
8,765
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bigben160
Cerberus
13
3 / 4 / 8
8,135
814
12,334
15,475
13,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 6 / 5
9,054
905
8,463
9,353
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
24
Kills
14
14
Deaths
24
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BaybeChimp
Bakasura
13
2
9
8.75
W
Anhur
Blesseday
Anhur
3
3
9
2.5
L
Nemesis
Buntard
Nemesis
1
5
9
1.1
L
Gilgamesh
HiTorbo
Gilgamesh
4
3
3
1.83
W
Aphrodite
JhinsTavern
Aphrodite
0
4
7
0.88
L
1
6
6
0.67
W
2
3
12
2.67
W
6
2
6
4.5
L
Cerberus
bigben160
Cerberus
3
4
8
1.75
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
46,074
60,905
Taken
58,995
38,524
Mitigated
38,344
17,738
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BaybeChimp
Bakasura
17,485
11,089
0
3,938
12,059
6,229
926
3,668
8,102
0
39,195
W
Anhur
Blesseday
Anhur
10,849
3,523
0
2,095
12,239
4,312
1,004
4,893
7,056
0
32,308
L
Nemesis
Buntard
Nemesis
6,856
2,674
0
1,731
11,032
3,919
0
1,607
9,119
0
14,304
L
Gilgamesh
HiTorbo
Gilgamesh
9,383
1,225
0
1,512
14,370
15,685
33
2,403
11,069
0
23,094
W
Aphrodite
JhinsTavern
Aphrodite
3,111
328
4,044
2,185
8,027
4,012
237
2,538
5,303
13,221
0
L
9,038
462
161
518
8,765
2,067
1
1,064
7,256
26,445
0
W
5,918
1,560
0
3,176
15,487
13,920
212
5,541
9,429
13,970
0
W
10,160
3,538
1,237
1,063
13,093
10,051
246
5,070
7,485
0
24,906
L
Cerberus
bigben160
Cerberus
12,334
1,576
0
3,256
15,475
13,913
0
2,764
11,446
24,996
0
L
8,463
4,978
0
293
9,353
2,760
0
1,191
7,942
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
40,127
228
Minions Killed
192
10
Camps Cleared
6
1,023,987
Distance Traveled
922,074
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,466
1,147
84
8
4
232,546
0
W
Anhur
8,636
864
60
6
5
182,073
1
L
Nemesis
7,440
744
12
1
0
184,036
0
L
Gilgamesh
8,469
847
32
3
0
214,524
0
W
Aphrodite
7,595
760
26
3
0
171,493
0
L
Janus
7,029
703
55
6
1
179,303
1
W
Athena
8,995
900
22
2
0
221,970
0
W
Bellona
10,333
1,033
36
4
1
215,905
3
L
Cerberus
8,135
814
34
3
2
178,862
0
L
Artemis
9,054
905
59
6
3
165,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role